Difference between revisions of "Bombermod"
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{{needimage| Gameplay image, and power-up/revenge mode/sudden death mode images wouldn't hurt either}} | {{needimage| Gameplay image, and power-up/revenge mode/sudden death mode images wouldn't hurt either}} | ||
− | '''Bombermod''' is a server modification by SLAG Gaming based on the | + | '''Bombermod''' is a server modification by SLAG Gaming based on the video-game franchise {{w|Bomberman}}. It was developed by [http://steamcommunity.com/id/mechatheslag/ Mecha the Slag] and [http://steamcommunity.com/profiles/76561198031882978 Lefonna] of Slag Gaming. |
==Gameplay== | ==Gameplay== | ||
Each player spawns as a [[Demoman]] in an arena surrounded by large blocks. Some of these blocks can be destroyed, while others can't. A modified [[Stickybomb Launcher]] is used to destroy surrounding blocks and attack enemy players. After a player is killed, they respawn in an area above the game map, where "Revenge Mode" activates. Revenge Mode is similar to the Revenge Mode in the original [[Bomberman]]. The player uses a modified [[Loch-n-Load]] with only one grenade in a clip and a significantly longer reload time. It's used to hit players in the map and potentially return to play by killing one; however, it is possible to kill more than one player at a time. After either a certain amount of time has elapsed, or there are only two players left in the map, Sudden Death mode will activate. In Sudden Death mode, Revenge players become "Ghosts" at regular intervals - re-appearing as a ground clipping [[Monoculus]] that causes instant death on contact. | Each player spawns as a [[Demoman]] in an arena surrounded by large blocks. Some of these blocks can be destroyed, while others can't. A modified [[Stickybomb Launcher]] is used to destroy surrounding blocks and attack enemy players. After a player is killed, they respawn in an area above the game map, where "Revenge Mode" activates. Revenge Mode is similar to the Revenge Mode in the original [[Bomberman]]. The player uses a modified [[Loch-n-Load]] with only one grenade in a clip and a significantly longer reload time. It's used to hit players in the map and potentially return to play by killing one; however, it is possible to kill more than one player at a time. After either a certain amount of time has elapsed, or there are only two players left in the map, Sudden Death mode will activate. In Sudden Death mode, Revenge players become "Ghosts" at regular intervals - re-appearing as a ground clipping [[Monoculus]] that causes instant death on contact. | ||
− | ==Power-ups== | + | ===Power-ups=== |
− | Various Power-ups may appear from the rubble of an exploded block, | + | Various Power-ups may appear from the rubble of an exploded block, appearing as coloured [[Halloween pumpkins]]. These power-ups grant special abilities for a small period of time. Red pumpkins grant faster reload speeds, faster shooting speeds, and reduced stickybomb arm time. Blue pumpkins increase the Stickybomb launchers clip size to two stickies instead of one, and green pumpkins grant faster movement speed. The more pumpkins a player accumulates, the greater the players attributes. |
− | == | + | When a player is killed, all the Power-ups that they have collected will scatter in the area they were killed in, free for other players to take. |
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+ | ==Reception== | ||
+ | The mod has been noted in a few news outlets, appearing on the front page in the March 2012 issue of [http://www.pcgamer.com/2012/03/12/team-fortress-2-mod-recreates-bomberman-with-demomen PC Gamer], as well as on [http://kotaku.com/5892712/bomberman-the-team-fortress-2-edition Kotaku.com] and [http://nerdreactor.com/2012/03/12/tf2-bomberman-mod-brings-plenty-of-explosions/ Nerd Reactor] | ||
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+ | ==Official video== | ||
{{youtube|width=400|2dFY8MM4Yg0}} | {{youtube|width=400|2dFY8MM4Yg0}} | ||
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{{ModNav}} | {{ModNav}} |
Revision as of 22:26, 16 June 2012
“ | I'm goin' ta blast ya into thin gruel!
Click to listen
— The Demoman on basic Bombermod gameplay
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” |
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Bombermod is a server modification by SLAG Gaming based on the video-game franchise Template:W. It was developed by Mecha the Slag and Lefonna of Slag Gaming.
Gameplay
Each player spawns as a Demoman in an arena surrounded by large blocks. Some of these blocks can be destroyed, while others can't. A modified Stickybomb Launcher is used to destroy surrounding blocks and attack enemy players. After a player is killed, they respawn in an area above the game map, where "Revenge Mode" activates. Revenge Mode is similar to the Revenge Mode in the original Bomberman. The player uses a modified Loch-n-Load with only one grenade in a clip and a significantly longer reload time. It's used to hit players in the map and potentially return to play by killing one; however, it is possible to kill more than one player at a time. After either a certain amount of time has elapsed, or there are only two players left in the map, Sudden Death mode will activate. In Sudden Death mode, Revenge players become "Ghosts" at regular intervals - re-appearing as a ground clipping Monoculus that causes instant death on contact.
Power-ups
Various Power-ups may appear from the rubble of an exploded block, appearing as coloured Halloween pumpkins. These power-ups grant special abilities for a small period of time. Red pumpkins grant faster reload speeds, faster shooting speeds, and reduced stickybomb arm time. Blue pumpkins increase the Stickybomb launchers clip size to two stickies instead of one, and green pumpkins grant faster movement speed. The more pumpkins a player accumulates, the greater the players attributes.
When a player is killed, all the Power-ups that they have collected will scatter in the area they were killed in, free for other players to take.
Reception
The mod has been noted in a few news outlets, appearing on the front page in the March 2012 issue of PC Gamer, as well as on Kotaku.com and Nerd Reactor
Official video
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