Difference between revisions of "Soldier (Classic)"
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! Weapon 1 | ! Weapon 1 | ||
− | | '''[[ | + | | '''[[Crowbar (Classic)|Axe/Crowbar]]''' |
| N/A | | N/A | ||
| N/A | | N/A | ||
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! Weapon 2 | ! Weapon 2 | ||
− | | '''[[Shotgun (Classic)|Shotgun]]''' | + | | '''[[Shotgun (Classic)|Single-Barrel Shotgun]]''' |
| 8 | | 8 | ||
| 100 | | 100 | ||
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! Weapon 3 | ! Weapon 3 | ||
− | | '''[[Double-Barreled Shotgun (Classic)|Double- | + | | '''[[Double-Barreled Shotgun (Classic)|Double-Barrel Shotgun]]''' |
| 16 | | 16 | ||
| 100 | | 100 |
Revision as of 10:08, 26 October 2010
Soldier (Classic) | |
---|---|
Basic Information | |
Type: | Offensive |
Health: | 100 (150 when overhealedby a Medic |
Armor: | 200 |
Armor type: | Heavy |
Speed: | Slow |
The Soldier is a playable class in the classic team Fortress games. He possesses the highest health and has access to the most powerful armor. His Rocket Launcher is a very powerful and versatile weapon. Will his health, damage output potential, and rocket jumping ability, he is well suited for most roles on a team.
Basic Strategy
- Rocket Jump.
- Ensure that your Rocket Launcher is reloaded.
- Use your Nail grenade to pin enemies down.
- Aim for your opponent's feet to cause reduced ability to retaliate.
- Use splash damage to hit enemies outside of your visible range.
Special Abilities
Class Skill: Reload.
Abilities:
- Rocket Jump
Weapons
Weapon | Clip Size |
Ammo Carried |
Ammo Type |
Notes / Special Abilities | |
---|---|---|---|---|---|
Weapon 1 | Axe/Crowbar | N/A | N/A | N/A | |
Weapon 2 | Single-Barrel Shotgun | 8 | 100 | Shells | |
Weapon 3 | Double-Barrel Shotgun | 16 | 100 | Shells | |
Weapon 4 | Rocket Launcher | 4 | 50 | Rockets | Damage splash can be utilized to cause damage around corners. Can be used to rocket jump to reach higher areas. |
Grenades
Grenade | Grenades Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
Primary | Hand Grenade | 4 | High | |
Secondary | Nail grenade | 2 |
Gallery
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