Difference between revisions of "User:Xenon2016/Loadouts"
(Created page with "This Page is to be used by anyone who has an idea for a loadout. == Scout == == Soldier == == Pyro == == Demoman == == Heavy == == Engineer == == Medic == == Sniper == {...") |
(→Engineer) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
== Scout == | == Scout == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Soldier == | == Soldier == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Pyro == | == Pyro == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Demoman == | == Demoman == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Heavy == | == Heavy == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Engineer == | == Engineer == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! Camping Engineer | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Pomson_6000| Pomson 6000] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Wrangler| Wranggler] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Engineer| Any Melee] | ||
+ | | | ||
+ | This loadout allows you to sit somewhere safe but still get kills and occasionally remove cloak or Uber charge. | ||
+ | |} | ||
== Medic == | == Medic == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! Quick Medieval Medic | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Crusader%27s_Crossbow| Crusader's Crossbow] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Quick-Fix| Quick-Fix] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Amputator| Amputator] | ||
+ | | | ||
+ | Allows you to heal much more effectively (Faster and from longer range) and join the fight when there’s no one to heal Also helps you to stay alive. | ||
+ | |- | ||
+ | ! Uber up | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Overdose| Overdose] | ||
+ | Or [http://wiki.teamfortress.com/wiki/Crusader%27s_Crossbow| Crusader's Crossbow] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Medi_Gun| Medi Gun] | ||
+ | Or [http://wiki.teamfortress.com/wiki/Kritzkrieg| Kritzkrieg] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Übersaw| Übersaw] | ||
+ | | | ||
+ | This loadout is for the medic that likes to get Uber fast and use it many times. | ||
+ | |} | ||
== Sniper == | == Sniper == | ||
− | {| | + | {| class="wikitable grid" width="100%" |
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
|- | |- | ||
+ | ! Frontline | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Huntsman| Huntsman] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Jarate| Jarate] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Bushwacka| Bushwacka] | ||
| | | | ||
− | + | Jarate Causes Huntsman to mini crit and Budshwaka to crit. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | |||
== Spy == | == Spy == | ||
− | + | {| class="wikitable grid" width="100%" | |
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Melee | ||
+ | ! class="header" width="5%" | PDA | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
|- | |- | ||
+ | ! Camping Spy | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/L%27Etranger| L'Etranger] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Your_Eternal_Reward| Your Eternal Reward] | ||
+ | | align="center" | [http://wiki.teamfortress.com/wiki/Cloak_and_Dagger| Cloak and Dagger] | ||
| | | | ||
− | + | The Main use of this loadout is for any game type where the enemys will all be going to the same place.(Chain Stab) | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | |
Latest revision as of 21:52, 28 February 2012
This Page is to be used by anyone who has an idea for a loadout.
Scout
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Soldier
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Pyro
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Demoman
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Heavy
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Engineer
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
Camping Engineer | Pomson 6000 | Wranggler | Any Melee |
This loadout allows you to sit somewhere safe but still get kills and occasionally remove cloak or Uber charge. |
Medic
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
Quick Medieval Medic | Crusader's Crossbow | Quick-Fix | Amputator |
Allows you to heal much more effectively (Faster and from longer range) and join the fight when there’s no one to heal Also helps you to stay alive. |
Uber up | Overdose | Medi Gun
Or Kritzkrieg |
Übersaw |
This loadout is for the medic that likes to get Uber fast and use it many times. |
Sniper
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
Frontline | Huntsman | Jarate | Bushwacka |
Jarate Causes Huntsman to mini crit and Budshwaka to crit. |
Spy
Loadout Name | Primary | Melee | PDA | Loadout Purpose |
---|---|---|---|---|
Camping Spy | L'Etranger | Your Eternal Reward | Cloak and Dagger |
The Main use of this loadout is for any game type where the enemys will all be going to the same place.(Chain Stab) |