Difference between revisions of "List of default keys"

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m (Unbound = Not a default key.)
m (Updated.)
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|  
 
|  
 
|-
 
|-
| Move right ([[strafing|Strafe]])
+
| Move right (Strafe)
 
| {{Key|D}}
 
| {{Key|D}}
 
| <code>+moveright</code>
 
| <code>+moveright</code>
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|  
 
|  
 
|-
 
|-
| Duck ([[crouching|Crouch]])
+
| [[Crouching|Duck]]
 
| {{Key|Ctrl}}
 
| {{Key|Ctrl}}
 
| <code>+duck</code>
 
| <code>+duck</code>
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| {{Key|'}}
 
| {{Key|'}}
 
| <code>+moveup</code>
 
| <code>+moveup</code>
| i.e., apostrophe; rarely used when mouselook enabled
+
| rowspan="5" | Rarely used when mouselook is enabled
 
|-
 
|-
 
| Swim down
 
| Swim down
 
| {{Key|/}}
 
| {{Key|/}}
 
| <code>+movedown</code>
 
| <code>+movedown</code>
| Rarely used when mouselook enabled
 
 
|-
 
|-
 
| Look up
 
| Look up
 
| {{Key|Page Up}}
 
| {{Key|Page Up}}
 
| <code>+lookup</code>
 
| <code>+lookup</code>
| i.e., <code>KP_PGUP</code>; rarely used
 
 
|-
 
|-
 
| Look down
 
| Look down
 
| {{Key|Page Down}}
 
| {{Key|Page Down}}
 
| <code>+lookdown</code>
 
| <code>+lookdown</code>
| i.e., <code>KP_PGDN</code>; rarely used
+
|-
 +
| Center view
 +
| {{Key|End}}
 +
| <code>centerview</code>
 
|}
 
|}
  
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|  
 
|  
 
|-
 
|-
| Drop the briefcase
+
| Drop the [[Capture the Flag#Intelligence|Intelligence]]
 
| {{Key|L}}
 
| {{Key|L}}
 
| <code>dropitem</code>
 
| <code>dropitem</code>
| Also known as [[Capture the Flag#Intelligence|Intelligence]]
+
|
 
|-
 
|-
 
| [[Taunt]]
 
| [[Taunt]]
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| {{Key|I}}
 
| {{Key|I}}
 
| <code>showmapinfo</code>
 
| <code>showmapinfo</code>
|  
+
| This command is rebound every time the game starts.
 
|-
 
|-
 
| Inspect target  
 
| Inspect target  
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| <code>MOUSE2</code>
 
| <code>MOUSE2</code>
 
| <code>+attack2</code>
 
| <code>+attack2</code>
| Alternatively, activates 'Mmmph' if [[Phlogistinator]] equipped
+
| Alternatively, activates 'Mmmph' if the [[Phlogistinator]] is equipped.
 
|-
 
|-
| {{Piss off WindBOT|DEMOMAN}}: Detonate [[Stickybomb Launcher|stickybombs]]
+
| {{botignore|DEMOMAN}}: Detonate [[Stickybomb Launcher|stickybombs]]
 
| <code>MOUSE2</code>
 
| <code>MOUSE2</code>
 
| <code>+attack2</code>
 
| <code>+attack2</code>
| Alternatively, charges if a shield is equipped
+
| Alternatively, charges if a shield is equipped.
 
|-
 
|-
| HEAVY: Spin [[Minigun]] barrel
+
| {{botignore|HEAVY}}: Spin [[Minigun]] barrel
 
| <code>MOUSE2</code>
 
| <code>MOUSE2</code>
 
| <code>+attack2</code>
 
| <code>+attack2</code>
| Alternatively, drops the lunchbox or attacks with right fist
+
| Alternatively, drops a [[Sandvich]] or [[Buffalo Steak Sandvich]], or attacks with right fist.
 
|-
 
|-
 
| {{botignore|ENGINEER}}: Carry/Rotate buildings
 
| {{botignore|ENGINEER}}: Carry/Rotate buildings
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| <code>MOUSE2</code>
 
| <code>MOUSE2</code>
 
| <code>+attack2</code>
 
| <code>+attack2</code>
| Alternatively, puts down [[Huntsman]] if equipped and aiming
+
| Alternatively, retracts the [[Huntsman]] if aiming.
 
