Difference between revisions of "Template:Class weapons table medic primary"

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| align="center" | 1
 
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| align="center" | {{base crit|38–75|113–225}}
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| align="center" | {{base crit|25–50|75–150}}
 
'''{{common string|healing}}''':
 
'''{{common string|healing}}''':
:75–150
+
:50–100
 
<small>{{common string|range-dependent}}</small>
 
<small>{{common string|range-dependent}}</small>
 
| {{lang
 
| {{lang

Revision as of 10:55, 2 November 2013

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Syringe Gun
Stock
Syringe Gun
Killicon syringe gun.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Blutsauger
Unlock
Blutsauger
Killicon blutsauger.png 40 150 Base: 10

Crit: 30

[10 syringes / sec.]

Pictogram plus.png Heals 3 health points on hit.

Pictogram minus.png Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)

Crusader's Crossbow
Craft
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 Base: 25–50

Crit: 75–150

Healing:

50–100

(Range-dependent)

Pictogram plus.png 40% faster reload time.

Pictogram plus.png Fires special bolts that heal teammates and deal damage based on distance traveled.
Pictogram minus.png No headshots.
Pictogram minus.png –75% Max ammo on wearer.

Overdose
Craft
Overdose
Killicon overdose.png 40 150 Base: 9

Crit: 27

[10 syringes / sec.]

Pictogram plus.png Übercharge percentage increases movement speed by up to 10%.

Pictogram minus.png –10% damage penalty.

This template is meant to be used in localized versions of the Medic article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.