Difference between revisions of "Talk:Bread"
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The files for the breads are located in the /models/weapons category, wouldnt that make it a weapon/item and not a prop? Because why go through all the trouble to make its own special bread directory if it's just a prop for teleporters? [[User:TheGamerXym|TheGamerXym]] ([[User talk:TheGamerXym|talk]]) 20:20, 11 June 2014 (PDT) | The files for the breads are located in the /models/weapons category, wouldnt that make it a weapon/item and not a prop? Because why go through all the trouble to make its own special bread directory if it's just a prop for teleporters? [[User:TheGamerXym|TheGamerXym]] ([[User talk:TheGamerXym|talk]]) 20:20, 11 June 2014 (PDT) | ||
: Valve would likely make a bread directory for it anyway to keep all the files together, regardless of what type of model it is. Either way, I've changed it to more generic wording until we know what it is for definite. --[[User:Omolong|Omolong]] ([[User talk:Omolong|talk]]) 20:29, 11 June 2014 (PDT) | : Valve would likely make a bread directory for it anyway to keep all the files together, regardless of what type of model it is. Either way, I've changed it to more generic wording until we know what it is for definite. --[[User:Omolong|Omolong]] ([[User talk:Omolong|talk]]) 20:29, 11 June 2014 (PDT) | ||
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+ | == One per Customer? == | ||
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+ | Isn't it incredibly obvious that theres one per class? Some more obvious than others and who would have what is speculative, but IE the burnt belongs to the Pyro, and the Rations the Soldier. Is that worth noting? --[[User:Drake3011|Drake3011]] ([[User talk:Drake3011|talk]]) 01:36, 12 June 2014 (PDT) |
Revision as of 08:36, 12 June 2014
Chance of bread appearing?
I think now that this can happen, maybe it can be logged how often it happens. Or maybe there's an actual percentage given in the code files. DC64 (talk) 17:18, 11 June 2014 (PDT)
The big question is about the bread randomly appearing. There must be some clue of what's going on in the future. Redconer «C | T» 18:21, 11 June 2014 (PDT)
Mann V. Bread? Bmkw97 (talk) 18:23, 11 June 2014 (PDT)
Wait wait wait, hold on. Each bread represents a class by the type of bread. So that means something is going on. Redconer «C | T» 18:29, 11 June 2014 (PDT)
I was thinking maybe each class gets a Sandvich-like item that is the bread? TheGamerXym (talk) 20:21, 11 June 2014 (PDT)
Weapon, not prop?
The files for the breads are located in the /models/weapons category, wouldnt that make it a weapon/item and not a prop? Because why go through all the trouble to make its own special bread directory if it's just a prop for teleporters? TheGamerXym (talk) 20:20, 11 June 2014 (PDT)
- Valve would likely make a bread directory for it anyway to keep all the files together, regardless of what type of model it is. Either way, I've changed it to more generic wording until we know what it is for definite. --Omolong (talk) 20:29, 11 June 2014 (PDT)
One per Customer?
Isn't it incredibly obvious that theres one per class? Some more obvious than others and who would have what is speculative, but IE the burnt belongs to the Pyro, and the Rations the Soldier. Is that worth noting? --Drake3011 (talk) 01:36, 12 June 2014 (PDT)