Difference between revisions of "Talk:Wrap Assassin"

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== Unused Kill icon? ==
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{{Talk archive
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| arc1link = Talk:Wrap Assassin/Archive 1
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[[File:Killicon_wrap_assassin_ball.png]]
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== Interactions with projectiles midair ==
: I never seen it in game play. I saw only sandman ball kill icon instead of this Kill icon. Should I add it to bug? [[User:Hinaomi|Hinaomi]] [[File:Killicon_unarmed_combat.png]] 10:57, 17 December 2011 (PST)
 
:: I can confirm, I just got a kill and it used the sandman kill icon. I would add it as unused content, and then add the sandman ball kill icon to the infobox. [[User:Balladofwindfishes|Balladofwindfishes]] 09:06, 20 December 2011 (PST)
 
  
== "Bug" ==
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I added that the bauble interacts with stickybombs if they collide midair, the question was asked which but I don't know considering how hard and precise it is to have it happen. I've only seen it happen with stickybombs (twice) as a demo main. It was also noted it should be moved to somewhere else but I would not know where it would be moved to? Is it a bug? I'd love to do some research into it but it'll take a very very long time.
"The recharge meter for the ornament will be refilled if the player picks up a [[Sandman]] ball."
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[[User:Miss Blossom|Miss Blossom]] ([[User talk:Miss Blossom|talk]]) 14:02, 20 February 2024 (UTC)
: Should this really be considered a bug seeing as how you can refill your flamethrower with a wooden baseball bat or your grenade launcher with a sniper rifle? [[User:Roo|Roo]] 00:10, 19 December 2011 (PST)
 
::Drop weapon is count as ammunition. Doesn't like sandman balls and the ornament, they don't count as ammunition. And we think the sandman ball can't instant change to the ornament when pick up. So we added it to bug with this reason. [[User:Hinaomi|Hinaomi]] [[File:Killicon_unarmed_combat.png]] 01:14, 19 December 2011 (PST)
 
  
== BUG...? ==
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:Don't worry about sorting it out immediately, I put the tag there in case any other people have video examples of it happening. If more examples happen, a simple "the Wrap Assassin can collide with other projectiles" in the lead of the article will do.<br>[[File:BLU Wiki Cap.png|20px|link=List of Wiki Cap owners]] {{!}} [[Help:Group rights|<span style="color:green;font-family:TF2 Build;">s</span>]] {{!}} [[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] [[File:PraisetheSun.png|20px|alt=Praise the Sun!]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) ([[Special:Contributions/GrampaSwood|<font color="DB9C1F">contribs</font>]]) 14:07, 20 February 2024 (UTC)
 
 
Hi, i noticed that when you finish high 5 (maybe also on some other tounts but i only have high 5)you cant see ball(i dont know how to say it other way i am serbian,so i will call that thing ball)
 
i didnt know how to post picture :(( ([[User talk:MiXxY98|talk]]) 21:25, 27 December</small>
 
 
 
== This + 4 Refined Craft? ==
 
 
 
Can you craft the two cosmetics of this set using the Wrap Assassin? [[User:Balladofwindfishes|Balladofwindfishes]] 17:45, 28 December 2011 (PST)
 

Latest revision as of 14:07, 20 February 2024

Talk archives
Intel blu idle.png Archive 1

Interactions with projectiles midair

I added that the bauble interacts with stickybombs if they collide midair, the question was asked which but I don't know considering how hard and precise it is to have it happen. I've only seen it happen with stickybombs (twice) as a demo main. It was also noted it should be moved to somewhere else but I would not know where it would be moved to? Is it a bug? I'd love to do some research into it but it'll take a very very long time. Miss Blossom (talk) 14:02, 20 February 2024 (UTC)

Don't worry about sorting it out immediately, I put the tag there in case any other people have video examples of it happening. If more examples happen, a simple "the Wrap Assassin can collide with other projectiles" in the lead of the article will do.
BLU Wiki Cap.png | s | GrampaSwood Praise the Sun! (talk) (contribs) 14:07, 20 February 2024 (UTC)