Difference between revisions of "Template:Upgrade station primary"
m (Added pl, ko, cs) |
(Corrected costs on Engineer and Heavy upgrades; corrected misconception that Sydney Sleeper cannot have explosive headshots.) |
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| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | rowspan="2" style="border:1px solid #333;" | '''{{lang |
| en = +50% Clip Size | | en = +50% Clip Size | ||
| ru = +50% Размер обоймы | | ru = +50% Размер обоймы | ||
Line 186: | Line 186: | ||
| cs = +50% Velikost zásobníku | | cs = +50% Velikost zásobníku | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | + | | rowspan="1" style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang |
| en = [[Weapons#Scout|Primary weapons]] | | en = [[Weapons#Scout|Primary weapons]] | ||
| ru = [[Weapons/ru#Scout|Основное оружие]] | | ru = [[Weapons/ru#Scout|Основное оружие]] | ||
Line 193: | Line 193: | ||
| ko = [[Weapons/ko#Scout|주 무기]] | | ko = [[Weapons/ko#Scout|주 무기]] | ||
| cs = [[Weapons/cs#Scout|Primární]] | | cs = [[Weapons/cs#Scout|Primární]] | ||
− | + | }}<br>{{icon class|Medic|16px}} {{lang | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| en = [[Weapons#Medic|Primary weapons]] except | | en = [[Weapons#Medic|Primary weapons]] except | ||
| ru = [[Weapons/ru#Medic|Основное оружие]] кроме | | ru = [[Weapons/ru#Medic|Основное оружие]] кроме | ||
Line 209: | Line 202: | ||
}} {{item link|Crusader's Crossbow}} | }} {{item link|Crusader's Crossbow}} | ||
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
− | | style="border:1px solid #333;" | 4 | + | | rowspan="2" style="border:1px solid #333;" | 4 |
− | | style="border:1px solid #333;" | | + | | rowspan="2" style="border:1px solid #333;" | |
+ | |- | ||
+ | |rowspan="1" style="border:1px solid #333;" | {{icon class|Engineer|16px}} {{lang | ||
+ | | en = [[Weapons#Engineer|Primary weapons]] except | ||
+ | | ru = [[Weapons/ru#Engineer|Основное оружие]] кроме | ||
+ | | zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] 除 | ||
+ | | pl = [[Weapons/pl#Engineer|Podstawowa]] z wyjątkiem | ||
+ | | ko = [[Weapons/ko#Engineer|주 무기]] 외 | ||
+ | | cs = [[Weapons/cs#Engineer|Primární]] vyloučit | ||
+ | }} {{item link|Widowmaker}} | ||
+ | |style="border:1px solid #333;" | 200 | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | rowspan="2" style="border:1px solid #333;" | '''{{lang |
| en = Projectile Penetration | | en = Projectile Penetration | ||
| ru = Пробитие насквозь | | ru = Пробитие насквозь | ||
Line 220: | Line 223: | ||
| cs = Průnik střel | | cs = Průnik střel | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Scout | + | | rowspan="1" style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang |
− | | en = [[ | + | | en = [[Weapons#Scout|Primary weapons]] |
− | | ru = [[ | + | | ru = [[Weapons/ru#Scout|Основное оружие]] |
− | | zh-hant = [[ | + | | zh-hant = [[Weapons/zh-hant#Scout|主要武器]] |
− | | ko = [[ | + | | pl = [[Weapons/pl#Scout|Podstawowa]] |
− | | cs = [[ | + | | ko = [[Weapons/ko#Scout|주 무기]] |
− | }}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{ | + | | cs = [[Weapons/cs#Scout|Primární]] |
+ | }}<br>{{icon class|Medic|16px}} {{item link|Crusader's Crossbow}}<br>{{icon class|Sniper|16px}} {{lang | ||
+ | | en = [[Weapons#Sniper|Primary weapons]] | ||
+ | | ru = [[Weapons/ru#Sniper|Основное оружие]] | ||
+ | | zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | ||
+ | | pl = [[Weapons/pl#Sniper|Podstawowa]] | ||
+ | | ko = [[Weapons/ko#Sniper|주 무기]] | ||
+ | | cs = [[Weapons/cs#Sniper|Primární]] | ||
+ | }} | ||
| style="border:1px solid #333;" | 400 | | style="border:1px solid #333;" | 400 | ||
