Difference between revisions of "Badlands (Classic)"
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*The Flag room was unique in that it could be accessed from within the base from two different entrances/exits. The top was accessed by easily dropping in and the front was accessed through a rocket or grenade/concussion jump. The same was for the exit out the top. | *The Flag room was unique in that it could be accessed from within the base from two different entrances/exits. The top was accessed by easily dropping in and the front was accessed through a rocket or grenade/concussion jump. The same was for the exit out the top. | ||
+ | *The map was remade in [[Team Fortress 2]], but with huge differences. | ||
{{TFC maps nav}} | {{TFC maps nav}} |
Revision as of 21:28, 9 November 2010
Badlands (Classic) | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Contents
Objective
Enter the enemy base and make your way to where their flag resides in the air shaft. Grab it and bring it back to your spawnroom. Place it on your team logo to capture it.
Locations
Bridge
The bridge overlooked the valley and was uncovered, it connected both Red and Blue's middle areas.
Entrances
The base could be accessed through multiple routes. The front entrance was accessed by crossing the bridge and walking through the teams middle area. Theres a Side Entrance that can be accessed the same way but by taking a right. Alternatively there was a Bottom Entrance that could be accessed from the front of the base by dropping down or entering in from the ground floor of the valley. The Top Entrance was accessed from the top of the Valley and the alternate top entrances could only be accessed by rocket or grenade/concussion jump from the front or sides of the base.
Battlements
The battlements overlooked the front and sides of the base.
The Valley
Between both bases theres a long winding valley that can be used to enter the base from 2 different routes. The valley was very useful for Spies and Snipers.
Scoring
- 10 points per capture.
Notes
- Flag carriers drop the flag when they die.
- Dropped flags return to their base after 60 seconds.
Trivia
- The Flag room was unique in that it could be accessed from within the base from two different entrances/exits. The top was accessed by easily dropping in and the front was accessed through a rocket or grenade/concussion jump. The same was for the exit out the top.
- The map was remade in Team Fortress 2, but with huge differences.
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