Difference between revisions of "Template:Class weapons table demoman primary"

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(Added Portuguese.)
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{{Info}}Granaten ontploffen bij contact met een vijand, op voorwaarde dat ze niet eerst stuiteren. <br />
 
{{Info}}Granaten ontploffen bij contact met een vijand, op voorwaarde dat ze niet eerst stuiteren. <br />
 
{{Info}}Granaten hebben geen schade afname bij direct contact. <br />
 
{{Info}}Granaten hebben geen schade afname bij direct contact. <br />
 +
  | pt =
 +
{{Info}}Granadas não sofrem de [[Damage/pt|falloff]] em tiros diretos. <br />
 +
{{Info}}Granadas explodem automaticamente ao entrar em contato com um inimigo ou algum edificio <br />
 
   | pt-br =  
 
   | pt-br =  
 
{{Info}}Granadas não sofrem do efeito [[Damage/pt-br|falloff]] em acertos diretos.<br />
 
{{Info}}Granadas não sofrem do efeito [[Damage/pt-br|falloff]] em acertos diretos.<br />
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{{Con}}Gelanceerde bommen spatten uiteen op oppervlakken. <br />
 
{{Con}}Gelanceerde bommen spatten uiteen op oppervlakken. <br />
 
{{Con}}+25% zelf toegebrachte schade. <br />
 
{{Con}}+25% zelf toegebrachte schade. <br />
 +
  | pt =
 +
{{Info}}Granadas não sofrem do efeito falloff em tiros diretos.<br />
 +
{{Info}}Granadas explodem automaticamente ao entrar em contato com algum inimigo ou com algum edificio.<br />
 +
{{Pro}}+20% de dano infligido.<br />
 +
{{Pro}}25% mais velocidade do projétil.<br />
 +
{{Con}}Bombas lançadas quebram-se quando tocam numa superfície.<br />
 +
{{Con}}-50% de munição carregada.<br />
 +
{{Con}}+25% de dano causado a si mesmo.<br />
 
   | pt-br =
 
   | pt-br =
 
{{Info}}Granadas não sofrem do efeito falloff em acertos diretos.<br />
 
{{Info}}Granadas não sofrem do efeito falloff em acertos diretos.<br />
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{{Pro}}Vermeerdert draaisnelheid terwijl je rent met 100%. <br />
 
{{Pro}}Vermeerdert draaisnelheid terwijl je rent met 100%. <br />
 
{{Info}}Geeft zijn vaardigheden passief, hoeft niet geselecteerd te zijn om te werken.  <br />
 
{{Info}}Geeft zijn vaardigheden passief, hoeft niet geselecteerd te zijn om te werken.  <br />
 +
  | pt =
 +
{{Pro}}+25 de saúde máxima.<br />
 +
{{Pro}}+100% de velocidade de giro enquanto usado.<br />
 +
{{Info}}As Habilidades são adquiridas passivamente, sem precisar de ter a arma seleccionada.<br />
 
   | pt-br =  
 
   | pt-br =  
{{Pro}}+25% da vida máxima.<br />
+
{{Pro}}+25 da vida máxima.<br />
 
{{Pro}}+100% de velocidade do giro enquanto usa .<br />
 
{{Pro}}+100% de velocidade do giro enquanto usa .<br />
 
{{Info}}Habilidades são adquiridas passivamente, sem precisar ter a arma selecionada.<br />
 
{{Info}}Habilidades são adquiridas passivamente, sem precisar ter a arma selecionada.<br />
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{{con}}Cannonballs do not explode on impact.<br />
 
{{con}}Cannonballs do not explode on impact.<br />
 
{{con}}-50% damage on contact with surfaces.<br />
 
{{con}}-50% damage on contact with surfaces.<br />
 +
  | pt =
 +
{{info}}Bolas de canhão têm um tempo de fusível de 2 segundos; fusíveis podem ser ativados para explodir mais cedo premindo a tecla de disparar.<br />
 +
{{info}}Bolas de canhão empurram jogadores em impacto.<br />
 +
{{con}}Bolas de canhão não explodem ao impacto.<br />
 +
{{con}}-50% dano em contacto com superfícies.<br />
 
   | ru =  
 
   | ru =  
 
{{info}}Стреляет пушечными ядрами, которые взрываются через 2 секунды после выстрела. Взрыв может произойти раньше, если удерживать кнопку выстрела.<br />
 
{{info}}Стреляет пушечными ядрами, которые взрываются через 2 секунды после выстрела. Взрыв может произойти раньше, если удерживать кнопку выстрела.<br />
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[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|cs, da, de, es, fi, fr, it, ja, ko, nl, pt-br, ru}}
+
{{translation switching|cs, da, de, es, fi, fr, it, ja, ko, nl, pt, pt-br, ru}}
 
[[Category:Class Weapons Tables|D]]
 
[[Category:Class Weapons Tables|D]]
 
</noinclude>
 
</noinclude>

Revision as of 02:38, 26 December 2012

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 / 6 16 / 30 On direct hit:

Base: 95–105
Crit: 270–330


After bounce:

Base: 22–64
Crit: 190

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.

Loch-n-Load
Craft
Loch-n-Load
Killicon loch-n-load.png 2 16 On direct hit:

Base: 105–120
Crit: 342–388

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode only on contact with an enemy player or building.
Pictogram plus.png Deals 20% more damage.
Pictogram plus.png Has 25% faster grenade travel speed.
Pictogram minus.png Launched grenades shatter on surfaces.
Pictogram minus.png Has a 50% smaller clip size.
Pictogram minus.png Deals 25% extra self-damage.

Ali Baba's Wee Booties
Craft
Ali Baba's Wee Booties
N/A N/A N/A N/A Pictogram plus.png Increases maximum health by 25.

Pictogram plus.png Increases turning speed while charging by 100%.
Pictogram info.png Grants its abilities passively, does not need to be selected.

Bootlegger
Craft
Bootlegger
Loose Cannon
Craft
Loose Cannon
Killicon loose cannon.png 4 16 On direct hit:

Base: 95–105
Crit: 270–330


After bounce:

Base: 11–32
Crit: 80

Pictogram info.png Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.

Pictogram info.png Cannonballs push players back on impact.
Pictogram minus.png Cannonballs do not explode on impact.
Pictogram minus.png -50% damage on contact with surfaces.

Killicon loose cannon pushed.png


This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.