Difference between revisions of "January 9, 2014 Patch"

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* Fixed [[Medigun]] healing beams staying on when the Medic dies while healing someone
 
* Fixed [[Medigun]] healing beams staying on when the Medic dies while healing someone
 
* Fixed a problem that caused the Steam Holiday Sale 2013 promo items to be untradeable for some accounts
 
* Fixed a problem that caused the Steam Holiday Sale 2013 promo items to be untradeable for some accounts
* Updated Strange [[Wranglers]] to track wrangled sentry kills
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* Updated Strange [[Wrangler]]s to track wrangled sentry kills
 
* Updated the [[Heart of Gold]] so [[name tag]]s and [[description tag]]s can be applied to it
 
* Updated the [[Heart of Gold]] so [[name tag]]s and [[description tag]]s can be applied to it
 
* Updated the localization files
 
* Updated the localization files

Revision as of 22:54, 9 January 2014

Patch notes

Team Fortress 2

  • Added the ability to change an item's style in the class loadout menu
  • Fixed not being able to apply Killstreak Kits to the Sleeping Dogs promo items
  • Fixed Killstreak sheens for the Gunslinger and the Heavy's Fists
  • Fixed Killstreak counts being limited to 128 kills
  • Fixed projectiles not drawing correctly in old .dem files
  • Fixed not being able to gift wrap the Festive Sapper
  • Fixed the Mann vs. Machine scoreboard not always displaying values correctly
  • Fixed an exploit in Mann vs. Machine related to purchasing upgrades
  • Fixed not being able to use the Festive Crusader's Crossbow in Medieval mode
  • Fixed Medics seeing the incorrect string when trying to heal a target with the Escape Plan equipped
  • Fixed Medigun healing beams staying on when the Medic dies while healing someone
  • Fixed a problem that caused the Steam Holiday Sale 2013 promo items to be untradeable for some accounts
  • Updated Strange Wranglers to track wrangled sentry kills
  • Updated the Heart of Gold so name tags and description tags can be applied to it
  • Updated the localization files
  • Updated the Short Circuit
    • Damage lowered
    • Consumes 15 metal per projectile destroyed
    • Can no longer fire underwater
    • Fixed a bug with orphaned particles

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Deleted: tf/tf2_misc_dir.vpk/resource/ui/loadoutparticleslider.res
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strongbox_crate.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strongbox_crate_large.vtf