|-
 
|-
 
| {{botignore|SPY}}: Cloak/Uncloak
 
| {{botignore|SPY}}: Cloak/Uncloak
 
| <code>MOUSE2</code>
 
| <code>MOUSE2</code>
 
| <code>+attack2</code>
 
| <code>+attack2</code>
| Alternatively, deploys/undeploys [[Dead Ringer]] if equipped
+
| Alternatively, deploys/undeploys [[Dead Ringer]].
 
|-
 
|-
 
| {{botignore|SPY}}: Last [[disguise]]
 
| {{botignore|SPY}}: Last [[disguise]]
 
| {{Key|B}}
 
| {{Key|B}}
 
| <code>lastdisguise</code>
 
| <code>lastdisguise</code>
| If already disguised, changes your disguise weapon
+
| If already disguised, changes your disguise weapon to whatever slot corresponds to the Spy's active weapon.
 
|-
 
|-
 
| {{botignore|SPY}}: Toggle disguise team
 
| {{botignore|SPY}}: Toggle disguise team
 
| {{Key|-}}
 
| {{Key|-}}
 
| <code>disguiseteam</code>
 
| <code>disguiseteam</code>
| Available only while holding a [[Disguise Kit]]
+
| Available only while holding a [[Disguise Kit]].
 
|}
 
|}
 
'''''* Note''''': On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button.
 
'''''* Note''''': On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button.
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| {{Key|R}}
 
| {{Key|R}}
 
| <code>+reload</code>
 
| <code>+reload</code>
| Also switches resistances on the [[Vaccinator]].
+
| Also switches resistances for the [[Vaccinator]].
 
|-
 
|-
 
| Special Attack
 
| Special Attack
| {{Key|O}}
+
| {{Key|Mouse3}}
 
| <code>+attack3</code>
 
| <code>+attack3</code>
|  
+
| Used for resistance switching for the Vaccinator, and deploys the Medic's projectile sheild in [[Mann vs. Machine|MVM]].
 
|-
 
|-
 
| Previous weapon  
 
| Previous weapon  
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| {{Key|Q}}
 
| {{Key|Q}}
 
| <code>lastinv</code>
 
| <code>lastinv</code>
| Spy: Cancel [[Spy]] [[Disguise Kit]]
+
| Spy: Cancel [[Spy]] [[Disguise Kit]]<br> Engineer: Cancel [[building]].
 
|-
 
|-
 
| Weapon category 1
 
| Weapon category 1
 
| {{Key|1}}
 
| {{Key|1}}
 
| <code>slot1</code>
 
| <code>slot1</code>
| Normally the [[Primary weapon]]
+
| [[Primary weapon]] (Except for Spy, where it is the secondary weapon)
 
|-
 
|-
 
| Weapon category 2
 
| Weapon category 2
 
| {{Key|2}}
 
| {{Key|2}}
 
| <code>slot2</code>
 
| <code>slot2</code>
| Normally the [[Secondary weapon]]
+
| [[Secondary weapon]] (Except for Spy, where it is the building, i.e. sapper)
 
|-
 
|-
 
| Weapon category 3
 
| Weapon category 3
 
| {{Key|3}}
 
| {{Key|3}}
 
| <code>slot3</code>
 
| <code>slot3</code>
| Normally the [[Melee weapon]]
+
| [[Melee weapon]]
 
|-
 
|-
 
| Weapon category 4
 
| Weapon category 4
 
| {{Key|4}}
 
| {{Key|4}}
 
| <code>slot4</code>
 
| <code>slot4</code>
| Used by the Engineer (to create [[Buildings]]), and by the [[Spy]] (for [[Disguise|disguising]])
+
| Used by the Engineer to create [[Buildings]], and by the [[Spy]] for [[Disguise|disguising]].
 
|-
 
|-
 
| Weapon category 5
 
| Weapon category 5
 
| {{Key|5}}
 
| {{Key|5}}
 
| <code>slot5</code>
 
| <code>slot5</code>
| Used by the Engineer to destroy Buildings
+
| Used by the Engineer to destroy Buildings.
 
