Difference between revisions of "User:Picard/Maintenance/Main Page/Template:FeaturedArticle"
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<!-- Below is the current Featured article, this should be shifted down when a new FA is added. The onlyinclude and its terminator should be left in place and the trascluded text for the main page should be inbetween the tags. | <!-- Below is the current Featured article, this should be shifted down when a new FA is added. The onlyinclude and its terminator should be left in place and the trascluded text for the main page should be inbetween the tags. | ||
--><onlyinclude>{{#switch:{{{type|{{{1|}}}}}} | --><onlyinclude>{{#switch:{{{type|{{{1|}}}}}} | ||
− | | name = | + | | name = Super Shotgun (Classic){{if lang}} |
− | | display = | + | | display = Super Shotgun |
− | | text = | + | | text = The Super Shotgun (or SSG) is a weapon in the Team Fortress series. It holds 16 shells in its magazine, but fires two per shot. There is a brief delay between shots, but this can be easily compensated for by avoiding the enemy's attacks while the new rounds are loaded. |
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| image = [[Image:Engiwithdispenser.png|200px|center|link=Dispenser{{if lang}}|alt=Dispenser]] | | image = [[Image:Engiwithdispenser.png|200px|center|link=Dispenser{{if lang}}|alt=Dispenser]] | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 18:28, 25 October 2010
Current featured article
Purge the page cache to update the below.
- Text
The Super Shotgun (or SSG) is a weapon in the Team Fortress series. It holds 16 shells in its magazine, but fires two per shot. There is a brief delay between shots, but this can be easily compensated for by avoiding the enemy's attacks while the new rounds are loaded.
- Image
Propose new featured articles first, before making any changes here.