Difference between revisions of "List of default keys"
m (Unbound = Not a default key.) |
m (Updated.) |
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| | | | ||
|- | |- | ||
− | | Move right ( | + | | Move right (Strafe) |
| {{Key|D}} | | {{Key|D}} | ||
| <code>+moveright</code> | | <code>+moveright</code> | ||
Line 33: | Line 33: | ||
| | | | ||
|- | |- | ||
− | | | + | | [[Crouching|Duck]] |
| {{Key|Ctrl}} | | {{Key|Ctrl}} | ||
| <code>+duck</code> | | <code>+duck</code> | ||
Line 41: | Line 41: | ||
| {{Key|'}} | | {{Key|'}} | ||
| <code>+moveup</code> | | <code>+moveup</code> | ||
− | | | + | | rowspan="5" | Rarely used when mouselook is enabled |
|- | |- | ||
| Swim down | | Swim down | ||
| {{Key|/}} | | {{Key|/}} | ||
| <code>+movedown</code> | | <code>+movedown</code> | ||
− | |||
|- | |- | ||
| Look up | | Look up | ||
| {{Key|Page Up}} | | {{Key|Page Up}} | ||
| <code>+lookup</code> | | <code>+lookup</code> | ||
− | |||
|- | |- | ||
| Look down | | Look down | ||
| {{Key|Page Down}} | | {{Key|Page Down}} | ||
| <code>+lookdown</code> | | <code>+lookdown</code> | ||
− | | | + | |- |
+ | | Center view | ||
+ | | {{Key|End}} | ||
+ | | <code>centerview</code> | ||
|} | |} | ||
Line 129: | Line 130: | ||
| | | | ||
|- | |- | ||
− | | Drop the | + | | Drop the [[Capture the Flag#Intelligence|Intelligence]] |
| {{Key|L}} | | {{Key|L}} | ||
| <code>dropitem</code> | | <code>dropitem</code> | ||
− | | | + | | |
|- | |- | ||
| [[Taunt]] | | [[Taunt]] | ||
Line 147: | Line 148: | ||
| {{Key|I}} | | {{Key|I}} | ||
| <code>showmapinfo</code> | | <code>showmapinfo</code> | ||
− | | | + | | This command is rebound every time the game starts. |
|- | |- | ||
| Inspect target | | Inspect target | ||
Line 175: | Line 176: | ||
| <code>MOUSE2</code> | | <code>MOUSE2</code> | ||
| <code>+attack2</code> | | <code>+attack2</code> | ||
− | | Alternatively, activates 'Mmmph' if [[Phlogistinator]] equipped | + | | Alternatively, activates 'Mmmph' if the [[Phlogistinator]] is equipped. |
|- | |- | ||
− | | {{ | + | | {{botignore|DEMOMAN}}: Detonate [[Stickybomb Launcher|stickybombs]] |
| <code>MOUSE2</code> | | <code>MOUSE2</code> | ||
| <code>+attack2</code> | | <code>+attack2</code> | ||
− | | Alternatively, charges if a shield is equipped | + | | Alternatively, charges if a shield is equipped. |
|- | |- | ||
− | | HEAVY: Spin [[Minigun]] barrel | + | | {{botignore|HEAVY}}: Spin [[Minigun]] barrel |
| <code>MOUSE2</code> | | <code>MOUSE2</code> | ||
| <code>+attack2</code> | | <code>+attack2</code> | ||
− | | Alternatively, drops | + | | Alternatively, drops a [[Sandvich]] or [[Buffalo Steak Sandvich]], or attacks with right fist. |
|- | |- | ||
| {{botignore|ENGINEER}}: Carry/Rotate buildings | | {{botignore|ENGINEER}}: Carry/Rotate buildings | ||
Line 200: | Line 201: | ||
| <code>MOUSE2</code> | | <code>MOUSE2</code> | ||
| <code>+attack2</code> | | <code>+attack2</code> | ||
− | | Alternatively, | + | | Alternatively, retracts the [[Huntsman]] if aiming. |
|- | |- | ||
| {{botignore|SPY}}: Cloak/Uncloak | | {{botignore|SPY}}: Cloak/Uncloak | ||
| <code>MOUSE2</code> | | <code>MOUSE2</code> | ||
| <code>+attack2</code> | | <code>+attack2</code> | ||
− | | Alternatively, deploys/undeploys [[Dead Ringer]] | + | | Alternatively, deploys/undeploys [[Dead Ringer]]. |
|- | |- | ||
| {{botignore|SPY}}: Last [[disguise]] | | {{botignore|SPY}}: Last [[disguise]] | ||
| {{Key|B}} | | {{Key|B}} | ||
| <code>lastdisguise</code> | | <code>lastdisguise</code> | ||
