Difference between revisions of "Template:Upgrade station building"

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m (idk how to create switch language template. If someone know how to, please go to User talk:Hinaomi)
 
m (Hinoami, I've set this up for translation switching. I hope you see how it works?)
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{{lang
These are available only to the [[Engineer]].
+
| en = These are available only to the [[Engineer]].
 
+
}}
 
{| class="wikitable grid" style="border:1px solid #333;"
 
{| class="wikitable grid" style="border:1px solid #333;"
! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | Upgrade
+
! class="header" width="200px" style="background: #333; color: white; border:1px solid #333;" | {{lang
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | Building
+
| en = Upgrade
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Cost
+
}}
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Levels
+
! class="header" width="250px" style="background: #333; color: white; border:1px solid #333;" | {{lang
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | Notes
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| en = Building
 +
}}
 +
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 +
| en = Cost
 +
}}
 +
! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 +
| en = Levels
 +
}}
 +
! class="header" width="300px" style="background: #333; color: white; border:1px solid #333;" | {{lang
 +
| en = Notes
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''+1 Disposable Sentry Gun'''
+
| style="border:1px solid #333;" | '''{{lang
| style="border:1px solid #333;" | [[Image:Red Mini Sentry.png|16px]] [[Combat Mini-Sentry Gun]]
+
| en = +1 Disposable Sentry Gun
 +
}}'''
 +
| style="border:1px solid #333;" | [[Image:Red Mini Sentry.png|16px]] {{item link|Combat Mini-Sentry Gun}}
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
| style="border:1px solid #333;" | Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. Once it runs out of ammunition, it self-destructs. Not affected by building health and sentry fire rate upgrades.  
+
| style="border:1px solid #333;" | {{lang
 +
| en = Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. Once it runs out of ammunition, it self-destructs. Not affected by building health and sentry fire rate upgrades.
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''+100% [[Building]] Health'''
+
| style="border:1px solid #333;" | '''{{lang
| style="border:1px solid #333;" | All Buildings
+
| en = +100% [[Building]] Health
 +
}}'''
 +
| style="border:1px solid #333;" | {{lang
 +
| en = All Buildings
 +
}}
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
| style="border:1px solid #333;" | You have to build new buildings for this to take effect.
+
| style="border:1px solid #333;" | {{lang
 +
| en = You have to build new buildings for this to take effect.
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''+10% Sentry Firing Speed'''
+
| style="border:1px solid #333;" | '''{{lang
| style="border:1px solid #333;" | [[Image:Lvl3sentry.png|16px]] [[Sentry Gun]]<br>[[Image:Red Mini Sentry.png|16px]] Combat Mini-Sentry Gun
+
| en = +10% Sentry Firing Speed
 +
}}'''
 +
| style="border:1px solid #333;" | [[Image:Lvl3sentry.png|16px]] {{Item link|Sentry Gun}}<br>[[Image:Red Mini Sentry.png|16px]] {{Item link|Combat Mini-Sentry Gun}}
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 350
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
| style="border:1px solid #333;" | 10% faster sentry fire rate.
+
| style="border:1px solid #333;" | {{lang
 +
| en = 10% faster sentry fire rate.
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''2-Way Teleporters'''
+
| style="border:1px solid #333;" | '''{{lang
 +
| en = 2-Way Teleporters
 +
}}'''
 
| style="border:1px solid #333;" | [[Image:Telespin.jpg|16px]] [[Teleporter]]
 
| style="border:1px solid #333;" | [[Image:Telespin.jpg|16px]] [[Teleporter]]
 
| style="border:1px solid #333;" | 250
 
| style="border:1px solid #333;" | 250
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| style="border:1px solid #333;" | Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
 
| style="border:1px solid #333;" | Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
 
|-
 
|-
| style="border:1px solid #333;" | '''+50% Max [[Metal]] Capacity'''
+
| style="border:1px solid #333;" | '''{{lang
 +
| en = +50% Max [[Metal]] Capacity
 +
}}'''
 
| style="border:1px solid #333;" | {{class link|Engineer}}
 
| style="border:1px solid #333;" | {{class link|Engineer}}
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
| style="border:1px solid #333;" | +50% metal to the Engineer, not the buildings.
+
| style="border:1px solid #333;" | {{lang
 +
| en = +50% metal to the Engineer, not the buildings.
 +
}}
 
|-
 
|-
| style="border:1px solid #333;" | '''+100% Dispenser Range'''
+
| style="border:1px solid #333;" | '''{{lang
| style="border:1px solid #333;" | [[Image:Lvl3dispenser.png|16px]] [[Dispenser]]
+
| en = +100% Dispenser Range
 +
}}'''
 +
| style="border:1px solid #333;" | [[Image:Lvl3dispenser.png|16px]] {{Item link|Dispenser}}
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 100
 
| style="border:1px solid #333;" | 3
 
| style="border:1px solid #333;" | 3
| style="border:1px solid #333;" | Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.
+
| style="border:1px solid #333;" | {{lang
 +
| en = Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.
 +
}}
 
|}
 
|}

Revision as of 14:43, 23 October 2012

These are available only to the Engineer.

Upgrade Building Cost Levels Notes
+1 Disposable Sentry Gun Red Mini Sentry.png Combat Mini-Sentry Gun 500 1 Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. Once it runs out of ammunition, it self-destructs. Not affected by building health and sentry fire rate upgrades.
+100% Building Health All Buildings 400 3 You have to build new buildings for this to take effect.
+10% Sentry Firing Speed RED Level 3 Sentry Gun.png Sentry Gun
Red Mini Sentry.png Combat Mini-Sentry Gun
350 3 10% faster sentry fire rate.
2-Way Teleporters Telespin.png Teleporter 250 1 Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
+50% Max Metal Capacity Leaderboard class engineer.png Engineer 200 4 +50% metal to the Engineer, not the buildings.
+100% Dispenser Range Lvl3dispenser.png Dispenser 100 3 Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.