Difference between revisions of "Team Fortress"
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− | '''''Team Fortress''''' (sometimes abbreviated as ''' | + | '''''Team Fortress''''' (sometimes abbreviated as '''QWTF''') is a team and class based online multiplayer computer game modification based on id Software's ''Quake''. Team Fortress was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996. Because of its popularity, it spawned endless amounts of ports and modifications, until [[Valve]] took interest and hired the three creators to work on a stand-alone sequel, [[Team Fortress Classic]]. |
==Gameplay== | ==Gameplay== |
Revision as of 19:37, 26 October 2010
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Team Fortress (sometimes abbreviated as QWTF) is a team and class based online multiplayer computer game modification based on id Software's Quake. Team Fortress was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996. Because of its popularity, it spawned endless amounts of ports and modifications, until Valve took interest and hired the three creators to work on a stand-alone sequel, Team Fortress Classic.
Contents
Gameplay
Like its popular sequel Team Fortress had a high emphasis on teamwork and cooperation. Including gameplay involving two teams (red and blue) and in some maps four (adding yellow and green). The players battle each other to complete an objective. This often involved capture the flag and control points modes.
History
- August 24, 1996 - Version 1 .0 released on the Quake engine with the Scout, Sniper, Soldier, Demolitions Man and Combat Medic classes.
- August 31, 1996 - version 1.1, Heavy Weapons Guy and 2Fort added.
- December 22, 1996 - Version 2.0 released on the Quakeworld engine.
- January 22, 1997 - Civilian class added.
- April 4, 1997 - TF Software Incorporated formed.
- April 13, 1997 - Version 2.5, Spy and Engineer classes added.
Video
The original Team Fortress (Version 2.5.)
External links
- Team Fortress - Wikipedia's Team Fortress article
- Team Fortress Classic - Wikipedia's Team Fortress Classic article
- Planet Fortress
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