Difference between revisions of "Template:Class weapons table scout primary"
(Added baby face's blaster) |
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{{Con}}Sin [[Critical hits/es|impactos criticos]] aleatorios.<br/> | {{Con}}Sin [[Critical hits/es|impactos criticos]] aleatorios.<br/> | ||
}} | }} | ||
− | |} | + | |- |
+ | ! {{Table icon|Baby Face's Blaster|{{common string|craft}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Baby Face's Blaster}} | ||
+ | | align="center" | 4 | ||
+ | | align="center" | 36 | ||
+ | | align="center" |{{base crit|42|126}} | ||
+ | {{common string|cwt dmg pellet|4|12}} | ||
+ | | {{lang | ||
+ | | en = | ||
+ | {{info}}Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 86% of normal speed, making him the third slowest class while the weapon is equipped. A boost meter is placed on the [[HUD]] when the Baby Face's Blaster is equipped. Dealing damage with the Baby Face's Blaster will build up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt.<br/> | ||
+ | {{Pro}}40% more accurate.<br/> | ||
+ | {{Con}}-30% damage penalty.<br/> | ||
+ | {{Con}}35% slower movement speed on wearer.<br/> | ||
+ | {{Con}}Boost resets on jump.<br/> | ||
+ | }} | ||
+ | |- | ||
<noinclude> | <noinclude> | ||
This template is meant to be used in localized versions of the [[Scout]] article, replacing current weapon table. | This template is meant to be used in localized versions of the [[Scout]] article, replacing current weapon table. |
Revision as of 10:13, 28 June 2012
Primary
This template is meant to be used in localized versions of the Scout article, replacing current weapon table. Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Scattergun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Force-A-Nature |
2 | 32 | Base: 65 Crit: 194 [5.4 damage × 12 pellets] |
On hit: applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a Force Jump and to horizontally prolong any other jumping technique. Has 50% faster firing speed. | |
Craft Shortstop |
4 | 36 | Base: 48 Crit: 144 [12 damage × 4 pellets] |
Has 42% faster firing speed. Deals 100% more damage per pellet. | |
Craft Soda Popper |
2 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
A hype meter is placed on the HUD when the Soda Popper is equipped. Running or jumping with the Soda Popper out will build up 'hype'; other weapons out will not build hype. After 13 seconds of running and/or jumping, the hype meter becomes full and the player is granted Mini-Crits to all of their weapons for 8 seconds. Has 25% faster reload speed. | |
Craft Baby Face's Blaster |
4 | 36 | Base: 42 Crit: 126 [4 damage × 12 pellets] |
Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 86% of normal speed, making him the third slowest class while the weapon is equipped. A boost meter is placed on the HUD when the Baby Face's Blaster is equipped. Dealing damage with the Baby Face's Blaster will build up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt. 40% more accurate. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table scout primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: fr, ru (add) |