Difference between revisions of "Talk:Vita-Saw"
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I have tried this weapon out today, and I can confirm that it does keep exactly 20% ubercharge if you have more than or equal to 20% when you die. Otherwise, it keeps whatever lower amount you have. --[[User:Ashsflames|Ashsflames]] 02:03, 2 October 2010 (UTC) | I have tried this weapon out today, and I can confirm that it does keep exactly 20% ubercharge if you have more than or equal to 20% when you die. Otherwise, it keeps whatever lower amount you have. --[[User:Ashsflames|Ashsflames]] 02:03, 2 October 2010 (UTC) | ||
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+ | == Effect in Arena Mode. == | ||
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+ | If you die in Arena will you regain Übercharge in the next round or will it reset?--[[User:Piippo|Piippo]] 17:31, 2 October 2010 (UTC) |
Revision as of 17:31, 2 October 2010
What does this weapon do again?
The weapon takes 10 health away from its user, but retains up to 20% of the Medic's ÜberCharge if he dies. This is equivalent to 8 seconds of healing with the Medigun on hurt targets. Despite logic, only 20% of the Medic's ÜberCharge before death is added (meaning if a Medic dies with 40% ÜberCharge, they will respawn with 8% ÜberCharge).
Is that true? I interpret the item description that if a medic dies with 40%, he spawns with 20%. (Also I'm not really happy with the wording of 'despite logic') --CruelCow 16:43, 1 October 2010 (UTC)
The description is wrong, and you are right, CruelCow. It retains 20% ubercharge, not 20% of your current ubercharge. So if you die with 10% uber, you respawn with 10% uber. If you die with 25% uber, you respawn with 20% uber. --gel
I have tried this weapon out today, and I can confirm that it does keep exactly 20% ubercharge if you have more than or equal to 20% when you die. Otherwise, it keeps whatever lower amount you have. --Ashsflames 02:03, 2 October 2010 (UTC)
Effect in Arena Mode.
If you die in Arena will you regain Übercharge in the next round or will it reset?--Piippo 17:31, 2 October 2010 (UTC)