Difference between revisions of "Template:Class weapons table demoman primary"
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{{Pro}}Granater flyver 25% hurtigere.<br /> | {{Pro}}Granater flyver 25% hurtigere.<br /> | ||
{{Con}}Granater forsvinder når de rammer overflader.<br /> | {{Con}}Granater forsvinder når de rammer overflader.<br /> | ||
− | {{Con}}Har | + | {{Con}}Har 50% mindre magasins størrelse.<br /> |
{{Con}}Giver 25% extra skade til en selv.<br /> | {{Con}}Giver 25% extra skade til en selv.<br /> | ||
| de = | | de = | ||
Line 157: | Line 157: | ||
{{Pro}}Toegebrachte Schade +10%. <br /> | {{Pro}}Toegebrachte Schade +10%. <br /> | ||
{{Pro}}+25% projectielsnelheid. <br /> | {{Pro}}+25% projectielsnelheid. <br /> | ||
− | {{Con}}Magazijngrootte - | + | {{Con}}Magazijngrootte -50%. <br /> |
{{Con}}Gelanceerde bommen spatten uiteen op oppervlakken. <br /> | {{Con}}Gelanceerde bommen spatten uiteen op oppervlakken. <br /> | ||
{{Con}}+25% zelf toegebrachte schade. <br /> | {{Con}}+25% zelf toegebrachte schade. <br /> |
Revision as of 17:12, 4 February 2013
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Grenade Launcher |
4 / 6 | 16 / 30 | On direct hit:
Base: 95–105
Base: 22–64 |
Grenades have zero range falloff on a direct hit. Grenades explode on contact with an enemy player or building, provided they have not bounced first. | |
Craft Loch-n-Load |
2 | 16 | On direct hit:
Base: 105–120 |
Grenades have zero range falloff on a direct hit. Grenades explode only on contact with an enemy player or building. | |
Craft Ali Baba's Wee Booties |
N/A | N/A | N/A | N/A | Increases maximum health by 25. Increases turning speed while charging by 100%. |
Craft Bootlegger | |||||
Craft Loose Cannon |
4 | 16 | On direct hit:
Base: 50-101
Base: 16-48 |
Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key. Cannonballs push players back on impact. | |
This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, it, ja, ko, nl, pt, pt-br, ru, zh-hant (add) |