Difference between revisions of "Template:Class weapons table demoman primary"

From Team Fortress Wiki
Jump to: navigation, search
m (added B.A.S.E. Jumper ru translate)
Line 82: Line 82:
 
{{Pro}}Deals 20% more damage.<br />
 
{{Pro}}Deals 20% more damage.<br />
 
{{Pro}}Has 25% faster grenade travel speed.<br />
 
{{Pro}}Has 25% faster grenade travel speed.<br />
{{Con}}Launched grenades shatter on surfaces.<br />
+
{{Con}}Bombs fired shatter on surfaces.<br />
{{Con}}Has a 50% smaller clip size.<br />
+
{{Con}}Uses half the clip size.<br />
{{Con}}Deals 25% extra self-damage.<br />
+
{{Con}}+25% self-damage inflicted.<br />
 
   | cs =
 
   | cs =
 
{{Info}}Poškození způsobené granáty při přímém zásahu [[Damage/cs|se nesnižuje s narůstající vzdáleností]].<br />
 
{{Info}}Poškození způsobené granáty při přímém zásahu [[Damage/cs|se nesnižuje s narůstající vzdáleností]].<br />

Revision as of 05:30, 23 November 2014

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 / 6 16 / 30 On direct hit:

Base: 95–105
Crit: 270–330


After bounce:

Base: 22–64
Crit: 190

Pictogram info.png Grenades have zero range falloff.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.

Loch-n-Load
Craft
Loch-n-Load
Killicon loch-n-load.png 2 16 On direct hit:

Base: 105–120
Crit: 342–388

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode only on contact with an enemy player or building.
Pictogram plus.png Deals 20% more damage.
Pictogram plus.png Has 25% faster grenade travel speed.
Pictogram minus.png Bombs fired shatter on surfaces.
Pictogram minus.png Uses half the clip size.
Pictogram minus.png +25% self-damage inflicted.

Ali Baba's Wee Booties
Craft
Ali Baba's Wee Booties
N/A N/A N/A N/A Pictogram plus.png Increases maximum health by 25.

Pictogram plus.png Increases turning speed while charging by 100%.
Pictogram info.png Grants its abilities passively, does not need to be selected.

Bootlegger
Craft
Bootlegger
Loose Cannon
Craft
Loose Cannon
Killicon loose cannon.png 4 16 On direct hit:

Base: 57-77
Crit: 202


After bounce:

Base: 11-32
Crit: 50-96

Pictogram info.png Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.

Pictogram plus.png Cannonballs push players back on impact.
Pictogram plus.png Has 50% faster projectile speed.
Pictogram plus.png Double-Donk: If a cannonball deals both impact and explosive damage to an enemy within half a second, explosive damage will be a mini-crit.
Pictogram minus.png Cannonballs do not explode on impact.
Pictogram minus.png -50% damage on contact with surfaces.

Killicon loose cannon pushed.png
B.A.S.E. Jumper
Craft
B.A.S.E. Jumper
N/A N/A N/A N/A Pictogram info.png Allows player to activate a parachute whilst midair, slowing their descent.

This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.