Difference between revisions of "VS Saxton Hale Mode (custom game mode)"
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==Status and servers== | ==Status and servers== | ||
− | At the moment, the VS Saxton Hale Mod is currently under development and in the beta stages. It is currently not released to the public for download | + | At the moment, the VS Saxton Hale Mod is currently under development and in the beta stages. It is currently not released to the public for download. |
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Random Fortress Forum: http://www.randomfortress.ru/forum/ | Random Fortress Forum: http://www.randomfortress.ru/forum/ | ||
SPUF Thread: http://forums.steampowered.com/forums/showthread.php?t=1439727 | SPUF Thread: http://forums.steampowered.com/forums/showthread.php?t=1439727 | ||
Credits List: http://www.randomfortress.ru/forum/index.php?/topic/26-thanks-list/ | Credits List: http://www.randomfortress.ru/forum/index.php?/topic/26-thanks-list/ | ||
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+ | ==Remake== | ||
+ | SLAG Gaming has made a remake of the VS Saxton Hale mod, due to it not being publicly released. There are key differences, most notable in several glitch fixes and Saxton's health. The SLAG remake is named "VS Saxton Hale (SLAG <version>)". | ||
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+ | SLAG Gaming: http://steamcommunity.com/groups/slaggaming | ||
==Video== | ==Video== |
Revision as of 06:08, 15 October 2010
Gameplay
The game is played in a modified Arena mode where many people on RED try to kill Saxton Hale on BLU. Hale has an extreme amount of heath that varies depending on how many people are on RED. His health can range from a few thousand to over 20,000. Hale can superjump and deal lot of damage, and in most situations he can kill players from the first punch. Backstabs and taunts do not instantly kill him. If Hale taunts, nearby players will become scared as if by the ghost.
Abilities
- Superjump: Allows the player to jump a large height above the ground. Use it by crouching, looking up, and releasing crouch. Recharges after 5 seconds.
- Rage: Allows the player to stun enemies by building rage and taunting. This ability builds rage like the Buff Banner and takes about 1,900 damage to fill up the rage meter.
Balance
Game balance is not neccessarily perfect. Hale's health formula (((250+i)*i)^1.12 ,i= players on read team at round start) is not exactly perfect, but works. Players using Natascha are swapped with the Minigun due to it slowing down Saxton Hale too much. Weapons with no reload (e.g. Flamethrower) have their maximum ammo cut down from its normal maximum ammo. The mod also uses classlimits so players do not spam one class (e.g. everyone playing as Pyro).
Status and servers
At the moment, the VS Saxton Hale Mod is currently under development and in the beta stages. It is currently not released to the public for download.
Random Fortress Forum: http://www.randomfortress.ru/forum/ SPUF Thread: http://forums.steampowered.com/forums/showthread.php?t=1439727 Credits List: http://www.randomfortress.ru/forum/index.php?/topic/26-thanks-list/
Remake
SLAG Gaming has made a remake of the VS Saxton Hale mod, due to it not being publicly released. There are key differences, most notable in several glitch fixes and Saxton's health. The SLAG remake is named "VS Saxton Hale (SLAG <version>)".
SLAG Gaming: http://steamcommunity.com/groups/slaggaming