Difference between revisions of "Spy (Classic)"
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* Your hallucination grenades last a relatively long time and can cause a lot of mayhem to an enemy. You can either distract them for others to finish off or force them to wait out until they can operate properly again. | * Your hallucination grenades last a relatively long time and can cause a lot of mayhem to an enemy. You can either distract them for others to finish off or force them to wait out until they can operate properly again. | ||
− | * An ability valuable to a | + | * An ability valuable to a Spy is feign death. Appear to die but can still look around. Many will assume they killed you and move on. Be careful for more observant enemies and Pyros, however, especially since you cannot move while feigning death. This ability can be used to get a second chance at a backstab if your target realised you the first time. |
==Special Abilities== | ==Special Abilities== |
Revision as of 02:15, 26 October 2010
Spy (Classic) | |
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Basic Information | |
Health: | 90 / 140 |
Speed: | Medium |
The Spy is a playable class int the game Team Fortress Classic. With average defense and poor attacks, the Spy relies heavily on stealth and precision to give him an advantage.
Contents
Basic Strategy
- Make a plan. Be prepared to run if discovered
- Disguise well. Make sure you dont look suspicious in your disguise.
- Destroy Sentry Guns.
- Your backstab is an instakill to any enemy. Use it on high priority targets.
- Your hallucination grenades last a relatively long time and can cause a lot of mayhem to an enemy. You can either distract them for others to finish off or force them to wait out until they can operate properly again.
- An ability valuable to a Spy is feign death. Appear to die but can still look around. Many will assume they killed you and move on. Be careful for more observant enemies and Pyros, however, especially since you cannot move while feigning death. This ability can be used to get a second chance at a backstab if your target realised you the first time.
Special Abilities
Class Skill: Opens up disguise menu.
Abilities:
- Uncover an enemy Spy by touching him.
- Disguise as any class on the other team.
- Feign your own death.
Weapons
Weapon | Clip Size |
Ammo Carried |
Ammo Type |
Notes / Special Abilities | |
---|---|---|---|---|---|
Weapon 1 | Knife | N/A | N/A | N/A | |
Weapon 2 | Tranquilizer Gun | 40 | Shells | ||
Weapon 3 | Super Shotgun | 16 | 40 | Shells | |
Weapon 4 | Nailgun | 100 | 100 | Nails |
Grenades
Grenade | Grenades Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
Primary | Frag grenade | 4 | High | |
Secondary | Smoke Grenade | 4 |
Armor
The Spy has access to yellow armor, a mid class armor.
Spy in Team Fortress 2
An updated version of the Spy appeared in Team Fortress 2.
Trivia
- The original Spy from Quake Team Fortress was based off a glitch where players would see enemies as their own team
See Also
References
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