Difference between revisions of "June 28, 2012 Patch/ru"

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| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
 
* Added [[Doomsday|sd_doomsday]] to the mapcycle files
 
* Added [[Doomsday|sd_doomsday]] to the mapcycle files
* Fixed exploit that allowed [[Beggar's Bazooka/ru]] to indefinitely hold rockets in the chamber without misfiring
+
* Fixed exploit that allowed [[Beggar's Bazooka/ru|Beggar's Bazooka]] to indefinitely hold rockets in the chamber without misfiring
 
* Fixed hatless hats not not-drawing correctly
 
* Fixed hatless hats not not-drawing correctly
* Fixed bugs with The [[Hitman's Heatmaker/ru]]
+
* Fixed bugs with The [[Hitman's Heatmaker/ru|Hitman's Heatmaker]]
 
** Headshot kills now properly decapitate
 
** Headshot kills now properly decapitate
 
** Bodyshot damage penalty is properly applied
 
** Bodyshot damage penalty is properly applied
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** Игроки теперь могут упасть в шахту после запуска ракеты
 
** Игроки теперь могут упасть в шахту после запуска ракеты
 
** Optimized some prop_dynamics to reduce server hitching
 
** Optimized some prop_dynamics to reduce server hitching
** [[Engineer/ru|Engineers]] can no longer build [[Teleporter/ru|teleporters]] behind the spawn
+
** [[Engineer/ru|Инженер]] теперь не сможет строить [[Teleporter/ru|телепорты]] за респауном
 
** Players will no longer get pushed through the terrain if the elevator falls on them
 
** Players will no longer get pushed through the terrain if the elevator falls on them
** Death pits now kill [[Dead Ringer|dead ringer]] Spies
+
** Шпионы использующие [[Dead Ringer/ru|звон смерти]] теперь умирают при падении в шахту
 
** Lowered the frequency of announcer lines
 
** Lowered the frequency of announcer lines
 
}}
 
}}

Revision as of 01:09, 29 June 2012

Источник: Team Fortress 2 Update Released (английский)

Содержание обновления

Team Fortress 2

  • Added sd_doomsday to the mapcycle files
  • Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
  • Fixed hatless hats not not-drawing correctly
  • Fixed bugs with The Hitman's Heatmaker
    • Headshot kills now properly decapitate
    • Bodyshot damage penalty is properly applied
    • Исправлена проблема со звуком при прицеливании
  • Fixed missing DX8 particle effects
  • Fixed seeing through Sniper fences in 2Fort when using Pyrovision
  • Исправлен второй стиль для Robot Chicken hat
  • Пояс Тедди теперь считается помощником в убийстве
  • Обновлена карта sd_doomsday:
    • Игроки теперь могут упасть в шахту после запуска ракеты
    • Optimized some prop_dynamics to reduce server hitching
    • Инженер теперь не сможет строить телепорты за респауном
    • Players will no longer get pushed through the terrain if the elevator falls on them
    • Шпионы использующие звон смерти теперь умирают при падении в шахту
    • Lowered the frequency of announcer lines

Изменённые файлы

Примечание: нижеприведённый список изменений создаётся путём сравнения двух версий игры.
Изменения в версии
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/sd_doomsday.bsp
Modified: team fortress 2 content.gcf/tf/particles/burningplayer_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/flamethrower_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/flamethrower_dx90_slow.pcf
Modified: team fortress 2 content.gcf/tf/particles/harbor_fx_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/item_fx_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/rockettrail_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/rockettrail_dx90_slow.pcf