Difference between revisions of "Template:Metrics/Health/doc"

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This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate).  The <code>C</code> argument is the only one required, and other arguments and values depend on the class.  Defaults to generating <code>0</code> if the <code>C</code> argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as [[Template:Math/Overheal]].
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This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate).  The <code>C</code> argument is the only one required, and other arguments and values depend on the class.  Defaults to generating <code>0</code> if the <code>C</code> argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as [[Template:Math/Overheal]]).
  
 
'''Arguments'''
 
'''Arguments'''
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|-
 
|-
 
| M || Melee weapon
 
| M || Melee weapon
|-
 
| G || Item set (G stands for Group, synonym of set)
 
 
|-
 
|-
 
| H || Heads taken
 
| H || Heads taken
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! class = "header" | S
 
! class = "header" | S
 
! class = "header" | M
 
! class = "header" | M
! class = "header" | G
 
 
! class = "header" | H
 
! class = "header" | H
 
|-
 
|-
| scout || || || sandman || special delivery ||
+
| scout || || || sandman ||
 
|-
 
|-
| soldier || || || || ||
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| soldier || || battalion's backup || ||
 
|-
 
|-
| pyro || || || || ||
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| pyro || || || ||
 
|-
 
|-
| demoman || ali baba's wee booties <br> bootlegger || || eyelander <br> horseless headless horsemann's headtaker <br> nessie's nine iron <br> claidheamh mòr ||  || ''Positive integer''
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| demoman || ali baba's wee booties <br> bootlegger || || eyelander <br> horseless headless horsemann's headtaker <br> nessie's nine iron || ''Positive integer''
 
|-
 
|-
| heavy || || dalokohs bar <br> fishcake || warrior's spirit || ||
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| heavy || || dalokohs bar <br> fishcake || ||
 
|-
 
|-
| engineer || || || gunslinger || ||
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| engineer || || || gunslinger ||
 
|-
 
|-
| medic || || || vita-saw || ||
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| medic || || || vita-saw ||
 
|-
 
|-
| sniper || || darwin's danger shield || || ||
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| sniper || || || ||
 
|-
 
|-
| spy || || || conniver's kunai <br> big earner || ||
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| spy || || || conniver's kunai <br> big earner ||
 
|}
 
|}

Latest revision as of 01:11, 25 October 2017

This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate). The C argument is the only one required, and other arguments and values depend on the class. Defaults to generating 0 if the C argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as Template:Math/Overheal).

Arguments

Argument Meaning
C Class name
P Primary weapon
S Secondary weapon
M Melee weapon
H Heads taken

Valid argument settings

C P S M H
scout sandman
soldier battalion's backup
pyro
demoman ali baba's wee booties
bootlegger
eyelander
horseless headless horsemann's headtaker
nessie's nine iron
Positive integer
heavy dalokohs bar
fishcake
engineer gunslinger
medic vita-saw
sniper
spy conniver's kunai
big earner