Difference between revisions of "Custom maps"
m (→Collections: a word) |
m (→Standard Control Point) |
||
Line 188: | Line 188: | ||
| Final | | Final | ||
| Arctic | | Arctic | ||
+ | |- | ||
+ | | [[File:Orange_X_redspawn.jpg|100px|link=Orange X]] | ||
+ | | '''[[Orange X]]''' | ||
+ | | cp_orange_x | ||
+ | | Final | ||
+ | | None | ||
+ | |- | ||
+ | | [[File:User MOCOLONI Orange_X3_redspawn.jpg|100px|link=Orange X3]] | ||
+ | | '''[[Orange X3]]''' | ||
+ | | cp_orange_x3 | ||
+ | | Beta 2 | ||
+ | | None | ||
|- | |- | ||
| [[File:Sunshine main.jpg|100px|link=Sunshine]] | | [[File:Sunshine main.jpg|100px|link=Sunshine]] |
Revision as of 16:59, 2 December 2014
“ | I built that.
Click to listen
— The Engineer
|
” |
A custom map is a map created by a third-party for use in Team Fortress 2. Third-party mod makers create many, many varied maps. Their creations can be modifications of official maps, including the addition or removal of areas, additional items, or functions, and even time of day or weather alterations. However, mappers aren't just limited to playing with existing maps. Many create completely new and unique maps. During major updates, certain custom maps that have proven popular with the community and Valve-team alike may be directly added to the official Team Fortress 2 map cycle.
Upon joining a server currently playing a custom map, you will automatically begin to download the map file if you don't already have it. You have the option to disable custom content downloads in the options menu; however, with this feature enabled, you will be unable to download custom maps from servers.
Contents
Arena
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Backlot | arena_backlot_rc2 | Release Candidate 2 | Construction | |
Hardhat | arena_hardhat | Beta 2 | Construction | |
Suijin | arena_suijin_rc2 | release candidate 2 | Japanese cliffside |
Capture the Flag
Standard Capture the Flag
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Atrophy | ctf_atrophy_b4 | Beta 4 | Alpine | |
Cloudburst | ctf_cloudburst_b4 | Beta 4 | Arctic | |
Converge | ctf_converge_b2 | Beta 2 | Alpine | |
Convoy | ctf_convoy_v2 | Version 2 | Desert | |
Deliverance | ctf_deliverance_b3 | Beta 3 | Alpine | |
Fusion | ctf_fusion_b2 | Beta 2 | Arctic | |
Landfall | ctf_landfall_rc | Release Candidate | Alpine | |
Mercy | ctf_mercy | Final | Industrial | |
Overlook | ctf_overlook_b1 | Beta 1 | Desert | |
Stockpile | ctf_stockpile_b2 | Beta 2 | Farm | |
Wildfire | ctf_wildfire_b1 | Release Candidate | Industrial | |
Wiretap | ctf_wiretap_b1 | Beta 1 | Industrial |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
HAARP | ctf_haarp | Final | Arctic | |
Premuda | ctf_premuda_b1b | Beta 1 | Desert | |
Slate (Capture The Flag) | ctf_slate_b2 | Beta 2 | Alpine | |
Vector | ctf_vector_v1 | Version 1 | Spytech |
Control Point
Standard Control Point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Antiquity | cp_antiquity_rc1 | Release Candidate | Cambodian (modified Egypt) | |
Croissant | cp_croissant_rc3 | Release Candidate 3 | Alpine/Spytech | |
Obscure | cp_obscure_final | Final | Arctic | |
Orange X | cp_orange_x | Final | None | |
100px | Orange X3 | cp_orange_x3 | Beta 2 | None |
100px | Sunshine | cp_sunshine_rc1a | Release candidate 1a | |
Upland | cp_upland_rc4 | Release Candidate 4 | Desert |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Ferrum | cp_ferrum_rc1 | Release Candidate | Industrial | |
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert | |
Glacier | cp_glacier_rc7 | Release Candidate 7 | Arctic | |
Stoneyridge | cp_stoneyridge_rc1 | Release Candidate | Alpine Night/Construction | |
Treehouse | cp_treehouse_b4 | Beta 4 | Canopy |
King of the Hill
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Anthem | koth_anthem_b3 | Beta 3 | Nighttime/Park |
Arctic | koth_arctic_b3 | Beta 3 | Arctic | |
Autumn Twilight | koth_autumn_twilight_rc2 | Release Candidate 2 | Nighttime/Swamp | |
Basalt | koth_basalt_rc2 | Release Candidate 2 | Desert | |
Coalplant | koth_coalplant_b# | Unknown | Industrial | |
Dropdown | koth_dropdown_rc1 | Release Candidate | Forest | |
Highpass | koth_highpass_b2 | Beta 2 | Industrial | |
Moonshine | koth_moonshine | Release Candidate | Swamp | |
Sollytude | koth_sollytude | Final | Medieval | |
Traingrid | koth_traingrid | Beta | Underground culvert | |
Trainsawlaser | koth_trainsawlaser_rc1 | Release Candidate 1 | Devtextures |
Payload
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Alpen | pl_alpen_rc1 | Release Candidate | Alpine | |
Cashworks | pl_cashworks_final1 | Final | Alpine | |
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
100px | Curve | pl_curve | Final | Alpine |
Manngrove | pl_manngrove_rc5 | Release Candidate 5 | Industrial | |
Morrigan Alley | pl_morrigan_alley_b3 | Beta 3 | Medieval | |
100px | Pier | pl_pier_b11_fix | Beta 11 | Nighttime/Island Town |
Swiftwater | pl_swiftwater20 | Release Candidate | Alpine/Farm | |
100px | Volcanic | pl_volcanic_a25 | Alpha 25 | Volcano/Industrial |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload Race
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Animus | plr_animus_a8 | Alpha 8 | Harvest | |
Cornfield | pl_cornfield_s1_a1 | Alpha 1 | Industrial | |
Highwind | plr_highwind | Alpha 5 | Village | |
Panic | plr_panic_b2 | Beta 2 | Industrial | |
Scoville | plr_scoville_c2 | Alpha 7 | Industrial | |
Solitude | plr_solitude | Beta 1 | Desert |
Special Delivery
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Congo | sd_congo_a4 | Alpha 4 | Tropical |
Territorial Control
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Meridian | tc_meridian_rc3 | Release Candidate | Tropical |
Training
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
Official maps
Collections
There are many custom map collections on the Internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest.
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://forums.tf2maps.net - Single Stage Payload Contest.
- http://www.gamebanana.com - A place to download and submit maps that people may think are popular for Team Fortress 2.
See also
External links
|
|