Difference between revisions of "Template:Class weapons table demoman primary"

From Team Fortress Wiki
Jump to: navigation, search
m (Also, spacing.)
m (Updated in a patch.)
Line 95: Line 95:
 
{{Pro}}Granater flyver 25% hurtigere.<br />
 
{{Pro}}Granater flyver 25% hurtigere.<br />
 
{{Con}}Granater forsvinder når de rammer overflader.<br />
 
{{Con}}Granater forsvinder når de rammer overflader.<br />
{{Con}}Har 60% mindre magasins størrelse.<br />
+
{{Con}}Har 50% mindre magasins størrelse.<br />
 
{{Con}}Giver 25% extra skade til en selv.<br />
 
{{Con}}Giver 25% extra skade til en selv.<br />
 
   | de =  
 
   | de =  
Line 157: Line 157:
 
{{Pro}}Toegebrachte Schade +10%. <br />
 
{{Pro}}Toegebrachte Schade +10%. <br />
 
{{Pro}}+25% projectielsnelheid. <br />
 
{{Pro}}+25% projectielsnelheid. <br />
{{Con}}Magazijngrootte -60%. <br />
+
{{Con}}Magazijngrootte -50%. <br />
 
{{Con}}Gelanceerde bommen spatten uiteen op oppervlakken. <br />
 
{{Con}}Gelanceerde bommen spatten uiteen op oppervlakken. <br />
 
{{Con}}+25% zelf toegebrachte schade. <br />
 
{{Con}}+25% zelf toegebrachte schade. <br />

Revision as of 17:12, 4 February 2013

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 / 6 16 / 30 On direct hit:

Base: 95–105
Crit: 270–330


After bounce:

Base: 22–64
Crit: 190

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.

Loch-n-Load
Craft
Loch-n-Load
Killicon loch-n-load.png 2 16 On direct hit:

Base: 105–120
Crit: 342–388

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode only on contact with an enemy player or building.
Pictogram plus.png Deals 20% more damage.
Pictogram plus.png Has 25% faster grenade travel speed.
Pictogram minus.png Launched grenades shatter on surfaces.
Pictogram minus.png Has a 50% smaller clip size.
Pictogram minus.png Deals 25% extra self-damage.

Ali Baba's Wee Booties
Craft
Ali Baba's Wee Booties
N/A N/A N/A N/A Pictogram plus.png Increases maximum health by 25.

Pictogram plus.png Increases turning speed while charging by 100%.
Pictogram info.png Grants its abilities passively, does not need to be selected.

Bootlegger
Craft
Bootlegger
Loose Cannon
Craft
Loose Cannon
Killicon loose cannon.png 4 16 On direct hit:

Base: 50-101
Crit: 151–302


After bounce:

Base: 16-48
Crit: 144

Pictogram info.png Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.

Pictogram info.png Cannonballs push players back on impact.
Pictogram plus.png Deals 50% more explosion damage.
Pictogram plus.png Has 50% faster projectile speed.
Pictogram minus.png Cannonballs do not explode on impact.
Pictogram minus.png -50% damage on contact with surfaces.

Killicon loose cannon pushed.png


This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.