− | | style="border:1px solid #333;" | 1 | + | | rowspan="2" style="border:1px solid #333;" | 1 |
− | | style="border:1px solid #333;" | {{lang | + | | rowspan="2" style="border:1px solid #333;" | {{lang |
| en = Projectiles penetrate enemy players. | | en = Projectiles penetrate enemy players. | ||
| ru = Пули проникают сквозь врагов. | | ru = Пули проникают сквозь врагов. | ||
Line 236: | Line 247: | ||
| cs = Střely prostřelý hráče. | | cs = Střely prostřelý hráče. | ||
}} | }} | ||
+ | |- | ||
+ | |rowspan="1" style="border:1px solid #333;" | {{icon class|Engineer|16px}} {{lang | ||
+ | | en = [[Weapons#Engineer|Primary weapons]] | ||
+ | | ru = [[Weapons/ru#Engineer|Основное оружие]] | ||
+ | | zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] | ||
+ | | pl = [[Weapons/pl#Engineer|Podstawowa]] | ||
+ | | ko = [[Weapons/ko#Engineer|주 무기]] | ||
+ | | cs = [[Weapons/cs#Engineer|Primární]] | ||
+ | }} | ||
+ | |style="border:1px solid #333;" | 200 | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
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| cs = Výbušné ustřelení hlavy | | cs = Výbušné ustřelení hlavy | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang | + | | rowspan="2" style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{lang |
− | | en = [[Weapons#Sniper|Primary weapons]] | + | | en = [[Weapons#Sniper|Primary weapons]] |
− | | ru = [[Weapons/ru#Sniper|Основное оружие]] | + | | ru = [[Weapons/ru#Sniper|Основное оружие]] |
− | | zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] | + | | zh-hant = [[Weapons/zh-hant#Sniper|主要武器]] |
− | | pl = [[Weapons/pl#Sniper|Podstawowa]] | + | | pl = [[Weapons/pl#Sniper|Podstawowa]] |
− | | ko = [[Weapons/ko#Sniper|주 무기]] | + | | ko = [[Weapons/ko#Sniper|주 무기]] |
− | | cs = [[Weapons/cs#Sniper|Primární]] | + | | cs = [[Weapons/cs#Sniper|Primární]] |
− | + | }} | |
| style="border:1px solid #333;" | 350 | | style="border:1px solid #333;" | 350 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
| style="border:1px solid #333;" | {{lang | | style="border:1px solid #333;" | {{lang | ||
− | | en = Headshots | + | | en = Headshots damage and slow enemies near target. Rank increases radius, slow strength and duration. |
}} | }} | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
− | | en = + | + | | en = +25% Faster Charge |
− | | zh-hant = | + | | ru = +25% Скорость накопления заряда |
− | | ko = | + | | zh-hant = 充電速率 +25% |
− | | cs = + | + | | pl = +25% szybkości ładowania |
+ | | ko = +25% 빠른 충전속도 | ||
+ | | cs = +25% Ryhlejší charge | ||
}}''' | }}''' | ||
− | |||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
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|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang | ||
− | | en = + | + | | en = +5s [[Bleeding|Bleed On Target]] |
− | | | + | | zh-hant = 擊中時[[Bleeding/zh-hant|流血]] +5秒 |
− | | zh-hant = | + | | ko = 타겟에 +5초간 [[Bleeding/ko|출혈]] |
− | | | + | | cs = +5s [[Bleeding/cs|Krvácení]] cíle |
− | | ko = + | ||
− | | cs = + | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{ | + | | style="border:1px solid #333;" | {{icon class|Sniper|16px}} {{item link|Huntsman}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
| style="border:1px solid #333;" | 250 | | style="border:1px solid #333;" | 250 | ||
| style="border:1px solid #333;" | 4 | | style="border:1px solid #333;" | 4 | ||
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| style="border:1px solid #333;" | | | style="border:1px solid #333;" | | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''{{lang | + | | rowspan="3" style="border:1px solid #333;" | '''{{lang |