− | | If already disguised, changes your disguise weapon | + | | If already disguised, changes your disguise weapon to whatever slot corresponds to the Spy's active weapon. |
|- | |- | ||
| {{botignore|SPY}}: Toggle disguise team | | {{botignore|SPY}}: Toggle disguise team | ||
| {{Key|-}} | | {{Key|-}} | ||
| <code>disguiseteam</code> | | <code>disguiseteam</code> | ||
− | | Available only while holding a [[Disguise Kit]] | + | | Available only while holding a [[Disguise Kit]]. |
|} | |} | ||
'''''* Note''''': On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button. | '''''* Note''''': On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button. | ||
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| {{Key|R}} | | {{Key|R}} | ||
| <code>+reload</code> | | <code>+reload</code> | ||
− | | Also switches resistances | + | | Also switches resistances for the [[Vaccinator]]. |
|- | |- | ||
| Special Attack | | Special Attack | ||
− | | {{Key| | + | | {{Key|Mouse3}} |
| <code>+attack3</code> | | <code>+attack3</code> | ||
− | | | + | | Used for resistance switching for the Vaccinator, and deploys the Medic's projectile sheild in [[Mann vs. Machine|MVM]]. |
|- | |- | ||
| Previous weapon | | Previous weapon | ||
Line 256: | Line 257: | ||
| {{Key|Q}} | | {{Key|Q}} | ||
| <code>lastinv</code> | | <code>lastinv</code> | ||
− | | Spy: Cancel [[Spy]] [[Disguise Kit]] | + | | Spy: Cancel [[Spy]] [[Disguise Kit]]<br> Engineer: Cancel [[building]]. |
|- | |- | ||
| Weapon category 1 | | Weapon category 1 | ||
| {{Key|1}} | | {{Key|1}} | ||
| <code>slot1</code> | | <code>slot1</code> | ||
− | | | + | | [[Primary weapon]] (Except for Spy, where it is the secondary weapon) |
|- | |- | ||
| Weapon category 2 | | Weapon category 2 | ||
| {{Key|2}} | | {{Key|2}} | ||
| <code>slot2</code> | | <code>slot2</code> | ||
− | | | + | | [[Secondary weapon]] (Except for Spy, where it is the building, i.e. sapper) |
|- | |- | ||
| Weapon category 3 | | Weapon category 3 | ||
| {{Key|3}} | | {{Key|3}} | ||
| <code>slot3</code> | | <code>slot3</code> | ||
− | | | + | | [[Melee weapon]] |
|- | |- | ||
| Weapon category 4 | | Weapon category 4 | ||
| {{Key|4}} | | {{Key|4}} | ||
| <code>slot4</code> | | <code>slot4</code> | ||
− | | Used by the Engineer | + | | Used by the Engineer to create [[Buildings]], and by the [[Spy]] for [[Disguise|disguising]]. |
|- | |- | ||
| Weapon category 5 | | Weapon category 5 | ||
| {{Key|5}} | | {{Key|5}} | ||
| <code>slot5</code> | | <code>slot5</code> | ||
− | | Used by the Engineer to destroy Buildings | + | | Used by the Engineer to destroy Buildings. |
|- | |- | ||
| Weapon category 6 | | Weapon category 6 | ||
| {{Key|6}} | | {{Key|6}} | ||
| <code>slot6</code> | | <code>slot6</code> | ||
− | | | + | | rowspan="5" | No current use |
|- | |- | ||
| Weapon category 7 | | Weapon category 7 | ||
| {{Key|7}} | | {{Key|7}} | ||
| <code>slot7</code> | | <code>slot7</code> | ||
− | |||
|- | |- | ||
| Weapon category 8 | | Weapon category 8 | ||
| {{Key|8}} | | {{Key|8}} | ||
| <code>slot8</code> | | <code>slot8</code> | ||
− | |||
|- | |- | ||
| Weapon category 9 | | Weapon category 9 | ||
| {{Key|9}} | | {{Key|9}} | ||
| <code>slot9</code> | | <code>slot9</code> | ||
− | |||
|- | |- | ||
| Weapon category 0 | | Weapon category 0 | ||
| {{Key|0}} | | {{Key|0}} | ||
| <code>slot0</code> | | <code>slot0</code> | ||
− | |||
|} | |} | ||
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| <code>+showscores</code> | | <code>+showscores</code> | ||
| | | | ||
+ | |- | ||
+ | | | ||
