Difference between revisions of "User:Aabicus/Nurse"
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! class="header" | Special Ability | ! class="header" | Special Ability | ||
|- | |- | ||
− | ! {{ | + | ! {{File:Nailgun.png|icon-size=100x100px}}<br/><small>Standard</small> |
| '''[[Super Nailgun (Classic)|Nailgun]]''' | | '''[[Super Nailgun (Classic)|Nailgun]]''' | ||
− | |||
| 150 | | 150 | ||
− | | Base: | + | | -- |
+ | | Base: 14 <br/>[[Crit]]: 42 [10 nails /sec] | ||
|} | |} | ||
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! class="header" | Special Ability | ! class="header" | Special Ability | ||
|- | |- | ||
− | ! {{ | + | ! {{File:V medkit(classic).png|icon-size=100x100px}}<br/><small>Standard</small> |
| '''[[Medkit (Classic)|Bioweapon]]''' | | '''[[Medkit (Classic)|Bioweapon]]''' | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | | Base: | + | | Base: 9 <br/>[[Crit]]: 27 |
− | | | + | | Heals teammates to full, overheals by 50%, can infect enemies. |
|} | |} | ||
+ | |||
+ | ==Slot 4== |
Revision as of 05:27, 31 August 2013
Aabicus | |
---|---|
300px | |
Basic Information | |
Icon: | |
Type: | Offensive |
Health: | 125 /185 (See Health below for further details) |
Speed: | 107% (See Speed below for further details) |
“ | Excuse me, I'm in need of medical attention!
Click to listen
— Injured teammates
|
” |
The Nurse is a not a playable class in Team Fortress 2. As a secondary healing force, the Nurse is less equipped than the Medic for actual healing, but is far more proficient in both mobility and self-defense. To aid in survivability, the Nurse passively recovers health over time. An extremely versatile class, the Nurse specializes in bypassing enemy defenses, flag-capturing, and escaping hairy situations.
Contents
Weapons
Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for additional figures.
Primary
Slot | Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability |
---|---|---|---|---|---|
Standard |
Peppergun | 4 | 36 | Base: 48 Crit: 144 [12 damage × 4 pellets] |
Secondary
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | ||
---|---|---|---|---|---|---|
|
Nailgun | 150 | -- | Base: 14 Crit: 42 [10 nails /sec] |
Melee
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |||
---|---|---|---|---|---|---|---|
== Licensing ==
|
Bioweapon | N/A | N/A | Base: 9 Crit: 27 |
Heals teammates to full, overheals by 50%, can infect enemies. |