Difference between revisions of "Template:Class weapons table demoman primary"

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(Added fr strings for the Loose Cannon, fixed its base damage and added its hidden stats.)
(add Traditional Chinese)
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{{Info}}Прямые попадания с дальней дистанции будут наносить [[Damage/ru|весь урон]].<br />
 
{{Info}}Прямые попадания с дальней дистанции будут наносить [[Damage/ru|весь урон]].<br />
 
{{Info}}Гранаты взрываются при прямом попадании во врага.<br />
 
{{Info}}Гранаты взрываются при прямом попадании во врага.<br />
 +
  | zh-hant =
 +
{{info}}如果榴彈沒在地上跳動而擊中敵人,榴彈就會直接爆炸。<br />
 
}}
 
}}
 
|-
 
|-
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{{Con}}–50% к размеру обоймы.<br />
 
{{Con}}–50% к размеру обоймы.<br />
 
{{Con}}+25 к урону по себе.<br />
 
{{Con}}+25 к урону по себе.<br />
 +
  | zh-hant =
 +
{{Info}}榴彈只會在接觸到敵人或建築物才會造成傷害。<br />
 +
{{Pro}}比原本的榴彈多 20% 傷害。<br />
 +
{{Pro}}榴彈飛行速度增加 25%。<br />
 +
{{Con}}上膛數減為 2 發。<br />
 +
{{Con}}不直接命中敵人會自動粉碎而不會造成傷害。<br />
 +
{{Con}}自身傷害值增加 25%。<br />
 
   }}
 
   }}
 
|-
 
|-
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{{Pro}}Управляемость во время разгона: +100%.<br />
 
{{Pro}}Управляемость во время разгона: +100%.<br />
 
{{Info}}Это оружие является пассивным и не может быть выбрано.<br />
 
{{Info}}Это оружие является пассивным и не может быть выбрано.<br />
 +
  | zh-hant =
 +
{{Pro}}裝備者最大生命值增加 25 點。<br />
 +
{{Pro}}裝備者 +100% 衝刺時轉向力。<br />
 +
{{Info}}只要裝備在身上就有效果。<br />
 
   }}
 
   }}
 
|-
 
|-
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{{con}}Снаряды не взрываются при ударе.<br />
 
{{con}}Снаряды не взрываются при ударе.<br />
 
{{con}}Урон уменьшается на 50% после контакта с поверхностью.<br />
 
{{con}}Урон уменьшается на 50% после контакта с поверхностью.<br />
 +
  | zh-hant =
 +
{{info}}炮彈有兩秒鐘的延遲爆炸時間;可藉由按住開火鍵提早點燃引信引爆炮彈。<br />
 +
{{info}}炮彈直接打中玩家時可將其推開。<br />
 +
{{con}}直接撞到物體時不會立刻爆炸。<br />
 +
{{con}}炮彈碰到其他物體表面傷害值減少 50%。<br />
 
  }}
 
  }}
 
|-
 
|-
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[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
{{translation switching|cs, da, de, es, fi, fr, it, ja, ko, nl, pt, pt-br, ru}}
+
{{translation switching|cs, da, de, es, fi, fr, it, ja, ko, nl, pt, pt-br, ru, zh-hant}}
 
[[Category:Class Weapons Tables|D]]
 
[[Category:Class Weapons Tables|D]]
 
</noinclude>
 
</noinclude>

Revision as of 03:05, 13 January 2013

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 / 6 16 / 30 On direct hit:

Base: 95–105
Crit: 270–330


After bounce:

Base: 22–64
Crit: 190

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.

Loch-n-Load
Craft
Loch-n-Load
Killicon loch-n-load.png 2 16 On direct hit:

Base: 105–120
Crit: 342–388

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode only on contact with an enemy player or building.
Pictogram plus.png Deals 20% more damage.
Pictogram plus.png Has 25% faster grenade travel speed.
Pictogram minus.png Launched grenades shatter on surfaces.
Pictogram minus.png Has a 50% smaller clip size.
Pictogram minus.png Deals 25% extra self-damage.

Ali Baba's Wee Booties
Craft
Ali Baba's Wee Booties
N/A N/A N/A N/A Pictogram plus.png Increases maximum health by 25.

Pictogram plus.png Increases turning speed while charging by 100%.
Pictogram info.png Grants its abilities passively, does not need to be selected.

Bootlegger
Craft
Bootlegger
Loose Cannon
Craft
Loose Cannon
Killicon loose cannon.png 4 16 On direct hit:

Base: 50-101
Crit: 151–302


After bounce:

Base: 16-48
Crit: 144

Pictogram info.png Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.

Pictogram info.png Cannonballs push players back on impact.
Pictogram plus.png Deals 50% more explosion damage.
Pictogram plus.png Has 50% faster projectile speed.
Pictogram minus.png Cannonballs do not explode on impact.
Pictogram minus.png -50% damage on contact with surfaces.

Killicon loose cannon pushed.png


This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.