Difference between revisions of "Template:Upgrade station building"
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Revision as of 14:46, 23 October 2012
These are available only to the Engineer.
Upgrade | Building | Cost | Levels | Notes |
---|---|---|---|---|
+1 Disposable Sentry Gun | Combat Mini-Sentry Gun | 500 | 1 | Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. Once it runs out of ammunition, it self-destructs. Not affected by building health and sentry fire rate upgrades. |
+100% Building Health | All Buildings | 400 | 3 | You have to build new buildings for this to take effect. |
+10% Sentry Firing Speed | Sentry Gun Combat Mini-Sentry Gun |
350 | 3 | 10% faster sentry fire rate. |
2-Way Teleporters | Teleporter | 250 | 1 | Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side. |
+50% Max Metal Capacity | Engineer | 200 | 4 | +50% metal to the Engineer, not the buildings. |
+100% Dispenser Range | Dispenser | 100 | 3 | Players can stand further away from the Dispenser to gain Ammo, Metal, and Health. |