Difference between revisions of "Concept art"

From Team Fortress Wiki
Jump to: navigation, search
(Undo edit by Jem (Talk) (166278) Do not remove legitimage material from pages)
(fixes, remove concept art category)
Line 1: Line 1:
 
[[Image:Evirons 02.jpg|right]]
 
[[Image:Evirons 02.jpg|right]]
[[Team Fortress 2]] went through many iterations before it became what it is known as today. At various stages of the game's development and post release, various pieces of '''concept art''' were made public.
+
''[[Team Fortress 2]]'' went through many iterations before it became what it is known as today. At various stages of the game's development and post release, various pieces of '''concept art''' were made public.
 +
 
 
== Classes ==
 
== Classes ==
 
=== Scout ===
 
=== Scout ===
Line 121: Line 122:
 
File:Shadows1.jpg
 
File:Shadows1.jpg
 
</gallery>
 
</gallery>
 
[[Category:Concept art]]
 
[[Category:Images]]
 
[[Category:Artwork images]]
 
  
 
== External links ==
 
== External links ==
Line 132: Line 129:
 
*[http://www.teamfortress.com/post.php?id=1760 TF2 blog post on the alpine art style]
 
*[http://www.teamfortress.com/post.php?id=1760 TF2 blog post on the alpine art style]
 
*[http://features.cgsociety.org/story_custom.php?story_id=4338 Article on TF2's visual design]
 
*[http://features.cgsociety.org/story_custom.php?story_id=4338 Article on TF2's visual design]
<br/>
+
 
 +
 
 
{{Media nav}}
 
{{Media nav}}
 +
[[Category:Images]]
 +
[[Category:Artwork images]]

Revision as of 21:55, 25 January 2011

Team Fortress 2 went through many iterations before it became what it is known as today. At various stages of the game's development and post release, various pieces of concept art were made public.

Classes

Scout

Soldier

Pyro

Demoman

Heavy

Engineer

Medic

Spy

Weapons

Map concepts

Environment concepts

Props

Team Fortress 2: Brotherhood of Arms

Other art

External links