|-
 
|-
 
| Weapon category 6
 
| Weapon category 6
 
| {{Key|6}}
 
| {{Key|6}}
 
| <code>slot6</code>
 
| <code>slot6</code>
| Use unknown/undefined
+
| rowspan="5" | No current use
 
|-
 
|-
 
| Weapon category 7
 
| Weapon category 7
 
| {{Key|7}}
 
| {{Key|7}}
 
| <code>slot7</code>
 
| <code>slot7</code>
| Use unknown/undefined
 
 
|-
 
|-
 
| Weapon category 8
 
| Weapon category 8
 
| {{Key|8}}
 
| {{Key|8}}
 
| <code>slot8</code>
 
| <code>slot8</code>
| Use unknown/undefined
 
 
|-
 
|-
 
| Weapon category 9
 
| Weapon category 9
 
| {{Key|9}}
 
| {{Key|9}}
 
| <code>slot9</code>
 
| <code>slot9</code>
| Use unknown/undefined
 
 
|-
 
|-
 
| Weapon category 0
 
| Weapon category 0
 
| {{Key|0}}
 
| {{Key|0}}
 
| <code>slot0</code>
 
| <code>slot0</code>
| Use unknown/undefined
 
 
|}
 
|}
  
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| <code>+showscores</code>
 
| <code>+showscores</code>
 
|  
 
|  
 +
|-
 +
|
 +
| {{Key|F1}}
 +
| <code>+showroundinfo</code>
 +
| This command does not currently exist within the game.
 +
|-
 +
| Accept redirect to another server
 +
| {{Key|F3}}
 +
| <code>askconnect_accept</code>
 +
| Used to accept a server's request to connect you to a different server.
 
|-
 
|-
 
| Take screenshot
 
| Take screenshot
 
| {{Key|F5}}
 
| {{Key|F5}}
 
| <code>screenshot</code>
 
| <code>screenshot</code>
| {{Key|F12}} will send a screenshot directly to the Steam Community
+
|  
 
|-
 
|-
 
| Save a replay of your current or last life
 
| Save a replay of your current or last life
 
| {{Key|F6}}
 
| {{Key|F6}}
 
| <code>save_replay</code>
 
| <code>save_replay</code>
 +
|
 +
|-
 +
| Open an abuse report
 +
| {{Key|F7}}
 +
| <code>abuse_report_queue</code>
 +
| This command is rebound every time the game starts.
 +
|-
 +
| Quit game
 +
| {{Key|F10}}
 +
| <code>quit prompt</code>
 
|  
 
|  
 
|-
 
|-
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| {{Key|F12}}
 
| {{Key|F12}}
 
| <code>replay_togglereplaytips</code>
 
| <code>replay_togglereplaytips</code>
|
 
|-
 
| Quit game
 
| <code><unbound></code>
 
| <code>quit</code>
 
 
|  
 
|  
 
|-
 
|-
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| <code>toggleconsole</code>
 
| <code>toggleconsole</code>
 
|  
 
|  
|-
 
| Accept redirect to another server
 
| {{Key|F3}}
 
| <code>askconnect_accept</code>
 
| Used to accept a server's request to connect you to a different server.
 
 
|-
 
|-
 
| View/Accept the topmost alert
 
| View/Accept the topmost alert
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| <code>cl_trigger_first_notification</code>
 
| <code>cl_trigger_first_notification</code>
 
| e.g. [[trading]] requests
 
| e.g. [[trading]] requests
|-
+
<!-- BUG: Not currently in config_default |-
 
| Remove/Decline the topmost alert
 
| Remove/Decline the topmost alert
 
| {{Key|K}}
 
| {{Key|K}}
 
| <code>cl_decline_first_notification</code>
 
| <code>cl_decline_first_notification</code>
| e.g. trading requests
+
| e.g. trading requests -->
 
|}
 
|}
 
'''''* Note''''': The default key for "Display multiplayer scores" on a Mac with a one-button mouse is {{Key|]}}.
 
'''''* Note''''': The default key for "Display multiplayer scores" on a Mac with a one-button mouse is {{Key|]}}.
 +
 +
== Bugs ==
 +
* {{Key|K}} is currently not bound, although it used to be bound to <code>cl_decline_first_notification</code>
 +
* {{Key|E}} is bound twice, first to <code>dropitem</code>, which {{key|L}} is also bound to.
 +
* {{Key|Alt}} and {{Key|F1}} are both bound to non-existent settings.
  
 
== See also ==
 
== See also ==

Revision as of 21:07, 29 November 2013

This is a list of default keys for the PC version of Team Fortress 2. All keys are user-definable in the game Options, via the Developer console, or by scripting.

