Difference between revisions of "TF2 x10"
Dizzy Zane (talk | contribs) (→{{Class link|Demoman}}: Fixed the Loose Cannon, the Charge 'n Targe, the Scotsman's Scullcutter, the Persian Persuader) |
Dizzy Zane (talk | contribs) (→{{Class link|Heavy}}: Fixed the Tomislav, the Dalkohs bar and Fishcake, the Family Business, the Fists Of Steel,) |
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{{grey|-25% damage penalty}} | {{grey|-25% damage penalty}} | ||
{{grey|30% slower spin up time}} | {{grey|30% slower spin up time}} | ||
+ | {{grey|+50% primary ammo on wearer}} | ||
| | | | ||
{{nerf|-50% damage penalty}} | {{nerf|-50% damage penalty}} | ||
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{{buff|On-hit: +30 health}} | {{buff|On-hit: +30 health}} | ||
{{nerf|25% slower firing speed}} | {{nerf|25% slower firing speed}} | ||
+ | {{buff|+500% maximum primary ammo on wearer}} | ||
|- | |- | ||
! {{Table icon|Brass Beast}} | ! {{Table icon|Brass Beast}} | ||
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{{grey|20% slower firing speed}} | {{grey|20% slower firing speed}} | ||
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− | {{buff|+ | + | {{buff|+100% faster spin up time}} |
− | + | {{nerf|200% slower firing speed}} | |
− | {{nerf| | ||
− | |||
|- | |- | ||
! {{Table icon|Huo-Long Heater}} | ! {{Table icon|Huo-Long Heater}} | ||
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{{nerf|60 ammo consumed per second while deployed}} | {{nerf|60 ammo consumed per second while deployed}} | ||
− | {{buff| | + | {{buff|+900% afterburn damage bonus}} |
|- | |- | ||
! rowspan=5 | Secondary | ! rowspan=5 | Secondary | ||
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{{grey|Restores 100 health points per consumption}} | {{grey|Restores 100 health points per consumption}} | ||
| rowspan=2 | | | rowspan=2 | | ||
− | {{buff|Restores | + | {{buff|Restores up to 500 health per consumption}} |
− | {{buff| | + | {{buff|Increases maximum health by 500 to a maximum of 800, and 600 with the Warriors Spirit}} |
− | |||
|- | |- | ||
! {{Table icon|Fishcake}} | ! {{Table icon|Fishcake}} | ||
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{{grey|-15% damage penalty}} | {{grey|-15% damage penalty}} | ||
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− | {{buff|+ | + | {{buff|+330% clip size}} |
− | + | {{nerf|-30% damage penalty}} | |
− | {{nerf|- | ||
|- | |- | ||
! rowspan=6 | Melee | ! rowspan=6 | Melee | ||
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{{grey|-25% damage penalty}} | {{grey|-25% damage penalty}} | ||
| | | | ||
− | When weapon is active | + | When weapon is active}} |
{{buff|+300% faster move speed on wearer}} | {{buff|+300% faster move speed on wearer}} | ||
{{nerf|-100% damage penalty}} | {{nerf|-100% damage penalty}} | ||
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{{buff|-100% damage from ranged sources while active}} | {{buff|-100% damage from ranged sources while active}} | ||
− | + | {{nerf|200% longer weapon switch}} | |
− | + | {{nerf|+1000% damage from melee sources while active}} | |
− | {{nerf| | ||
− | {{nerf|+ | ||
|- | |- | ||
! {{Table icon|Eviction Notice}} | ! {{Table icon|Eviction Notice}} |
Revision as of 07:32, 22 March 2014
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
TF2 x10, also known as Team Fortress 20 is a SourceMod plugin and server modification for Team Fortress 2. The plugin/server mod was created by UltiMario and Mr. Blue, with additional coding by Isatis and InvisGhost.
Please use the servers found on the Official TF2 servers found here
Contents
Gameplay
The main characteristic of this game mode is the fact that all weapon attributes are multiplied by 10. This includes both the positive and negative stats of each weapon, and often results in incredibly powerful or ridiculous weapon and player abilities.
For instance, a Spy wielding a Conniver's Kunai will spawn with only 1 health, however achieving a backstab will boost their health to a temporary 1800 and slowly drain like the Medi Gun's overheal. This boost also applies to damage buffs or resistances; wielding a Chargin' Targe will cause the responsible Demoman to have full immunity to explosive and fire damage; a Heavy wielding the Gloves of Running Urgently cannot deal any damage with them; a Soldier wielding the Gunboats will take no damage from Rocket Jumping regardless of which Rocket Launcher is equipped. Certain weapons which would otherwise be direct upgrades from each other thanks to the stat boost, such as the Splendid Screen from the Chargin' Targe, will either not gain the boost or receive a smaller one.
In order to extend the spirit of the mod to Stock weapons (which have no attributes to multiply), some of their properties are altered. A notable instance of this is the Grenade Launcher, which loads the magazine similarly to a Beggar's Bazooka and accumulated grenades being fired extremely quickly.
