Difference between revisions of "July 5, 2012 Patch/es"
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* Fixed The [[Amputator]]'s radius heal effect applying to players who have The [[Escape Plan]] deployed | * Fixed The [[Amputator]]'s radius heal effect applying to players who have The [[Escape Plan]] deployed | ||
* Fixed the [[Rainblower]] taunt attacking players through walls | * Fixed the [[Rainblower]] taunt attacking players through walls | ||
− | * | + | * Optimizadas las partículas del Rainblower al realizar la burla |
* Updated [[Doomsday|Sd_Doomsday]] | * Updated [[Doomsday|Sd_Doomsday]] | ||
** Fixed rocket lid staying open sometimes after a player drops the Australium on the lift | ** Fixed rocket lid staying open sometimes after a player drops the Australium on the lift |
Revision as of 10:52, 6 July 2012
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Fuente: Team Fortress 2 Update Released (Inglés)
Notas del parche
Team Fortress 2
- Añadidas nuevas opciones para Pyrolandia en el diálogo de las Opciones Avanzadas.
- Añadida la opción de Activar/Desactivar el borde del HUD.
- Añadida la opción de cambiar el borde del HUD a estático.
- Añadida la posibilidad de cambiar el campo de vision de la caja de colisión del cielo.
- Arreglado el Focata y el Focata de filete de Búfalo usando los modelos equivocados cuando se lanzaban al suelo.
- Arreglado el hecho de que no se veía el modelo BLU para el Robot Chicken Hat
- Arreglado que no se mostrase el color del equipo en las mangas del jugador para el Equalizer y el Escape Plan
- Fixed The Escape Plan allowing medic calls
- Fixed The Beggar's Bazooka exploding on random targets in the world when overloading
- Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's other weapons
- Fixed The Amputator's radius heal effect applying to players who have The Escape Plan deployed
- Fixed the Rainblower taunt attacking players through walls
- Optimizadas las partículas del Rainblower al realizar la burla
- Updated Sd_Doomsday
- Fixed rocket lid staying open sometimes after a player drops the Australium on the lift
- Fixed case where the lift could continue traveling up when a player with the Australium died at the same time he touched the lift
- Updated the localization files
- Updated the gamehaptics file:
- Added recoil/reload/draw/crit forces for the Baby Face's Blaster
- Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot
- Added more detail to the reloads for the Scattergun, the Baby Face's Blaster, the SMG, and The Cleaner's Carbine
Undocumented changes
- Arreglado el Escape plan apareciendo como el Equalizador en el equipo BLU.
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/sd_doomsday.bsp
Modified: team fortress 2 content.gcf/tf/particles/flamethrower.pcf
Modified: team fortress 2 content.gcf/tf/particles/flamethrower_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/flamethrower_dx90_slow.pcf
Modified: team fortress 2 content.gcf/tf/particles/flamethrower_high.pcf
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe.vvd
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe_s2.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe_s2.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe_s2.mdl
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe_s2.phy
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe_s2.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_pickaxe/c_pickaxe_s2.vvd