Difference between revisions of "Talk:Manmelter"

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(it seems there is another bug)
(No Ammo Switch Bug: new section)
 
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== Quote ==
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{{Talk archive
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| arc1name = Archive 1
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| arc1link = Talk:Manmelter/Archive 1
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}}
  
Where does the quote in this article come from? I'm not seeing it anywhere on the TF2 update page or the Grordbort's page. [[User:Dragonsbrethren|Dragonsbrethren]] 21:30, 14 December 2011 (PST)
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== No Ammo Switch Bug ==
:The WETA page. It also talked about the sets. [[User:GianAwesome|GianAwesome]] 22:22, 15 December 2011 (PST)
 
  
== Taunt? ==
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I recently discovered a bug for the Manmelter when switched to after running out of ammo with the primary; the particle effects for a ready shot do not show and the sound accompanying this does not play, until switched back to manually. This specifically occurred with the phlog, haven't tested with any other weapons so far. Didn't want to go ahead and add it without others confirming the bug's existence too. [||] [[User:Da703337|Da703337]] ([[User talk:Da703337|talk]]) 22:54, 4 January 2025 (UTC)
 
 
Is there a taunt for this item, like the basic Hadouken for the rest of the Pyro's secondary weapons? [[User:Strider|Strider]] [[File:Killicon_spy-cicle.png|51px|link=User:Strider]]  15:56, 16 December 2011 (PST)
 
:Yes, it's the [[Hadouken]]. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]) • ([[Special:Contributions/Cooper Kid|contreebs]])</small> 16:07, 16 December 2011 (PST)
 
 
 
== Crit ammount storable ==
 
 
 
It's 35. Just tested. <small>— ''The preceding unsigned comment was added by'' '''[[User:Dackstrus|Dackstrus]]''' ([[User talk:Dackstrus|talk]]) • ([[Special:Contributions/Dackstrus|contribs]]) 04:37, 17 December 2011</small>
 
 
 
== Taunt Kill and Kill Icon ==
 
 
 
Currently the flare gun kill is listed as a kill icon for the manmelter. Was this intended to be the taunt kill icon? <small>— ''The preceding unsigned comment was added by'' '''[[User:CoffeeTableSex|CoffeeTableSex]]''' ([[User talk:CoffeeTableSex|talk]]) • ([[Special:Contributions/CoffeeTableSex|contribs]]) 06:10, 24 December 2011</small>
 
:Flare gun kill icon is direct flare hit kill from Manmelter. Taunt killl icon still [[Hadoken]]. And remember to sign your comment with "<nowiki>~~~~</nowiki>" [[User:Hinaomi|Hinaomi]] [[File:Killicon_unarmed_combat.png]] 22:28, 23 December 2011 (PST)
 
 
 
== it seems there is another bug ==
 
 
 
ok, ive seen this several times in game, and im not sure if it is just me or te server im playing, but sometimes when the alt fire extinguishes someone, this happens:
 
 
 
[http://cloud.steampowered.com/ugc/596959394073384726/B66CB7065DA2A2E39A7E4F65902AED5B17520649/]
 
 
 
not my screenshot, so it seems im not alone.
 
 
 
it makes these incredibly bright flame particles and they get sucked into the gun. it seems it is also very laggy.
 
Firehazard42 [[Image:BLU Napper's Respite.png|20px]] 18:27, 20 January 2012 (PST)
 
: When you suck in flames, it makes a large fire explosion, which goes into the weapon. I think it's meant to do that to show you that you collected a crit. [[User:Balladofwindfishes|Balladofwindfishes]] 18:28, 20 January 2012 (PST)
 

Latest revision as of 22:54, 4 January 2025

Talk archives
Intel blu idle.png Archive 1

No Ammo Switch Bug

I recently discovered a bug for the Manmelter when switched to after running out of ammo with the primary; the particle effects for a ready shot do not show and the sound accompanying this does not play, until switched back to manually. This specifically occurred with the phlog, haven't tested with any other weapons so far. Didn't want to go ahead and add it without others confirming the bug's existence too. [||] Da703337 (talk) 22:54, 4 January 2025 (UTC)