Difference between revisions of "Beggar's Bazooka"
m |
m (Auto: EnforceCapitalization(Beggar's Bazooka), EnforceCapitalization(Soldier) (Review RC#1355361)) |
||
Line 25: | Line 25: | ||
The Beggar's Bazooka starts with 0 rounds in its clip. Upon pressing and holding down primary fire, the Soldier will begin loading rockets into the front of the launcher, and will continue to do so as long as primary fire is held down. Upon releasing, the Soldier will fire all stored rockets in quick succession, 70% faster than the standard Rocket Launcher, each with a maximum spread of 3 degrees. Up to three rockets can be loaded and fired in this fashion. If the player attempts to load a fourth rocket, it will explode in the Soldier's hands, heavily damaging the Soldier and any enemies around him. Continuing to attempt loading a fourth rocket will continue to produce misfires. If the player has no ammo in reserve, any rounds in the Beggar's Bazooka's clip will not be fired until the primary fire key is released. Misfires can be used for powerful rocket jumps, due to the Bazooka's largely damaging explosion occurring very near to the player. | The Beggar's Bazooka starts with 0 rounds in its clip. Upon pressing and holding down primary fire, the Soldier will begin loading rockets into the front of the launcher, and will continue to do so as long as primary fire is held down. Upon releasing, the Soldier will fire all stored rockets in quick succession, 70% faster than the standard Rocket Launcher, each with a maximum spread of 3 degrees. Up to three rockets can be loaded and fired in this fashion. If the player attempts to load a fourth rocket, it will explode in the Soldier's hands, heavily damaging the Soldier and any enemies around him. Continuing to attempt loading a fourth rocket will continue to produce misfires. If the player has no ammo in reserve, any rounds in the Beggar's Bazooka's clip will not be fired until the primary fire key is released. Misfires can be used for powerful rocket jumps, due to the Bazooka's largely damaging explosion occurring very near to the player. | ||
− | the | + | the Beggar's Bazooka is also the best choice for Soldier if you want to play in man verus machine. upon upgrades, it can hold up to 11 rockets and realese a barrage upon the robots. |
The Beggar's Bazooka cannot collect ammo from [[Dispenser]]s (Including Payload [[cart]]s), so Soldiers using the weapon must rely on collecting ammo from ammo packs, using the [[Resupply Cabinet]] or picking up debris from destroyed Engineer buildings, toolboxes or weapons dropped by dead players. | The Beggar's Bazooka cannot collect ammo from [[Dispenser]]s (Including Payload [[cart]]s), so Soldiers using the weapon must rely on collecting ammo from ammo packs, using the [[Resupply Cabinet]] or picking up debris from destroyed Engineer buildings, toolboxes or weapons dropped by dead players. |
Revision as of 09:31, 1 April 2013
“ | What is better than killing a man with a highly explosive high velocity projectile launcher? Killing a man with a highly explosive high velocity projectile launcher that YOU HAVE MADE!
— Beggar's Bazooka publicity blurb
|
” |
The Beggar's Bazooka is a primary weapon for the Soldier. It is a crude rocket launcher made from pipes, mismatched handles and a filter held together with bolts, electrical tape, and various straps and belts. A funnel is attached to the end as a makeshift exhaust port.
The Beggar's Bazooka starts with 0 rounds in its clip. Upon pressing and holding down primary fire, the Soldier will begin loading rockets into the front of the launcher, and will continue to do so as long as primary fire is held down. Upon releasing, the Soldier will fire all stored rockets in quick succession, 70% faster than the standard Rocket Launcher, each with a maximum spread of 3 degrees. Up to three rockets can be loaded and fired in this fashion. If the player attempts to load a fourth rocket, it will explode in the Soldier's hands, heavily damaging the Soldier and any enemies around him. Continuing to attempt loading a fourth rocket will continue to produce misfires. If the player has no ammo in reserve, any rounds in the Beggar's Bazooka's clip will not be fired until the primary fire key is released. Misfires can be used for powerful rocket jumps, due to the Bazooka's largely damaging explosion occurring very near to the player.
the Beggar's Bazooka is also the best choice for Soldier if you want to play in man verus machine. upon upgrades, it can hold up to 11 rockets and realese a barrage upon the robots.
The Beggar's Bazooka cannot collect ammo from Dispensers (Including Payload carts), so Soldiers using the weapon must rely on collecting ammo from ammo packs, using the Resupply Cabinet or picking up debris from destroyed Engineer buildings, toolboxes or weapons dropped by dead players.
The Beggar's Bazooka was contributed to the Steam Workshop under the name "Doe's Dumpster Device".
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 9 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 / 90 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.24 s | |
Reload (first) | 1.196 s | |
Reload (consecutive) | 1.04 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Direct Hit | Beggar's Bazooka | ||
![]() |
+ | ![]() |
= | ![]() |
Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
![]() |
+ | ![]() |
+ | ![]() |
= |
|
Strange variant
Related achievements
Soldier
|
|
Pyro
|
|
Heavy
|
Sniper
|
Update history
June 27, 2012 Patch (Pyromania Update)
- The Beggar's Bazooka was added to the game.
- Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring.
- Fixed The Beggar's Bazooka exploding on random targets in the world when overloading.
- Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot.
- Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit rocket.
- [Undocumented] Adjusted the size and location of the kill icon for the Beggar's Bazooka
- [Undocumented] Added Strange quality.
Bugs
- Rockets will occasionally hang stationary in the air until a player runs into it.
- Tapping the primary fire button will cause the shot to not play the firing sound.
- If a player on the losing team is loading rockets as a round ends, the sound will keep playing through Humiliation.
- If the player keeps holding the primary fire after losing, the Soldier will keep loading, then overloading, thus causing misfires, which can also be used to attack the winning team.
Trivia
- The Beggar's Bazooka, along with many other community created weapons was teased in the Team Fortress 2 is Free to Play video.
Gallery
See also
External links
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|