Difference between revisions of "Template:Upgrade station primary"

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Line 198: Line 198:
 
  | zh-hant = 傷害值 +20%
 
  | zh-hant = 傷害值 +20%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}, {{item link|Loose Cannon}}
+
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}, {{item link|Loose Cannon}}, {{item link|Iron Bomber}}
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 500
 
| style="border:1px solid #333;" | 4
 
| style="border:1px solid #333;" | 4
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  | zh-hant = 投射物速度 +25%
 
  | zh-hant = 投射物速度 +25%
 
  }}'''
 
  }}'''
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}
+
| style="border:1px solid #333;" | {{icon class|Demoman|16px}} {{item link|Grenade Launcher}}, {{item link|Loch-n-Load}}, {{item link|Iron Bomber}}
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 4, {{tooltip|3|{{item name|Loch-n-Load}}}}
 
| style="border:1px solid #333;" | 4, {{tooltip|3|{{item name|Loch-n-Load}}}}

Revision as of 05:14, 12 January 2015

Upgrade Weapons Cost Levels Notes
Destroy Projectiles Leaderboard class heavy.png Primary weapons 400 2 Bullets destroy Rockets and Grenades mid-flight. Increased accuracy and frequency per level.
Knockback Rage 350 3 Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback.
+1 Projectile Penetration 400 3 Projectiles penetrate an additional enemy player.
+20% Damage Leaderboard class demoman.png Grenade Launcher, Loch-n-Load, Loose Cannon, Iron Bomber 500 4
+25% Projectile Speed Leaderboard class demoman.png Grenade Launcher, Loch-n-Load, Iron Bomber 150 4, 3
Rocket Specialist Leaderboard class soldier.png Primary weapons 300 4 +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
+25% Damage Leaderboard class scout.png Primary weapons
Leaderboard class soldier.png Primary weapons
Leaderboard class pyro.png Primary weapons
Leaderboard class sniper.png Primary weapons
400 4
+2 Clip Size Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load, Loose Cannon
Leaderboard class medic.png Crusader's Crossbow
400 4
+50% Clip Size Leaderboard class scout.png Primary weapons
Leaderboard class engineer.png Primary weapons except Widowmaker
Leaderboard class medic.png Primary weapons except Crusader's Crossbow
400, 200 4
Projectile Penetration Leaderboard class scout.png Primary weapons
Leaderboard class engineer.png Primary weapons except Pomson 6000
Leaderboard class medic.png Crusader's Crossbow
Leaderboard class sniper.png Primary weapons
400, 200 1 Projectiles penetrate enemy players.
Explosive Headshot Leaderboard class sniper.png Primary weapons except Huntsman and Fortified Compound 350 3 Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
+25% Faster Charge 200 4
+5s Bleed On Target Leaderboard class sniper.png Huntsman, Fortified Compound 200 3
+50% Ammo Capacity TF2 crosshair orange.png All ammunition-using Primary weapons 250 3, 2 Ammo pickups grant more ammo proportionately.
+20% Reload Speed Leaderboard class scout.png Scattergun, Baby Face's Blaster
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load, Loose Cannon
250 3
+10% Firing Speed Leaderboard class scout.png Primary weapons
Leaderboard class soldier.png Primary weapons
Leaderboard class demoman.png Grenade Launcher, Loch-n-Load, Loose Cannon
Leaderboard class heavy.png Primary weapons
Leaderboard class engineer.png Primary weapons
Leaderboard class medic.png Primary weapons
200, 350, 100 4
+25 Health On Kill TF2 crosshair orange.png All damage-dealing Primary weapons 200, 100 4 Health from robot kills can overheal players.
+25% Burn Damage Leaderboard class pyro.png Primary weapons 250 4 Afterburn damage bonus.
+25% Burn Time 250 4 Afterburn duration.
+25% Airblast Force Leaderboard class pyro.png Primary weapons except Phlogistinator 100 4
Mad Milk Syringes Leaderboard class medic.png Primary weapons except Crusader's Crossbow 200 1 Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max at 4 seconds.