Difference between revisions of "Natascha"
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(Undo edit by Nickking123 (Talk) (1560665)) |
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− | {{update|Slowdown effect: How is that work on near/medium/far distance}} | + | {{update|Slowdown effect: How is that work on |
+ | near/medium/far distance}} | ||
{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
Line 6: | Line 7: | ||
| slot = primary | | slot = primary | ||
| released = [[A Heavy Update]] | | released = [[A Heavy Update]] | ||
− | | availability = {{avail|Unlock|drop|craft|purchase|Crate21-strange|collectors}} | + | | availability = |
+ | {{avail|Unlock|drop|craft|purchase|Crate21-strange|collectors}} | ||
| numbered = no | | numbered = no | ||
| ammo-loaded = 200 | | ammo-loaded = 200 | ||
Line 18: | Line 20: | ||
| att-3-negative = 30% slower spin up time | | att-3-negative = 30% slower spin up time | ||
}} | }} | ||
− | {{Quotation|'''Natascha''' publicity blurb|Now Sasha - Don't be jealous}} | + | {{Quotation|'''Natascha''' publicity blurb|Now Sasha - Don't be |
− | '''Natascha''' is an unlockable [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]]. Similar in appearance to the default [[Minigun]], this weapon boasts a jet black ammunition carrier and additional chain belt. | + | jealous}} |
+ | '''Natascha''' is an unlockable [[Weapons#heavyprimary|primary weapon]] | ||
+ | for the [[Heavy]]. Similar in appearance to the default [[Minigun]], | ||
+ | this weapon boasts a jet black ammunition carrier and additional chain | ||
+ | belt. | ||
− | Each bullet fired by Natascha greatly [[Slowdown|slows]] hit enemies for a brief period of time, potentially stacking until the victim's speed is reduced to approximately 113 [[Hammer unit]]s per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However, the bullets are 25% weaker than those of the default Minigun and the weapon has a marginally | + | Each bullet fired by Natascha greatly [[Slowdown|slows]] hit enemies for |
+ | a brief period of time, potentially stacking until the victim's speed | ||
+ | is reduced to approximately 113 [[Hammer unit]]s per second, where | ||
+ | normal walking speed is approximately 300 HU a second, or less as | ||
+ | determined by the distance of the victim from the firing Heavy. However, | ||
+ | the bullets are 25% weaker than those of the default Minigun and the | ||
+ | weapon has a marginally increased spin up time. | ||
− | Natascha is automatically given to any player who obtains 16 [[Heavy achievements]]. | + | Natascha is automatically given to any player who obtains 16 [[Heavy |
+ | achievements]]. | ||
− | The kill icon for the Natascha was contributed by [http://steamcommunity.com/id/neodement NeoDement]. | + | The kill icon for the Natascha was contributed by |
+ | [http://steamcommunity.com/id/neodement NeoDement]. | ||
== Damage and function times == | == Damage and function times == | ||
Line 35: | Line 49: | ||
| fall off = 3.38 / per bullet | | fall off = 3.38 / per bullet | ||
| ramp up = 10.13 / per bullet | | ramp up = 10.13 / per bullet | ||
− | | point blank = {{tooltip|32-40 / per 1 ammo|72 / critical damage}}<br/>{{tooltip|320-400 / per second|720 / critical damage}} | + | | point blank = {{tooltip|32-40 / per 1 ammo|72 / critical |
− | | medium range = {{tooltip|3-20 / per 1 ammo|18/36/54/72 / critical damage}}<br/>{{tooltip|30-200 / per second|360 / critical damage}} | + | damage}}<br/>{{tooltip|320-400 / per second|720 / critical |
− | | long range = {{tooltip|5-10 / per 1 ammo|18/36 / critical damage}}<br/>{{tooltip|30-60 / per second|180 / critical damage}} | + | damage}} |
