Difference between revisions of "Talk:Payload"

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== Merge ==
 
== Merge ==
 
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{{hatnote|The discussion below originally took place at [[Talk:Payload Race]].}}
 
As PLR is a variant of Payload and not really a separate game mode, and since its content is most relevant to the article Payload, now that it has merged with [[Carts]], it seems like a sensible decision to merge the two articles. At the moment, [[Payload Race]] is quite small in size, but if its content begins to expand in the future then it is fairly easy to split it off into a separate article again. [[User:Seb26|<font color="#0B61A4">'''seb26'''</font>]] [[User talk:Seb26|<span style="font-size:95%;">[talk]</span>]] 05:18, 28 September 2010 (UTC)
 
As PLR is a variant of Payload and not really a separate game mode, and since its content is most relevant to the article Payload, now that it has merged with [[Carts]], it seems like a sensible decision to merge the two articles. At the moment, [[Payload Race]] is quite small in size, but if its content begins to expand in the future then it is fairly easy to split it off into a separate article again. [[User:Seb26|<font color="#0B61A4">'''seb26'''</font>]] [[User talk:Seb26|<span style="font-size:95%;">[talk]</span>]] 05:18, 28 September 2010 (UTC)
  
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{{c|Support}} - ''weak'' - I say we merge it for now, and when PLR takes off and more maps are made and gameplay becomes more complex, we split them.--[[User:Focusknock|Focusknock]] 10:19, 30 September 2010 (UTC)
 
{{c|Support}} - ''weak'' - I say we merge it for now, and when PLR takes off and more maps are made and gameplay becomes more complex, we split them.--[[User:Focusknock|Focusknock]] 10:19, 30 September 2010 (UTC)
 
{{c|Support}} I don't think the comparison to Arena/KotH is very apt. Those are two very distinct gameplay modes whose only similarity is the Capture Point. Even then, the Capture Point is optional in Arena. Instead it might be better to consider Attack/Defend and Control Point. The Maps template at the bottom of the page divides the maps as though they were different modes, but both lead to the [[Control Point]] page, with Attack/Defend being a subsection of that page. The only difference between Control Point and Attack/Defend is that in Attack/Defend has only BLU capturing the points, whereas Control Point has both teams trying to capture points. To me, that is exactly the difference between Payload and Payload Race. Instead of just BLU pushing a cart, both teams must push their own cart. Any further gameplay differences are either succinct enough to summarize in a single paragraph or two, or pertain to individual maps themselves and should therefore appear on the maps' respective pages. --[[User:Alex2539|Alex2539]] 18:25, 4 October 2010 (UTC)
 
{{c|Support}} I don't think the comparison to Arena/KotH is very apt. Those are two very distinct gameplay modes whose only similarity is the Capture Point. Even then, the Capture Point is optional in Arena. Instead it might be better to consider Attack/Defend and Control Point. The Maps template at the bottom of the page divides the maps as though they were different modes, but both lead to the [[Control Point]] page, with Attack/Defend being a subsection of that page. The only difference between Control Point and Attack/Defend is that in Attack/Defend has only BLU capturing the points, whereas Control Point has both teams trying to capture points. To me, that is exactly the difference between Payload and Payload Race. Instead of just BLU pushing a cart, both teams must push their own cart. Any further gameplay differences are either succinct enough to summarize in a single paragraph or two, or pertain to individual maps themselves and should therefore appear on the maps' respective pages. --[[User:Alex2539|Alex2539]] 18:25, 4 October 2010 (UTC)
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Revision as of 06:12, 6 October 2010