Difference between revisions of "Template:Metrics/Disciplinary Action"

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(Disciplinary Action speed adjustments)
 
(Sniper while aiming gets the 40% boost)
 
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{{#switch: {{lc:{{{1}}}}}
 
{{#switch: {{lc:{{{1}}}}}
   | scout   = 1.2625
+
   | scout     = 1.2625
   | medic   = 1.328125
+
   | medic     = 1.328125
 
   | pyro
 
   | pyro
 
   | engineer
 
   | engineer
 
   | sniper
 
   | sniper
   | spy     = 1.35
+
   | spy       = 1.35
   | demoman = 1.375
+
   | demoman   = 1.375
 
   | soldier
 
   | soldier
   | heavy    = 1.4
+
   | heavy     
 +
  | sniper_aim = 1.4
 
   | 1
 
   | 1
 
}}<noinclude>
 
}}<noinclude>
 
{{Template doc}}
 
{{Template doc}}
 
[[Category:Game mechanics|{{SUBPAGENAME}}]]
 
[[Category:Game mechanics|{{SUBPAGENAME}}]]

Latest revision as of 04:29, 13 August 2012

1

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Look-up template that contains the scaling factor for the Disciplinary Action effect, based on class.

Argument Value
scout 1.2625
soldier 1.4
pryo 1.35
demoman 1.375
heavy 1.4
engineer 1.35
medic 1.328125
sniper 1.35
sniper_aim 1.4
spy 1.35
other or blank 1