Difference between revisions of "December 10, 2003 Patch (Classic)"
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Revision as of 20:22, 10 November 2010
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Patch notes
Changes/Additions
- Optimized some of the particle drawing code
- For mod makers - debugging mods no longer requires the steam.dll to be copied into the game directory
Bug Fixes
- Fixed problem in Direct3D mode where the game would be unavailable for some users. Direct3D mode should work now, but note that OpenGL will provide a better play experience if your video card is capable
- Fixed regression that was causing the 'load failed' crash to happen on level change
- Fixed icon for ALT-TAB menu and window title bar not being displayed properly
- Moved flaginfo to the chat text area so it will work properly