Difference between revisions of "Team"
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{{Quotation|'''The Soldier'''|I joined this team just to kill maggots like you!|sound=Soldier_taunts13.wav}} | {{Quotation|'''The Soldier'''|I joined this team just to kill maggots like you!|sound=Soldier_taunts13.wav}} | ||
− | In Team Fortress 2 there are two companies locked in a war against each other, [[RED|RED (Reliable Excavation Demolition)]] and [[BLU|BLU (Builder's League United)]]. These two companies are the teams a user can play as. There is also a third "team", [[#Spectator|''Spectator'']], which a player can be if they wish to spectate the participating players. | + | In Team Fortress 2 there are two companies locked in a war against each other, [[RED|RED (Reliable Excavation Demolition)]] and [[BLU|BLU (Builder's League United)]]. These two companies are the teams a user can play as. There is also a third "team", [[#Spectator|''Spectator'']], which a player can be if they wish to spectate the participating players. Additional "teams" exist for various Halloween bosses and entities, so that their AI can target players on both RED and BLU, and be attacked by both teams. |
== Team Selection == | == Team Selection == |
Revision as of 05:32, 16 October 2015
“ | I joined this team just to kill maggots like you!
Click to listen
— The Soldier
|
” |
In Team Fortress 2 there are two companies locked in a war against each other, RED (Reliable Excavation Demolition) and BLU (Builder's League United). These two companies are the teams a user can play as. There is also a third "team", Spectator, which a player can be if they wish to spectate the participating players. Additional "teams" exist for various Halloween bosses and entities, so that their AI can target players on both RED and BLU, and be attacked by both teams.
Team Selection
When the player joins a server, or presses whichever key is bound to changeteam
(Default .
); an interface pops up allowing the user to select their team: 1: Random/Auto Assign, 2: Spectator, 3: BLU or 4: RED.
By default, a player may be unable to choose a particular team if there is player difference (between the teams) of 1; the player will only be allowed to choose the smaller team. Server administrators are able to turn this feature off, or adjust the player-difference number via the Console command: mp_teams_unbalanced_limit
.
Once in-game, a player can check the teams by displaying the Scoreboard via the default key: Tab
, or the console command +showscores
.
In game
During a game, a player works with their team to fulfil the objectives of the game mode they're playing. In attack-defense game-modes, RED is the defending team and BLU is the offending team.
Some classes have weapons that are designed to interact with a player's team, for example the Medic's Medi Gun is used to heal teammates and the Soldier's Buff Banner, once charged, makes all damage done by nearby teammates mini-crits.
Classes
A team can consist of any number of players, each being one of nine Classes. Each class is designed, and has weapons, to fulfil a particular role within a team, and all nine classes are split into 3 sub-groups: Offensive, Defensive and Support.
Spectate
In spectate mode, a player can watch the match through the eyes of any of the participating players, or roam around freely. While respawning, a player will be in spectate mode (but will not be listed as part of the Spectate team) until that player respawns.
While spectating, a player may use the primary and secondary fire buttons (Default: Mouse 1
, and Mouse 2
) to cycle their view through the participating players; a player can also use the spacebar key to switch between a first and third person perspective, or go into "noclip" mode (fly freely around the map).
Trivia
- A yellow and green team existed in some maps in the original Team Fortress.