Difference between revisions of "Capping (Control Point: Competitive)"
m (Fixed grammar, and made it simple.) |
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− | Scouts are generally the best for capping in TF2 because they have a "2x" cap ability, but usually, 1 | + | Scouts are generally the best for capping in TF2 because they have a "2x" cap ability, but usually, 1 Scout captures the first base, then a 2nd Scout pushes forward to the next capture point. |
Revision as of 20:52, 6 October 2010
Scouts are generally the best for capping in TF2 because they have a "2x" cap ability, but usually, 1 Scout captures the first base, then a 2nd Scout pushes forward to the next capture point.