Movement

Action Key/Button Command Remarks
Move forward W +forward
Move back S +back
Move left (Strafe) A +moveleft
Move right (Strafe) D +moveright
Jump Space +jump
Duck Ctrl +duck
Swim up ' +moveup Rarely used when mouselook is enabled
Swim down / +movedown
Look up Page Up +lookup
Look down Page Down +lookdown
Center view End centerview

Communication

Action Key/Button Command Remarks
Use voice communication V +voicerecord Speak to players only on your team, provided the server's CVAR sv_alltalk is set to 0. If set to 1, all players on the server will receive your voice chat.
Chat message Y say Text chat to all players on the server, including Spectators
Team message U say_team Text chat to players only on your team
Voice menu 1 Z voice_menu_1
Voice menu 2 X voice_menu_2
Voice menu 3 C voice_menu_3
Call for a Medic E voicemenu 0 0

Gameplay

Action Key/Button Command Remarks
Change class , changeclass
Change team . changeteam
Open Character loadout M open_charinfo_direct
Open Backpack N open_charinfo_backpack
Drop the Intelligence L dropitem
Taunt G taunt
Use item in Action slot H +use_action_slot_item
Show map information I showmapinfo This command is rebound every time the game starts.
Inspect target F inspect

Class-specific skills

Action Key/Button Command Remarks
SCOUT: Launch the baseball or the ornament MOUSE2 +attack2
SOLDIER: Fire the charged shot of the Cow Mangler 5000 MOUSE2 +attack2
PYRO: Uses Airblast MOUSE2 +attack2 Alternatively, activates 'Mmmph' if the Phlogistinator is equipped.
DEMOMAN: Detonate stickybombs MOUSE2 +attack2 Alternatively, charges if a shield is equipped.
HEAVY: Spin Minigun barrel MOUSE2 +attack2 Alternatively, drops a Sandvich or Buffalo Steak Sandvich, or attacks with right fist.
ENGINEER: Carry/Rotate buildings MOUSE2 +attack2 Alternatively, teleports back to spawn if Eureka Effect is equipped
MEDIC: Deploy ÜberCharge MOUSE2 +attack2
SNIPER: Zoom Sniper Rifle MOUSE2 +attack2 Alternatively, retracts the Huntsman if aiming.
SPY: Cloak/Uncloak MOUSE2 +attack2 Alternatively, deploys/undeploys Dead Ringer.
SPY: Last disguise B lastdisguise If already disguised, changes your disguise weapon to whatever slot corresponds to the Spy's active weapon.
SPY: Toggle disguise team - disguiseteam Available only while holding a Disguise Kit.

* Note: On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button.

* Note: The default key for MOUSE2 on a Mac with a one-button mouse is Tab ⇆.

Combat

Action Key/Button Command Remarks
Primary attack MOUSE1 +attack
Reload weapon R +reload Also switches resistances for the Vaccinator.
Special Attack Mouse3 +attack3 Used for resistance switching for the Vaccinator, and deploys the Medic's projectile sheild in MVM.
Previous weapon MWHEELUP invprev
Next weapon MWHEELDOWN invnext
Last weapon used Q lastinv Spy: Cancel Spy Disguise Kit
Engineer: Cancel building.
Weapon category 1 1 slot1 Primary weapon (Except for Spy, where it is the secondary weapon)
Weapon category 2 2 slot2 Secondary weapon (Except for Spy, where it is the building, i.e. sapper)
Weapon category 3 3 slot3 Melee weapon
Weapon category 4 4 slot4 Used by the Engineer to create Buildings, and by the Spy for disguising.
Weapon category 5 5 slot5 Used by the Engineer to destroy Buildings.
Weapon category 6 6 slot6 No current use
Weapon category 7 7 slot7
Weapon category 8 8 slot8
Weapon category 9 9 slot9
Weapon category 0 0 slot0

Miscellaneous

Action Key/Button Command Remarks
Spray logo T impulse 201
Display multiplayer scores Tab ⇆ +showscores
F1 +showroundinfo This command does not currently exist within the game.
Accept redirect to another server F3 askconnect_accept Used to accept a server's request to connect you to a different server.
Take screenshot F5 screenshot
Save a replay of your current or last life F6 save_replay
Open an abuse report F7 abuse_report_queue This command is rebound every time the game starts.
Quit game F10 quit prompt
Toggle replay tips F12 replay_togglereplaytips
Toggle Developer console ` toggleconsole
View/Accept the topmost alert J cl_trigger_first_notification e.g. trading requests

* Note: The default key for "Display multiplayer scores" on a Mac with a one-button mouse is ].

Bugs

  • K is currently not bound, although it used to be bound to cl_decline_first_notification
  • E is bound twice, first to dropitem, which L is also bound to.
  • Alt and F1 are both bound to non-existent settings.

See also