+ | | {{Key|F1}} | ||
+ | | <code>+showroundinfo</code> | ||
+ | | This command does not currently exist within the game. | ||
+ | |- | ||
+ | | Accept redirect to another server | ||
+ | | {{Key|F3}} | ||
+ | | <code>askconnect_accept</code> | ||
+ | | Used to accept a server's request to connect you to a different server. | ||
|- | |- | ||
| Take screenshot | | Take screenshot | ||
| {{Key|F5}} | | {{Key|F5}} | ||
| <code>screenshot</code> | | <code>screenshot</code> | ||
− | | | + | | |
|- | |- | ||
| Save a replay of your current or last life | | Save a replay of your current or last life | ||
| {{Key|F6}} | | {{Key|F6}} | ||
| <code>save_replay</code> | | <code>save_replay</code> | ||
+ | | | ||
+ | |- | ||
+ | | Open an abuse report | ||
+ | | {{Key|F7}} | ||
+ | | <code>abuse_report_queue</code> | ||
+ | | This command is rebound every time the game starts. | ||
+ | |- | ||
+ | | Quit game | ||
+ | | {{Key|F10}} | ||
+ | | <code>quit prompt</code> | ||
| | | | ||
|- | |- | ||
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| {{Key|F12}} | | {{Key|F12}} | ||
| <code>replay_togglereplaytips</code> | | <code>replay_togglereplaytips</code> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
|- | |- | ||
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| <code>toggleconsole</code> | | <code>toggleconsole</code> | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| View/Accept the topmost alert | | View/Accept the topmost alert | ||
Line 360: | Line 367: | ||
| <code>cl_trigger_first_notification</code> | | <code>cl_trigger_first_notification</code> | ||
| e.g. [[trading]] requests | | e.g. [[trading]] requests | ||
− | |- | + | <!-- BUG: Not currently in config_default |- |
| Remove/Decline the topmost alert | | Remove/Decline the topmost alert | ||
| {{Key|K}} | | {{Key|K}} | ||
| <code>cl_decline_first_notification</code> | | <code>cl_decline_first_notification</code> | ||
− | | e.g. trading requests | + | | e.g. trading requests --> |
|} | |} | ||
'''''* Note''''': The default key for "Display multiplayer scores" on a Mac with a one-button mouse is {{Key|]}}. | '''''* Note''''': The default key for "Display multiplayer scores" on a Mac with a one-button mouse is {{Key|]}}. | ||
+ | |||
+ | == Bugs == | ||
+ | * {{Key|K}} is currently not bound, although it used to be bound to <code>cl_decline_first_notification</code> | ||
+ | * {{Key|E}} is bound twice, first to <code>dropitem</code>, which {{key|L}} is also bound to. | ||
+ | * {{Key|Alt}} and {{Key|F1}} are both bound to non-existent settings. | ||
== See also == | == See also == |
Revision as of 21:07, 29 November 2013
This is a list of default keys for the PC version of Team Fortress 2. All keys are user-definable in the game Options, via the Developer console, or by scripting.
Contents
Movement
Action | Key/Button | Command | Remarks |
---|---|---|---|
Move forward | W | +forward
|
|
Move back | S | +back
|
|
Move left (Strafe) | A | +moveleft
|
|
Move right (Strafe) | D | +moveright
|
|
Jump | Space | +jump
|
|
Duck | Ctrl | +duck
|
|
Swim up | ' | +moveup
|
Rarely used when mouselook is enabled |
Swim down | / | +movedown
| |
Look up | Page Up | +lookup
| |
Look down | Page Down | +lookdown
| |
Center view | End | centerview
|
Communication
Action | Key/Button | Command | Remarks |
---|---|---|---|
Use voice communication | V | +voicerecord
|
Speak to players only on your team, provided the server's CVAR sv_alltalk is set to 0 . If set to 1 , all players on the server will receive your voice chat.