Weapon changes
Changes to stock weapons
Class | Item | Old | New |
---|---|---|---|
Scout | Scattergun |
~ |
50% faster reload speed |
Bat |
~ |
10% faster firing speed | |
Soldier | Rocket Launcher |
~ |
10% faster reload speed |
Shovel |
~ |
Slams targets into the ground | |
Pyro | Flame Thrower |
Airblast costs 20 ammo |
Airblast costs 2 ammo |
Fire Axe |
~ |
On-hit: Bleed for 10 seconds | |
Demoman | Grenade Launcher |
~ |
Loads and fires like the Beggar's Bazooka |
Stickybomb Launcher |
~ |
10x max secondary ammo on wearer | |
Bottle |
~ |
Deals critical hits while sticky jumping | |
Heavy | Minigun |
~ |
+50% movement speed while spun up |
Fists |
~ |
Knockback on hit | |
Engineer | Wrench |
~ |
20% faster firing speed |
Building |
~ |
10x Dispenser range | |
Medic | Syringe Gun |
~ |
10x firing speed |
Medi Gun |
~ |
10x slower overheal decay rate | |
Bonesaw |
~ |
On-hit: Bleed for 10 seconds | |
Sniper | Sniper Rifle |
~ |
10% faster reload speed |
SMG |
~ |
10% faster reload speed | |
Kukri |
~ |
On-hit: Reveals cloaked or disguised Spies | |
Spy | Revolver |
~ |
10x clip size |
Knife |
~ |
90% faster firing speed | |
Invis Watch |
~ |
10x faster cloak speed | |
Scout Engineer |
Pistol |
~ |
10x faster reload speed |
Soldier Pyro Heavy Engineer |
Shotgun |
~ |
10% more accurate |
Scout
Slot | Item | Old | New |
---|---|---|---|
Primary | Force-A-Nature |
50% faster firing speed |
100% faster firing speed |
Shortstop |
No max health on wearer |
+250 max health on wearer | |
Warrior's Spirit |
+30% damage bonus |
+300% damage bonus | |
Fists of Steel |
-40% damage from ranged sources while active |
-100% damage from ranged sources while active | |
Eviction Notice |
+50% faster firing speed |
+80% faster firing speed | |
Holiday Punch |
~ |
100% critical hit chance |
Engineer
Slot | Item | Old | New |
---|---|---|---|
Melee | Gunslinger |
+25 max health on wearer |
+250 max health on wearer |
Jag |
30% faster construction rate |
300% faster construction rate |
Medic
Slot | Item | Old | New |
---|---|---|---|
Primary | Crusader's Crossbow |
~ |
100% faster firing speed |
Secondary | Kritzkrieg |
+25% ÜberCharge Rate |
+250% ÜberCharge rate |
Melee | Ubersaw |
On Hit: 25% ÜberCharge added |
On Hit: 100% ÜberCharge added |
Sniper
Slot | Item | Old | New |
---|---|---|---|
Primary | Huntsman |
~ |
200% max primary ammo on wearer |
Sydney Sleeper |
+25% charge rate |
+100% charge rate | |
Machina |
At Full Charge: +15% Damage |
At Full Charge +9900% Damage | |
Hitman's Heatmaker |
In Focus: +25% faster charge rate and no unscoping |
In Focus: +250% faster charge rate and no unscoping | |
Secondary | Jarate |
~ |
10 max secondary ammo on wearer |
Darwin's Danger Shield |
+25 max health on wearer |
+250 max health on wearer | |
Cozy Camper |
+1 health regenerated per second on wearer |
+10 health regenerated per second on wearer | |
Cleaner's Carbine |
On Kill: 3 seconds of 100% critical chance |
On Kill: 30 seconds of 100% critical chance | |
Melee | Tribalman's Shiv |
On Hit: Bleed for 6 seconds |
On Hit: Bleed for 60 seconds |
Bushwacka |
20% fire damage vulnerability on wearer |
+35% damage | |
Shahanshah |
+25% increase in damage when health <50% of max |
+250% increase in damage when health <50% of max |
Spy
Slot | Item | Old | New |
---|---|---|---|
Secondary | Ambassador |
Crits on headshot |
+200% damage bonus |
L'Etranger |
+40% cloak duration |
+400 max secondary ammo on wearer | |
Enforcer |
+20% damage bonus while undisguised |
+500% damage bonus | |
Diamondback |
Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill |
Gives ten guaranteed critical hit for each building destroyed with your sapper attached or backstab kill | |
Melee | Conniver's Kunai |
On Backstab: Absorbs the health from your victim |
On backstab: Health restored to 1800 |
Big Earner |
+30% cloak on kill |
+100% Cloak on Kill | |
Spy-cicle |
On Hit by Fire: Become fireproof for 2 seconds |
On Hit by Fire: Become fireproof for 20 seconds | |
PDA2 | Cloak and Dagger |
+100% cloak regen rate |
+400% cloak regen rate |
Dead Ringer |
+80% cloak regen rate |
+800% cloak regen rate |
Multiple Class
Slot | Item | Old | New |
---|---|---|---|
Melee | |||
Frying Pan |
~ |
+50% Faster firing speed | |
Ham Shank |
~ |
Wearer never takes falling damage | |
Golden Frying Pan |
~ |
Wearer never takes falling damage |
External links
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