Difference between revisions of "Backpack (Classic)"
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m (unless I'm making a stupid mistake, Armor should link to Armor (Classic), right?) |
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− | The '''Backpack''' is an pickup in a classic Team Fortress games. They contain a mixture of [[Ammo (Classic)|Ammo]], [[Armor]] and [[Health (Classic)|Health]]. The amount in each backpack depends on the mapmaker. Backpacks | + | The '''Backpack''' is an pickup in a classic Team Fortress games. They contain a mixture of [[Ammo (Classic)|Ammo]], [[Armor (Classic)|Armor]] and [[Health (Classic)|Health]]. The amount in each backpack depends on the mapmaker. Backpacks |
Backpacks can be dropped by the player manually or when the player dies. Backpacks dropped by the player while alive contains all of the ammo that the player's class cannot use (such as Nails for the [[Soldier (Classic)|Soldier]]), while Backpacks dropped by dead players contain all of the ammo the player had when they died, minus grenades. | Backpacks can be dropped by the player manually or when the player dies. Backpacks dropped by the player while alive contains all of the ammo that the player's class cannot use (such as Nails for the [[Soldier (Classic)|Soldier]]), while Backpacks dropped by dead players contain all of the ammo the player had when they died, minus grenades. |
Revision as of 23:06, 26 October 2010
Backpack (Classic) | ||
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Pickup Type: | Health |
The Backpack is an pickup in a classic Team Fortress games. They contain a mixture of Ammo, Armor and Health. The amount in each backpack depends on the mapmaker. Backpacks
Backpacks can be dropped by the player manually or when the player dies. Backpacks dropped by the player while alive contains all of the ammo that the player's class cannot use (such as Nails for the Soldier), while Backpacks dropped by dead players contain all of the ammo the player had when they died, minus grenades.
Gallery
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