Difference between revisions of "Double-Barrel Shotgun (Classic)"
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+ | {{Template:Weapon infobox | ||
+ | | has-two-models = yes | ||
+ | | weapon-slot = Slot 3 | ||
+ | | used-by = [[Soldier(Classic)|Soldier]], [[Medic (Classic)|Medic]], [[Heavy (Classic)|Heavy]], [[Spy(Classic)|Spy]], [[Engineer (Classic)|Engineer]] | ||
+ | | level-and-type = N/A | ||
+ | | TFC-model = Ssg tfc.png | ||
+ | | QTF-model = Ssg qwtf.png | ||
+ | | ammo-loaded = 16 | ||
+ | | ammo-carried = N/A | ||
+ | | ammo-type = Shells | ||
+ | }} | ||
The '''Double-Barreled Shotgun''' ('''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets. | The '''Double-Barreled Shotgun''' ('''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets. | ||
Revision as of 08:08, 26 October 2010
Template:Weapon infobox The Double-Barreled Shotgun (Super Shotgun in Quake Team Fortress) is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets.
Its usefulness depends on the game it is in; in Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. However, in Team Fortress Classic, they do not, which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes.
Damage
4 per pellet; 51 if all pellets connect.
Gallery
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