Difference between revisions of "Sticky Jumper"

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m (Applied filters to Sticky Jumper (Review RC#140201))
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{{Quotation|'''The Demoman''' on Sticky Jumping training techniques.|It's a fine thing, lads, heheh.|sound=Demoman_cheers08.wav}}
 
{{Quotation|'''The Demoman''' on Sticky Jumping training techniques.|It's a fine thing, lads, heheh.|sound=Demoman_cheers08.wav}}
  
The '''Sticky Jumper''' is a training [[secondary]] weapon for the [[Demoman]] Class which was released with the 2010 Team Fortress 2 Halloween event [[October_27,_2010_Patch|Scream Fortress]]. Its appearance is identical to the [[Sticky Launcher]].
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The '''Sticky Jumper''' is a training [[secondary]] weapon for the [[Demoman]] Class which was released with the 2010 Team Fortress 2 Halloween event [[October 27, 2010 Patch|Scream Fortress]]. Its appearance is identical to the [[Sticky Launcher]].
  
 
As the second training item, the Sticky Jumper fires completely harmless stickeys allowing players to freely practice sticky jumping, simular to how the [[Rocket Jumper]] allows you to practice [[Rocket jump]]ing techniques. The ammo count is also doubled, giving the user twenty four extra sticky mines.
 
As the second training item, the Sticky Jumper fires completely harmless stickeys allowing players to freely practice sticky jumping, simular to how the [[Rocket Jumper]] allows you to practice [[Rocket jump]]ing techniques. The ammo count is also doubled, giving the user twenty four extra sticky mines.

Revision as of 01:45, 28 October 2010

Template:Targeted Template:Weapon infobox

It's a fine thing, lads, heheh.
The Demoman on Sticky Jumping training techniques.

The Sticky Jumper is a training secondary weapon for the Demoman Class which was released with the 2010 Team Fortress 2 Halloween event Scream Fortress. Its appearance is identical to the Sticky Launcher.

As the second training item, the Sticky Jumper fires completely harmless stickeys allowing players to freely practice sticky jumping, simular to how the Rocket Jumper allows you to practice Rocket jumping techniques. The ammo count is also doubled, giving the user twenty four extra sticky mines.

Blueprint

Scrap Metal [[Demoman Token|Template:Dictionary/items/demoman token]] [[Primary Token|Template:Dictionary/items/primary token]] Sticky Jumper
Item icon Scrap Metal.png + Token demo large.png + Token primary large.png = Item icon Sticky Jumper.png