Difference between revisions of "Soldier (Classic)"
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==Weapons== | ==Weapons== | ||
− | {| class="wikitable grid" width="100%" | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" rowspan=2 | |
− | ! class="header" width="15%" | Weapon | + | ! class="header" width="15%" rowspan=2 | Weapon |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" colspan=3 | Ammo |
− | ! class="header" width=" | + | ! class="header" width="9%" rowspan=2 | Damage<br/>per hit |
− | ! class="header" width=" | + | ! class="header" width="44%" rowspan=2 | Notes / Special Abilities |
− | ! class="header" | + | |- |
+ | ! class="header" | Type | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
|- | |- | ||
− | ! Weapon 1 | + | ! [[File:HUD_crowbar_TFC.png|100px]]<br>Weapon 1 |
| '''[[Crowbar (Classic)|Crowbar]]''' | | '''[[Crowbar (Classic)|Crowbar]]''' | ||
| N/A | | N/A | ||
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| | | | ||
|- | |- | ||
− | ! Weapon 2 | + | ! [[File:HUD_single_shotgun_TFC.png|100px]]<br>Weapon 2 |
| '''[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]''' | | '''[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]''' | ||
+ | | [[Ammo (Classic)#Shells|Shells]] | ||
| 8 | | 8 | ||
| 100 | | 100 | ||
− | | | + | | |
| | | | ||
|- | |- | ||
− | ! Weapon 3 | + | ! [[File:HUD_double_shotgun_TFC.png|100px]]<br>Weapon 3 |
| '''[[Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]''' | | '''[[Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]''' | ||
+ | | [[Ammo (Classic)#Shells|Shells]] | ||
| 16 | | 16 | ||
| 100 | | 100 | ||
− | | | + | | |
| | | | ||
|- | |- | ||
− | ! Weapon 4 | + | ! [[File:HUD_rocket_launcher_TFC.png|100px]]<br>Weapon 4 |
| '''[[Rocket Launcher (Classic)|Rocket Launcher]]''' | | '''[[Rocket Launcher (Classic)|Rocket Launcher]]''' | ||
+ | | [[Ammo (Classic)#Rockets|Rockets]] | ||
| 4 | | 4 | ||
| 50 | | 50 | ||
− | | | + | | |
| Damage splash can be utilized to cause damage around corners. Can be used to rocket jump to reach higher areas. | | Damage splash can be utilized to cause damage around corners. Can be used to rocket jump to reach higher areas. | ||
|} | |} | ||
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! class="header" width="52%" | Notes / Special Abilities | ! class="header" width="52%" | Notes / Special Abilities | ||
|- | |- | ||
− | ! Primary | + | ! [[File:Frag_tfc.png|30px]]<br>Primary |
| '''[[Hand Grenade (Classic)|Hand Grenade]]''' | | '''[[Hand Grenade (Classic)|Hand Grenade]]''' | ||
| 4 | | 4 | ||
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| | | | ||
|- | |- | ||
− | ! Secondary | + | ! [[File:Nail_Grenade_TFC.png|35px]]<br>Secondary |
| '''[[Nail Grenade (Classic)|Nail Grenade]]''' | | '''[[Nail Grenade (Classic)|Nail Grenade]]''' | ||
| 2 | | 2 |
Revision as of 07:49, 17 December 2010
Soldier (Classic) | |
---|---|
Basic Information | |
Type: | Offensive |
Health: | 100 (150 when overhealed by a Medic |
Armor: | 200 |
Armor type: | Heavy |
Speed: | Slow |
The Soldier is a playable class in the classic Team Fortress games. He possesses the highest health and has access to the most powerful armor. His Rocket Launcher is a very powerful and versatile weapon. With his health, damage output potential, and rocket jumping ability, he is well suited for most roles on a team.
Basic Strategy
- Rocket Jump.
- Ensure that your Rocket Launcher is reloaded.
- Use your Nail Grenade to pin enemies down.
- Aim for your opponent's feet to cause reduced ability to retaliate.
- Use splash damage to hit enemies outside of your visible range.
Special Abilities
Class Skill: Reload.
Abilities:
- Rocket Jump
Weapons
Weapon | Ammo | Damage per hit |
Notes / Special Abilities | |||
---|---|---|---|---|---|---|
Type | Loaded | Carried | ||||
Weapon 1 |
Crowbar | N/A | N/A | N/A | ||
Weapon 2 |
Single-Barrel Shotgun | Shells | 8 | 100 | ||
Weapon 3 |
Double-Barrel Shotgun | Shells | 16 | 100 | ||
Weapon 4 |
Rocket Launcher | Rockets | 4 | 50 | Damage splash can be utilized to cause damage around corners. Can be used to rocket jump to reach higher areas. |
Grenades
Grenade | Grenades Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
Primary |
Hand Grenade | 4 | High | |
Secondary |
Nail Grenade | 2 |
Gallery
See Also
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