Difference between revisions of "Horseless Headless Horsemann"
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Players too close to the monstrosity when it makes a kill may be designated as "It", whereupon they become the sole target. Hitting an enemy with a melee attack makes them "It". The current "It" is marked with a floating white skull-and-crossbones symbol (previously only used for the [[G.R.U.]]). | Players too close to the monstrosity when it makes a kill may be designated as "It", whereupon they become the sole target. Hitting an enemy with a melee attack makes them "It". The current "It" is marked with a floating white skull-and-crossbones symbol (previously only used for the [[G.R.U.]]). | ||
− | Contributing in killing the Horseless Headless Horsemann awards the Sleepy Holl0wnd acheivement and drops the [[Horseless Headless Horsemann's Head]] hat. Occasionally there is a chance he will drop an [[Unusual Horseless Headless Horsemann's Headtaker]]; it is believed that delivering a single blow with a melee weapon will drop an [[Unusual Haunted Metal Scrap]], specifically when the Horsemann "shivers" when he is about to die. | + | Contributing in killing the Horseless Headless Horsemann awards the Sleepy Holl0wnd acheivement and drops the [[Horseless Headless Horsemann's Head]] hat. Occasionally there is a chance he will drop an [[Unusual Horseless Headless Horsemann's Headtaker]]; it is believed that delivering a single blow with a melee weapon will drop an [[Unusual Haunted Metal Scrap]], specifically when the Horsemann "shivers" when he is about to die. Contributing to the kill is not specific to melee or ranged damage. Dealing damage in any form to him awards you with credit for his death if you are alive at the time of his death. |
The Horseless Headless Horsemann has 3000 lifepoints by default, increasing by 200 per player in the server. | The Horseless Headless Horsemann has 3000 lifepoints by default, increasing by 200 per player in the server. |
Revision as of 04:52, 28 October 2010
The Horseless Headless Horsemann is a neutral enemy in Mann Manor, released with the Scream Fortress update. The not-quite-dead form of Silas Mann, he appears at random on the currently contested control point, after which he will proceed to hunt down and kill any player on either team until he is killed (again). His attack power and other attributes (such as whether he takes critical damage) are currently unknown. However, one hit from his axe will instantly kill a player who is not under any invulnderability effects.
Players too close to the monstrosity when it makes a kill may be designated as "It", whereupon they become the sole target. Hitting an enemy with a melee attack makes them "It". The current "It" is marked with a floating white skull-and-crossbones symbol (previously only used for the G.R.U.).
Contributing in killing the Horseless Headless Horsemann awards the Sleepy Holl0wnd acheivement and drops the Horseless Headless Horsemann's Head hat. Occasionally there is a chance he will drop an Unusual Horseless Headless Horsemann's Headtaker; it is believed that delivering a single blow with a melee weapon will drop an Unusual Haunted Metal Scrap, specifically when the Horsemann "shivers" when he is about to die. Contributing to the kill is not specific to melee or ranged damage. Dealing damage in any form to him awards you with credit for his death if you are alive at the time of his death.
The Horseless Headless Horsemann has 3000 lifepoints by default, increasing by 200 per player in the server.
Trivia
- The Horseless Headless Horsemann is a parody of the Headless Horseman from the story "The Legend of Sleepy Hollow" by Washington Irving.
- A belt identical to The Horsemann's is attached to the Ghastlier Gibus.