| en = +10% Firing Speed | | en = +10% Firing Speed | ||
| ru = +10% Скорость атаки | | ru = +10% Скорость атаки | ||
Line 345: | Line 358: | ||
| cs = +10% Rychlost střelby | | cs = +10% Rychlost střelby | ||
}}''' | }}''' | ||
− | | style="border:1px solid #333;" | {{icon class| | + | | rowspan="1" style="border:1px solid #333;" | {{icon class|Heavy|16px}} {{lang |
− | | en = [[ | + | | en = [[Weapons#Heavy|Primary weapons]] |
− | | ru = [[ | + | | ru = [[Weapons/ru#Heavy|Основное оружие]] |
− | | zh-hant = [[ | + | | zh-hant = [[Weapons/zh-hant#Heavy|主要武器]] |
− | | ko = [[ | + | | pl = [[Weapons/pl#Heavy|Podstawowa]] |
− | | cs = [[ | + | | ko = [[Weapons/ko#Heavy|주 무기]] |
+ | | cs = [[Weapons/cs#Heavy|Primární]] | ||
+ | }} | ||
+ | | style="border:1px solid #333;" | 350 | ||
+ | | rowspan="3" style="border:1px solid #333;" | 4 | ||
+ | | rowspan="3" style="border:1px solid #333;" | | ||
+ | |- | ||
+ | | rowspan="1" style="border:1px solid #333;" | {{icon class|Scout|16px}} {{lang | ||
+ | | en = [[Weapons#Scout|Primary weapons]] | ||
+ | | ru = [[Weapons/ru#Scout|Основное оружие]] | ||
+ | | zh-hant = [[Weapons/zh-hant#Scout|主要武器]] | ||
+ | | pl = [[Weapons/pl#Scout|Podstawowa]] | ||
+ | | ko = [[Weapons/ko#Scout|주 무기]] | ||
+ | | cs = [[Weapons/cs#Scout|Primární]] | ||
}}<br>{{icon class|Soldier|16px}} {{lang | }}<br>{{icon class|Soldier|16px}} {{lang | ||
| en = [[Weapons#Soldier|Primary weapons]] | | en = [[Weapons#Soldier|Primary weapons]] | ||
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}} | }} | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
− | | style="border:1px solid #333;" | | + | |- |
− | | style="border:1px solid #333;" | | + | |rowspan="1" style="border:1px solid #333;" | {{icon class|Engineer|16px}} {{lang |
+ | | en = [[Weapons#Engineer|Primary weapons]] | ||
+ | | ru = [[Weapons/ru#Engineer|Основное оружие]] | ||
+ | | zh-hant = [[Weapons/zh-hant#Engineer|主要武器]] | ||
+ | | pl = [[Weapons/pl#Engineer|Podstawowa]] | ||
+ | | ko = [[Weapons/ko#Engineer|주 무기]] | ||
+ | | cs = [[Weapons/cs#Engineer|Primární]] | ||
+ | }} | ||
+ | | style="border:1px solid #333;" | 100 | ||
|- | |- | ||
| style="border:1px solid #333;" | '''{{lang | | style="border:1px solid #333;" | '''{{lang |
Revision as of 14:43, 11 November 2012
Upgrade | Weapons | Cost | Levels | Notes |
---|---|---|---|---|
Destroy Projectiles | ![]() |
600 | 1 | Bullets destroy Rockets and Grenades mid-flight. |
Knockback Rage | 350 | 3 | +1 rage on damage, taunt to knock back targets on damage. | |
+1 Projectile Penetration | 400 | 3 | Projectiles penetrate an additional enemy player. | |
+20% Damage | ![]() ![]() |
500 | 4 | |
+25% Projectile Speed | 200 | 4 | ||
+25% Damage | ![]() ![]() ![]() |
400 | 4 | |
+2 Clip Size | ![]() ![]() ![]() |
400 | 4 | |
+50% Clip Size | ![]() ![]() |
400 | 4 | |
![]() |
200 | |||
Projectile Penetration | ![]() ![]() ![]() |
400 | 1 | Projectiles penetrate enemy players. |
![]() |
200 | |||
Explosive Headshot | ![]() |
350 | 3 | Headshots damage and slow enemies near target. Rank increases radius, slow strength and duration. |
+25% Faster Charge | 250 | 4 | ||
+5s Bleed On Target | ![]() |
250 | 4 | |
+50% Ammo Capacity | ![]() |
250 | 3 | Ammo pickups grant more ammo proportionately. |
+20% Reload Speed | ![]() ![]() ![]() |
250 | 3 | |
+10% Firing Speed | ![]() |
350 | 4 | |
![]() ![]() ![]() ![]() |
200 | |||
![]() |
100 | |||
+25 Health On Kill | ![]() |
200 | 4 | Health from robot kills can overheal players. |
+25% Burn Damage | ![]() |
250 | 4 | Afterburn damage bonus. |
+25% Burn Time | 250 | 4 | Afterburn duration. | |
+25% Airblast Force | ![]() |
100 | 4 |