Difference between revisions of "User:Dinner101"
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* [[Pocket Rocket Launcher]](Just my suggestion): Mix all three variations of the weapon into one. | * [[Pocket Rocket Launcher]](Just my suggestion): Mix all three variations of the weapon into one. | ||
* [[Pocket Shotgun]](How I think it should be): -20 damage penalty; +30 longer weapon switch time; all stats reverse when the user is being healed. | * [[Pocket Shotgun]](How I think it should be): -20 damage penalty; +30 longer weapon switch time; all stats reverse when the user is being healed. | ||
+ | * Super [[Syringe Gun]]: +25 damage bonus; +25 firing speed; -20 hp; no random crits. Class: [[Medic]] | ||
== My suggested weapon changes== | == My suggested weapon changes== | ||
* [[Enforcer]]: -0.5 cloaking speed(former attribute). | * [[Enforcer]]: -0.5 cloaking speed(former attribute). | ||
* [[PowerJack]]: +25 damage bonus(former attribute). | * [[PowerJack]]: +25 damage bonus(former attribute). |
Revision as of 02:00, 24 June 2013
I am Dinner101, the user with future plans. I also have other ideas for other people to use.
My weapon ideas
- Super Soaker: On hit, covers victim in Jarate & Mad Milk; -25 damage penalty. Class: Scout.
- Pocket Rocket Launcher(Just my suggestion): Mix all three variations of the weapon into one.
- Pocket Shotgun(How I think it should be): -20 damage penalty; +30 longer weapon switch time; all stats reverse when the user is being healed.
- Super Syringe Gun: +25 damage bonus; +25 firing speed; -20 hp; no random crits. Class: Medic