Difference between revisions of "Talk:Engineer taunts"
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== Rancho Relaxo Bug == | == Rancho Relaxo Bug == | ||
− | Ok, so me and this guy are playing CTF in 2fort, and he decides to use his Rancho Relaxo taunt to pass the time while defending the intel (It's a server with no time limit). What we notice is that the animations for the bottle is out of sync with the engineer, making it look like the bottle is floating in mid air or the engineer is drinking nothing. Has anyone else seen this bug. I have some screenshots, too | + | Ok, so me and this guy are playing CTF in 2fort, and he decides to use his Rancho Relaxo taunt to pass the time while defending the intel (It's a server with no time limit). What we notice is that the animations for the bottle is out of sync with the engineer, making it look like the bottle is floating in mid air or the engineer is drinking nothing. Has anyone else seen this bug. I have some screenshots, too. [[User:Kobold101|Kobold101]] ([[User talk:Kobold101|talk]]) 11:48, 1 October 2014 (EST) |
Revision as of 15:49, 1 October 2014
Contents
Cut taunts
So I was going to upload images of the cut high five taunts, but it appears that Valve has unfortunately removed them from the Engineer's model file, including the cut guitar taunt. Can anyone help out in this case? -- En Ex (talk) 03:32, 2 August 2010 (UTC)
- Probably you already saw them, but this guy made videos of these.
- Engineer HighFive Success Full
- Engineer HighFive Fail Full
- Engineer HighFive Success
- Engineer HighFive Fail
- Should we include the link in the page at least?--Kid Of The Century 13:39, 19 September 2010 (UTC)
Guitar smash sounds
The proper sounds are in the "player" folder and are:
- taunt_eng_strum.wav
- taunt_eng_swoosh.wav
- taunt_eng_smash1.wav
- taunt_eng_smash2.wav
- taunt_eng_smash3.wav
They are not the ones in the "weapons" folder. --Superslinger2007 22:42, 23 November 2010 (UTC)
Black box around high-five taunt?
Am I the only one seeing this? Or has this been fixed and the cache is just delayed? --— The preceding unsigned comment was added by DrDoughnut (talk) • (contribs)
- There appears to be a problem with the thumbnail. Here is the full version of the same image. I'm not sure whether this will be resolved in time or if it needs to be fixed. I'll ask an admin. – fashnek (talk·c) 21:19, 18 December 2011 (PST)
- The image itself needs to be redone anyways, so it shouldn't present a problem when we reupload it anyways. --Piemanmoo 21:21, 18 December 2011 (PST)
Eureka Taunt and Vomit Taunt
I added an image for the Vomit Taunt and an article for the Eureka Taunt, I'm sure a higher quality image is needed for both, and the Eureka Taunt's description might need some revising. — The preceding unsigned comment was added by DrDoughnut (talk) • (contribs) 05:32, 19 December 2011
New hardhat tap taunt?
There seems to be a new taunt where Engineer pulls down his shotgun (obvious a second before the taunt starts) and taps his hardhat. Its labled as "taunt_test". When was this added? Doktorpsyko 22:35, 30 June 2012 (PDT)
rancho
please add the stuff for rancho relaxo — The preceding unsigned comment was added by DJLO (talk) • (contribs)
- Although i don't see how you couldn't try to attempt to add them. Also, Instead of posting a request on the talk page, you can use a template to notify that there is some missing content on the page. Ashes (talk) 12:19, 3 July 2014 (PDT)
Rancho Relaxo Bug
Ok, so me and this guy are playing CTF in 2fort, and he decides to use his Rancho Relaxo taunt to pass the time while defending the intel (It's a server with no time limit). What we notice is that the animations for the bottle is out of sync with the engineer, making it look like the bottle is floating in mid air or the engineer is drinking nothing. Has anyone else seen this bug. I have some screenshots, too. Kobold101 (talk) 11:48, 1 October 2014 (EST)