Difference between revisions of "Saw blade"
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− | + | {{Hazard infobox | |
− | + | | image = SawBlade.png | |
+ | | 3d-image-1 = SawBlade | ||
+ | | kill-icon-1 = saw | ||
+ | | damage = Instant-kill | ||
+ | | backup = No | ||
+ | | bonk = No | ||
+ | | candy-cane = No | ||
+ | | targe = No | ||
+ | | dead-ringer = No | ||
+ | | gunboats = No | ||
+ | | jumpers = No | ||
+ | | mini-crits = Yes | ||
+ | | uber = No | ||
+ | | maps = [[Sawmill|Sawmill (Arena)]], [[Sawmill (Capture the Flag)]], [[Sawmill (King of the Hill)]], [[Gravestone]] | ||
+ | }} | ||
− | + | {{Quotation|'''The Engineer'''|That'll cut'cha back down to size.|sound=Engineer_revenge01.wav}} | |
− | + | '''Saw blades''' (also spaced '''sawblades''') are an [[Environmental death|environmental hazard]] in ''[[Team Fortress 2]]''. Saw blades typically run in set grooves along either side of a [[Control point (objective)|capture point]], usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point. | |
− | [[ | ||
− | |||
− | + | If a player is hit or touched by a saw blade, they are automatically killed. Death occurs regardless of whether the player is [[ÜberCharge]]d, using the [[Dead Ringer]], or subject to any other protective buff. If a player is damaged and subsequently hit by a saw blade, they receive one [[death]] point and the player(s) who damaged them receive a "finished off" kill. | |
− | + | In [[Gravestone]], a flying variant of the saw blades can be seen flying across the room near Point C. | |
− | + | Saw blades are cosmetically stained with blood for the rest of the round after killing a player. | |
+ | === Demonstration === | ||
+ | {{youtube|ggzdkad5-ZA}} | ||
− | [[ | + | == Related achievements == |
− | [[ | + | === {{class link|Scout}} === |
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Scout|Foul Territory}} | ||
+ | | 2 = {{Show achievement|Scout|Fall Classic}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Demoman}} === | ||
+ | {{Show achievement|Demoman|He Who Celt It}} | ||
+ | |||
+ | == Update history == | ||
+ | '''{{Patch name|8|17|2009}}''' | ||
+ | * Sticky bombs now ignore saw blades. | ||
+ | |||
+ | == Bugs == | ||
+ | * Sometimes, a saw blade model moves to another section of the map, most commonly causing players to see the top of it through the ground. This does not affect the ability for the saw blade to kill, and any players that walk in the path of where the saw blade should be are still killed. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Sawmill cap point.png|The saw blades as they appear on [[Sawmill]]. | ||
+ | File:CTF Sawmill Center.png|The saw blades as they appear on [[Sawmill (Capture the Flag)]]. | ||
+ | File:Gravestone flying saw blade.jpg|The flying saw blades in [[Gravestone]]. | ||
+ | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Damage]] | ||
+ | * [[Environmental death]] |
Latest revision as of 19:55, 2 November 2024
Saw blade | |||||||||
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https://wiki.teamfortress.com/w/images/2/21/SawBlade_3D.jpg?1710573895.0658734232,279,280,1,0,274,3,272,274,0,536,274,7,774,276,25,971,276,55,1112,277,95,1185,276,136,1192,276,110,1265,275,82,1405,275,56,1602,274,33,1840,273,14,2104,273,3,2376,273,0,2640,273,7,2878,274,25,3075,276,55,3216,277,94,3289,275,135,3296,278,110,3369,276,82,3509,274,55,3706,273,33,3944,273,14 | |||||||||
Kill Icon | |||||||||
Basic Information | |||||||||
Damage Done: | Instant-kill | ||||||||
Affected By: |
| ||||||||
Found On: | Sawmill (Arena), Sawmill (Capture the Flag), Sawmill (King of the Hill), Gravestone |
“ | That'll cut'cha back down to size.
Click to listen
— The Engineer
|
” |
Saw blades (also spaced sawblades) are an environmental hazard in Team Fortress 2. Saw blades typically run in set grooves along either side of a capture point, usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point.
If a player is hit or touched by a saw blade, they are automatically killed. Death occurs regardless of whether the player is ÜberCharged, using the Dead Ringer, or subject to any other protective buff. If a player is damaged and subsequently hit by a saw blade, they receive one death point and the player(s) who damaged them receive a "finished off" kill.
In Gravestone, a flying variant of the saw blades can be seen flying across the room near Point C.
Saw blades are cosmetically stained with blood for the rest of the round after killing a player.
Contents
Demonstration
Related achievements
Scout
|
|
Demoman
He Who Celt It Use the Sticky Launcher to kill an enemy player via environmental damage. |
Update history
- Sticky bombs now ignore saw blades.
Bugs
- Sometimes, a saw blade model moves to another section of the map, most commonly causing players to see the top of it through the ground. This does not affect the ability for the saw blade to kill, and any players that walk in the path of where the saw blade should be are still killed.
Gallery
The saw blades as they appear on Sawmill.
The saw blades as they appear on Sawmill (Capture the Flag).
The flying saw blades in Gravestone.