|
Chat message | Y | say
|
Text chat to all players on the server, including Spectators |
Team message | U | say_team
|
Text chat to players only on your team |
Voice menu 1 | Z | voice_menu_1
|
|
Voice menu 2 | X | voice_menu_2
|
|
Voice menu 3 | C | voice_menu_3
|
|
Call for a Medic | E | voicemenu 0 0
|
Gameplay
Action | Key/Button | Command | Remarks |
---|---|---|---|
Change class | , | changeclass
|
|
Change team | . | changeteam
|
|
Open Character loadout | M | open_charinfo_direct
|
|
Open Backpack | N | open_charinfo_backpack
|
|
Drop the Intelligence | L | dropitem
|
|
Taunt | G | taunt
|
|
Use item in Action slot | H | +use_action_slot_item
|
|
Show map information | I | showmapinfo
|
This command is rebound every time the game starts. |
Inspect target | F | inspect
|
Class-specific skills
Action | Key/Button | Command | Remarks |
---|---|---|---|
SCOUT: Launch the baseball or the ornament | MOUSE2
|
+attack2
|
|
SOLDIER: Fire the charged shot of the Cow Mangler 5000 | MOUSE2
|
+attack2
|
|
PYRO: Uses Airblast | MOUSE2
|
+attack2
|
Alternatively, activates 'Mmmph' if the Phlogistinator is equipped. |
DEMOMAN: Detonate stickybombs | MOUSE2
|
+attack2
|
Alternatively, charges if a shield is equipped. |
HEAVY: Spin Minigun barrel | MOUSE2
|
+attack2
|
Alternatively, drops a Sandvich or Buffalo Steak Sandvich, or attacks with right fist. |
ENGINEER: Carry/Rotate buildings | MOUSE2
|
+attack2
|
Alternatively, teleports back to spawn if Eureka Effect is equipped |
MEDIC: Deploy ÜberCharge | MOUSE2
|
+attack2
|
|
SNIPER: Zoom Sniper Rifle | MOUSE2
|
+attack2
|
Alternatively, retracts the Huntsman if aiming. |
SPY: Cloak/Uncloak | MOUSE2
|
+attack2
|
Alternatively, deploys/undeploys Dead Ringer. |
SPY: Last disguise | B | lastdisguise
|
If already disguised, changes your disguise weapon to whatever slot corresponds to the Spy's active weapon. |
SPY: Toggle disguise team | - | disguiseteam
|
Available only while holding a Disguise Kit. |
* Note: On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button.
* Note: The default key for MOUSE2 on a Mac with a one-button mouse is Tab ⇆.
Combat
Action | Key/Button | Command | Remarks |
---|---|---|---|
Primary attack | MOUSE1 | +attack
|
|
Reload weapon | R | +reload
|
Also switches resistances for the Vaccinator. |
Special Attack | Mouse3 | +attack3
|
Used for resistance switching for the Vaccinator, and deploys the Medic's projectile sheild in MVM. |
Previous weapon | MWHEELUP | invprev
|
|
Next weapon | MWHEELDOWN | invnext
|
|
Last weapon used | Q | lastinv
|
Spy: Cancel Spy Disguise Kit Engineer: Cancel building. |
Weapon category 1 | 1 | slot1
|
Primary weapon (Except for Spy, where it is the secondary weapon) |
Weapon category 2 | 2 | slot2
|
Secondary weapon (Except for Spy, where it is the building, i.e. sapper) |
Weapon category 3 | 3 | slot3
|
Melee weapon |
Weapon category 4 | 4 | slot4
|
Used by the Engineer to create Buildings, and by the Spy for disguising. |
Weapon category 5 | 5 | slot5
|
Used by the Engineer to destroy Buildings. |
Weapon category 6 | 6 | slot6
|
No current use |
Weapon category 7 | 7 | slot7
| |
Weapon category 8 | 8 | slot8
| |
Weapon category 9 | 9 | slot9
| |
Weapon category 0 | 0 | slot0
|
Miscellaneous
Action | Key/Button | Command | Remarks |
---|---|---|---|
Spray logo | T | impulse 201
|
|
Display multiplayer scores | Tab ⇆ | +showscores
|
|
F1 | +showroundinfo
|
This command does not currently exist within the game. | |
Accept redirect to another server | F3 | askconnect_accept
|
Used to accept a server's request to connect you to a different server. |
Take screenshot | F5 | screenshot
|
|
Save a replay of your current or last life | F6 | save_replay
|
|
Open an abuse report | F7 | abuse_report_queue
|
This command is rebound every time the game starts. |
Quit game | F10 | quit prompt
|
|
Toggle replay tips | F12 | replay_togglereplaytips
|
|
Toggle Developer console | ` | toggleconsole
|
|
View/Accept the topmost alert | J | cl_trigger_first_notification
|
e.g. trading requests |
* Note: The default key for "Display multiplayer scores" on a Mac with a one-button mouse is ].
Bugs
- K is currently not bound, although it used to be bound to
cl_decline_first_notification
- E is bound twice, first to
dropitem
, which L is also bound to. - Alt and F1 are both bound to non-existent settings.