Difference between revisions of "Template:Class weapons table scout primary"

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m ({{item name|primary}})
m ({{item name|primary}}: ajout de balise <br/>)
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{{Con}}No random [[Critical hits]].<br/>
 
{{Con}}No random [[Critical hits]].<br/>
 
   | fr =
 
   | fr =
{{Info}}Avec l'arme active: Remplit la jauge d'excitation lors des déplacements. Au bout de 13 secondes de course ou de saut, le Scout obtient des [[Mini-crits/fr|mini-crits]] garanties durant 8 secondes (avec n'importe quelle arme).
+
{{Info}}Avec l'arme active: Remplit la jauge d'excitation lors des déplacements. Au bout de 13 secondes de course ou de saut, le Scout obtient des [[Mini-crits/fr|mini-crits]] garanties durant 8 secondes (avec n'importe quelle arme).<br/>
{{Pro}}Rechargement 25% plus rapide.
+
{{Pro}}Rechargement 25% plus rapide.<br/>
{{Pro}}Cadence de tir 50% plus grande.
+
{{Pro}}Cadence de tir 50% plus grande.<br/>
{{Con}}Capacité du chargeur réduite de 60%.
+
{{Con}}Capacité du chargeur réduite de 60%.<br/>
{{Con}}Pas de [[Critical hits/fr|coups critiques]] aléatoires.  
+
{{Con}}Pas de [[Critical hits/fr|coups critiques]] aléatoires. <br/>
 
   | ru =  
 
   | ru =  
 
{{Info}}Копит энергию во время бега, накопив достаточно, включает мини-криты на всё оружие.<br/>
 
{{Info}}Копит энергию во время бега, накопив достаточно, включает мини-криты на всё оружие.<br/>

Revision as of 10:26, 23 May 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Scattergun
Stock
Scattergun
Killicon scattergun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Force-A-Nature
Unlock
Force-A-Nature
Killicon force-a-nature.png 2 32 Base: 65

Crit: 194

[5.4 damage × 12 pellets]

Pictogram plus.png On hit applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a Force Jump and to horizontally prolong any other jumping technique.

Pictogram plus.png Has 50% faster firing speed.
Pictogram plus.png Has 20% more pellets per shot.
Pictogram minus.png Has a 60% smaller clip size.
Pictogram minus.png Deals 10% less damage per pellet.
Pictogram minus.png Reloads very slowly; if one shot is unused before reloading, it is lost.

Shortstop
Craft
Shortstop
Killicon shortstop.png 4 36 Base: 48

Crit: 144

[12 damage × 4 pellets]

Pictogram plus.png Has 42% faster firing speed.

Pictogram plus.png Deals 100% more damage per pellet.
Pictogram plus.png Has a clip-based reload.
Pictogram minus.png Has 60% fewer pellets per shot.
Pictogram minus.png Has a 33% smaller clip size.
Pictogram minus.png Draws from the same ammo pool as the Pistol and the Lugermorph.

Soda Popper
Craft
Soda Popper
Killicon soda popper.png 2 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram info.png A hype meter is placed on the HUD when the Soda Popper is equipped. Running or jumping with the Soda Popper out will build up 'hype'; other weapons out will not build hype. After 13 seconds of running and/or jumping, the hype meter becomes full and the player is granted Mini-Crits to all of their weapons for 8 seconds.

Pictogram plus.png Has 25% faster reload speed.
Pictogram plus.png Has 50% faster firing speed.
Pictogram minus.png Has a 60% smaller clip size.
Pictogram minus.png If one shot is unused before reloading, it is lost.
Pictogram minus.png No random Critical hits.

This template is meant to be used in localized versions of the Scout article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.