Difference between revisions of "Railgun (Classic)"
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== Behavior == | == Behavior == | ||
− | * The Railgun fires a medium-powered, perfectly accurate | + | * The Railgun fires a medium-powered, perfectly accurate projectile every time the fire key is either pressed or held down. |
* It uses one [[Ammo (Classic)#Nails|nail]] per shot and does not need to be reloaded. | * It uses one [[Ammo (Classic)#Nails|nail]] per shot and does not need to be reloaded. | ||
− | * In ''Team Fortress'', the Railgun's | + | * In ''Quake Team Fortress'', the Railgun's projectile can pierce walls. |
* It deals 23 damage per hit, more than a full [[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]] blast. | * It deals 23 damage per hit, more than a full [[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]] blast. | ||
== Downsides == | == Downsides == | ||
− | + | * Low ammunition reserves. | |
+ | * Slow rate of fire. | ||
+ | * Not very effective against armor. | ||
== Trivia == | == Trivia == |
Revision as of 15:28, 26 March 2017
The Railgun is a slot 2 weapon for the Engineer in the Team Fortress classic series of games.
Contents
Behavior
- The Railgun fires a medium-powered, perfectly accurate projectile every time the fire key is either pressed or held down.
- It uses one nail per shot and does not need to be reloaded.
- In Quake Team Fortress, the Railgun's projectile can pierce walls.
- It deals 23 damage per hit, more than a full Single-Barrel Shotgun blast.
Downsides
- Low ammunition reserves.
- Slow rate of fire.
- Not very effective against armor.
Trivia
- The old 3rd-person Railgun model in Team Fortress Classic uses the Glock 17 model from Half-Life.
Gallery
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