+ | | medium range = {{tooltip|3-20 / per 1 ammo|18/36/54/72 / | ||
+ | critical damage}}<br/>{{tooltip|30-200 / per second|360 / critical | ||
+ | damage}} | ||
+ | | long range = {{tooltip|5-10 / per 1 ammo|18/36 / critical | ||
+ | damage}}<br/>{{tooltip|30-60 / per second|180 / critical damage}} | ||
| crit = 20.25 / per bullet | | crit = 20.25 / per bullet | ||
| minicrit = 9-14 / per bullet | | minicrit = 9-14 / per bullet | ||
Line 93: | Line 112: | ||
'''{{Patch name|1|28|2009}}''' | '''{{Patch name|1|28|2009}}''' | ||
− | * Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha's slowdown. | + | * Fixed Natascha not getting the proper 75% of damage and slightly |
+ | increased the strength of Natascha's slowdown. | ||
'''{{Patch name|2|2|2009}}''' | '''{{Patch name|2|2|2009}}''' | ||
Line 99: | Line 119: | ||
'''{{Patch name|2|16|2009}}''' | '''{{Patch name|2|16|2009}}''' | ||
− | * {{Undocumented}} Removed Natascha's ammo belt in first person view model. | + | * {{Undocumented}} Removed Natascha's ammo belt in first person view |
+ | model. | ||
'''{{Patch name|3|5|2009}}''' | '''{{Patch name|3|5|2009}}''' | ||
− | * Fixed a bug that caused Natascha's slow on hit effect to be inverted from 75% to 25%. | + | * Fixed a bug that caused Natascha's slow on hit effect to be inverted |
+ | from 75% to 25%. | ||
'''{{Patch name|3|13|2009}}''' | '''{{Patch name|3|13|2009}}''' | ||
* Fixed Natascha's chain not being drawn on the view model. | * Fixed Natascha's chain not being drawn on the view model. | ||
− | * Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect. | + | * Fixed stun code regression that resulted in a subtle reduction of |
+ | Natascha's slowdown effect. | ||
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | ||
Line 112: | Line 135: | ||
'''{{Patch name|11|19|2010}}''' | '''{{Patch name|11|19|2010}}''' | ||
− | * Fixed a Heavy [[exploit]] that let him run at full [[speed]] while shooting. | + | * Fixed a Heavy [[exploit]] that let him run at full [[speed]] while |
+ | shooting. | ||
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) | ||
Line 120: | Line 144: | ||
'''{{Patch name|12|21|2010}}''' | '''{{Patch name|12|21|2010}}''' | ||
− | * {{Undocumented}} The weapon was added to the crafting blueprint for the [[Brass Beast]]. | + | * {{Undocumented}} The weapon was added to the crafting blueprint for |
+ | the [[Brass Beast]]. | ||
'''{{Patch name|1|7|2011}}''' | '''{{Patch name|1|7|2011}}''' | ||
− | * {{Undocumented}} The spin-up and spin-down animations of the Heavy's miniguns were changed. | + | * {{Undocumented}} The spin-up and spin-down animations of the Heavy's |
+ | miniguns were changed. | ||
'''{{Patch name|6|3|2011}}''' | '''{{Patch name|6|3|2011}}''' | ||
Line 132: | Line 158: | ||
'''{{Patch name|7|22|2011}}''' | '''{{Patch name|7|22|2011}}''' | ||
− | * {{Undocumented}} The damage penalty attribute was changed from "-25% damage done" to "-25% damage penalty". | + | * {{Undocumented}} The damage penalty attribute was changed from "-25% |
+ | damage done" to "-25% damage penalty". | ||
'''{{Patch name|9|15|2011}}''' | '''{{Patch name|9|15|2011}}''' | ||
− | * Fixed Natascha's bullets preventing [[Scout]]s from using [[Bonk! Atomic Punch|Bonk]] and [[Crit-a-Cola]]. | + | * Fixed Natascha's bullets preventing [[Scout]]s from using [[Bonk! |
+ | Atomic Punch|Bonk]] and [[Crit-a-Cola]]. | ||
'''{{Patch name|11|12|2013}}''' | '''{{Patch name|11|12|2013}}''' | ||
Line 142: | Line 170: | ||
==Trivia== | ==Trivia== | ||
