Difference between revisions of "Railgun (Classic)"
(→Trivia) |
m (Auto: cosmetic changes) |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 9: | Line 9: | ||
| ammo-loaded = 50 | | ammo-loaded = 50 | ||
| ammo-carried = N/A | | ammo-carried = N/A | ||
− | | ammo-type = [[ | + | | ammo-type = [[File: TFC_Ammo_Nails.png|left|30px|link=]] Nails |
| tfc-model = Railgun tfc.png | | tfc-model = Railgun tfc.png | ||
| qtf-model = Railgun qwtf.png | | qtf-model = Railgun qwtf.png | ||
Line 15: | Line 15: | ||
}} | }} | ||
− | The '''Railgun''' is a [[Weapons (Classic)#Slot 2 weapons|slot 2 weapon]] for the [[Engineer (Classic)|Engineer]] in the ''[[Team Fortress]]'' | + | The '''Railgun''' is a [[Weapons (Classic)#Slot 2 weapons|slot 2 weapon]] for the [[Engineer (Classic)|Engineer]] in the ''[[Team Fortress]]'' Classic series of games. |
== Behavior == | == Behavior == | ||
− | * The Railgun fires a medium-powered, perfectly accurate | + | * The Railgun fires a medium-powered, perfectly accurate projectile every time the fire key is either pressed or held down. |
* It uses one [[Ammo (Classic)#Nails|nail]] per shot and does not need to be reloaded. | * It uses one [[Ammo (Classic)#Nails|nail]] per shot and does not need to be reloaded. | ||
− | * In ''Team Fortress'', the Railgun's | + | * In ''Quake Team Fortress'', the Railgun's projectile can pierce walls. |
* It deals 23 damage per hit, more than a full [[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]] blast. | * It deals 23 damage per hit, more than a full [[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]] blast. | ||
== Downsides == | == Downsides == | ||
− | + | * Low ammunition reserves. | |
+ | * Slow rate of fire. | ||
+ | * Not very effective against armor. | ||
== Trivia == | == Trivia == | ||
− | The old 3rd-person Railgun model in ''Team Fortress Classic'' uses the Glock 17 model from ''Half-Life''. | + | * The old 3rd-person Railgun model in ''Team Fortress Classic'' uses the Glock 17 model from ''Half-Life''. |
+ | * The Railgun closely resembles a Mauser C96 in its design. Moreover, shots fired from this Pistol appear as green laser-bolts, similar to Han Solo's blaster {{botignore|pistol}} from Star Wars, which was modelled after the Mauser C96. | ||
== Gallery == | == Gallery == | ||
Line 38: | Line 41: | ||
{{Classic_Engineer_nav}} | {{Classic_Engineer_nav}} | ||
− | [[Category: | + | [[Category:Weapons (Classic)]] |
Latest revision as of 15:32, 4 May 2024
The Railgun is a slot 2 weapon for the Engineer in the Team Fortress Classic series of games.
Contents
Behavior
- The Railgun fires a medium-powered, perfectly accurate projectile every time the fire key is either pressed or held down.
- It uses one nail per shot and does not need to be reloaded.
- In Quake Team Fortress, the Railgun's projectile can pierce walls.
- It deals 23 damage per hit, more than a full Single-Barrel Shotgun blast.
Downsides
- Low ammunition reserves.
- Slow rate of fire.
- Not very effective against armor.
Trivia
- The old 3rd-person Railgun model in Team Fortress Classic uses the Glock 17 model from Half-Life.
- The Railgun closely resembles a Mauser C96 in its design. Moreover, shots fired from this Pistol appear as green laser-bolts, similar to Han Solo's blaster pistol from Star Wars, which was modelled after the Mauser C96.
Gallery
|
|