Difference between revisions of "Template:List of slowdown-inflicting weapons"

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! colspan=8 style="background:#F3A957;" | {{navbar float|List of slowdown-inflicting weapons}}{{lang
 
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  | en = List of slowdown-inflicting weapons
 
  | en = List of slowdown-inflicting weapons
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| ko = 감속을 발생시키는 무기 목록
 
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  | en = * The Sandman's secondary fire launches a baseball that can stun the target for several seconds. The stunned target will be slowed down and cannot use any weapon for the duration of the effect.  
 
  | en = * The Sandman's secondary fire launches a baseball that can stun the target for several seconds. The stunned target will be slowed down and cannot use any weapon for the duration of the effect.  
 
* If the baseball is launched at the maximum ranged distance, the victim will be completely immobile and not be able to move at all for the duration of the effect.
 
* If the baseball is launched at the maximum ranged distance, the victim will be completely immobile and not be able to move at all for the duration of the effect.
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| ko = *샌드맨의 보조 공격 버튼을 누르면 적을 몇 초간 느리게 할 수 있는 공을 발사합니다. 기절한 플레이어는 효과 지속시간 동안 속도가 느려지고 무기를 사용할 수 없게됩니다.
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* 만약 야구공을 최대거리에서 맞게 된다면, 그 공을 맞은 플레이어는 효과 지속시간 동안 움직일 수 없으며, 아무것도 할 수 없는 상태가 됩니다.
 
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* The slowdown effect is reduced the further away the target's distance. It is currently unknown as to how much speed is reduced over what distance.
 
* The slowdown effect is reduced the further away the target's distance. It is currently unknown as to how much speed is reduced over what distance.
 
* Disguised [[Spy|Spies]] will not be affected by slowdown from this weapon.
 
* Disguised [[Spy|Spies]] will not be affected by slowdown from this weapon.
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| ko = * 적중 시, 100% 확률로 대상의 속도 감소
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* 적에게 적중한 총알은 목표의 이동속도를 초당 113 [[hammer units/ko|해머 유닛]]으로 감속시킵니다. 클래스 별 이동속도 차이나 일반 달리기 속도는 이 값을 바꾸지 못합니다.
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* 감속 효과는 목표와의 거리가 멀 수록 줄어듭니다. 현재까지 특정 거리에서 이동속도가 얼마나 줄어드는지는 알 수 없습니다.
 +
* 변장한 [[Spy/ko|스파이]]는 이 무기에 의한 감속 효과를 받지 않습니다.
 
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<noinclude>{{translation switching|en}}</noinclude>
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<noinclude>{{translation switching|en, ko}}</noinclude>

Revision as of 14:19, 15 April 2013

List of slowdown-inflicting weapons
Melee Sandman
  • The Sandman's secondary fire launches a baseball that can stun the target for several seconds. The stunned target will be slowed down and cannot use any weapon for the duration of the effect.
  • If the baseball is launched at the maximum ranged distance, the victim will be completely immobile and not be able to move at all for the duration of the effect.
Sandman
Primary Natascha
  • On Hit: 100% chance to slow target.
  • Every bullet that hits the target will slow them to approximately 113 Hammer units per second. Differences in class or normal running speed does not change this figure.
  • The slowdown effect is reduced the further away the target's distance. It is currently unknown as to how much speed is reduced over what distance.
  • Disguised Spies will not be affected by slowdown from this weapon.
Natascha