− | * Natascha is referred to as both the "Minifun" and "[[Ludmila]]" within the game files. | + | * Natascha is referred to as both the "Minifun" and "[[Ludmila]]" within |
+ | the game files. | ||
== Gallery == | == Gallery == | ||
Line 153: | Line 182: | ||
== External links == | == External links == | ||
− | *[http://steamgames.com/tf2/heavy/natascha.htm The Heavy Update - Natascha] | + | *[http://steamgames.com/tf2/heavy/natascha.htm The Heavy Update - |
+ | Natascha] | ||
{{HeavyUpdateNav}} | {{HeavyUpdateNav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} |
Revision as of 01:26, 24 December 2013
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Slowdown effect: How is that work on near/medium/far distance |
“ | Now Sasha - Don't be
jealous
— Natascha publicity blurb
|
” |
Natascha is an unlockable primary weapon for the Heavy. Similar in appearance to the default Minigun, this weapon boasts a jet black ammunition carrier and additional chain belt.
Each bullet fired by Natascha greatly slows hit enemies for
a brief period of time, potentially stacking until the victim's speed
is reduced to approximately 113 Hammer units per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However,
the bullets are 25% weaker than those of the default Minigun and the
weapon has a marginally increased spin up time.
Natascha is automatically given to any player who obtains 16 [[Heavy achievements]].
The kill icon for the Natascha was contributed by NeoDement.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 10.13 / per bullet |
Base damage | 100% | 6.75 / per bullet |
Maximum fall-off | 52.8% | 3.38 / per bullet |
Point blank | 32-40 / per 1 ammo 320-400 / per second | |
Medium range | 3-20 / per 1 ammo 30-200 / per second | |
Long range | 5-10 / per 1 ammo 30-60 / per second | |
Critical | 20.25 / per bullet | |
Mini-crit | 9-14 / per bullet | |
Function times | ||
Attack interval | 0.1 s | |
Wind-up time | 1.16 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Natascha | Reclaimed Metal | Brass Beast | ||
+ | = |
Strange variant
Related achievements
Heavy
|
|
Update history
- Natascha was added to the game.
- Fixed Natascha not getting the proper 75% of damage and slightly
increased the strength of Natascha's slowdown.
- Rewrote Natascha's slowdown code to be more consistent.
- [Undocumented] Removed Natascha's ammo belt in first person view
model.
- Fixed a bug that caused Natascha's slow on hit effect to be inverted
from 75% to 25%.
- Fixed Natascha's chain not being drawn on the view model.
- Fixed stun code regression that resulted in a subtle reduction of
Natascha's slowdown effect.
July 8, 2010 Patch (Engineer Update)
- [Undocumented] Natascha was given its own kill icon.
shooting.
December 17, 2010 Patch (Australian Christmas)
- The weapon is modified due to Beta feedback.
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
- [Undocumented] The weapon was added to the crafting blueprint for
the Brass Beast.
- [Undocumented] The spin-up and spin-down animations of the Heavy's
miniguns were changed.
- Added community contributed response rules to this weapon.
- [Undocumented] Added Strange quality.
- [Undocumented] The damage penalty attribute was changed from "-25%
damage done" to "-25% damage penalty".
- Fixed Natascha's bullets preventing Scouts from using [[Bonk!
Atomic Punch|Bonk]] and Crit-a-Cola.
- [Undocumented] Added Collector's quality.
Trivia
- Natascha is referred to as both the "Minifun" and "Ludmila" within
the game files.
Gallery
See also
External links
- [http://steamgames.com/tf2/heavy/natascha.htm The Heavy Update -
Natascha]
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|